//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "stdafx.h" #include "Axes2.h" #include "mathlib/vector.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" void Axes2::SetAxes(int h, bool bInvertH, int v, bool bInvertV) { bInvertHorz = bInvertH; bInvertVert = bInvertV; axHorz = h; axVert = v; if(h != AXIS_X && v != AXIS_X) axThird = AXIS_X; if(h != AXIS_Y && v != AXIS_Y) axThird = AXIS_Y; if(h != AXIS_Z && v != AXIS_Z) axThird = AXIS_Z; } void Axes2::SetAxes(Axes2 &axes) { *this = axes; }