//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: Implements the MDI child window. Each MDI child window contains one // or more views. If it contains more than one view, there is a splitter // seperating the views. All views in a given MDI child window reflect // a single document. // //===========================================================================// #include "stdafx.h" #include #include #if _MSC_VER < 1300 #include #else #define WM_INITIALUPDATE 0x0364 // (params unused) - sent to children #endif #include "hammer.h" #include "Options.h" #include "MainFrm.h" #include "ChildFrm.h" #include "MapDoc.h" #include "MapView2D.h" #include "MapViewLogical.h" #include "MapView3D.h" #include "GlobalFunctions.h" #include "materialdlg.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd) BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd) //{{AFX_MSG_MAP(CChildFrame) ON_WM_SETFOCUS() ON_WM_SIZE() ON_WM_CREATE() ON_WM_PAINT() ON_WM_CLOSE() ON_COMMAND(ID_VIEW_2DXY, OnView2dxy) ON_COMMAND(ID_VIEW_2DYZ, OnView2dyz) ON_COMMAND(ID_VIEW_2DXZ, OnView2dxz) ON_COMMAND(ID_VIEW_2DLOGICAL, OnViewLogical) ON_COMMAND(ID_VIEW_3DPOLYGON, OnView3dPolygon) ON_COMMAND(ID_VIEW_3DTEXTURED, OnView3dTextured) ON_COMMAND(ID_VIEW_3DTEXTURED_SHADED, OnView3dTexturedShaded) ON_COMMAND(ID_VIEW_LIGHTINGPREVIEW, OnView3dLightingPreview) ON_COMMAND(ID_VIEW_LIGHTINGPREVIEW_RAYTRACED, OnView3dLightingPreviewRayTraced) ON_COMMAND(ID_VIEW_3DLIGHTMAP_GRID, OnView3dLightmapGrid) ON_COMMAND(ID_VIEW_3DWIREFRAME, OnView3dWireframe) ON_COMMAND(ID_VIEW_3DSMOOTH, OnView3dSmooth) //ON_COMMAND(ID_VIEW_3DENGINE, OnView3dEngine) ON_COMMAND(ID_VIEW_AUTOSIZE4, OnViewAutosize4) ON_UPDATE_COMMAND_UI(ID_VIEW_AUTOSIZE4, OnUpdateViewAutosize4) ON_COMMAND(ID_VIEW_MAXIMIZEPANE, OnViewMaximizepane) ON_UPDATE_COMMAND_UI(ID_VIEW_MAXIMIZERESTOREACTIVEVIEW, OnUpdateViewMaximizepane) ON_COMMAND(ID_WINDOW_TOGGLE, OnWindowToggle) ON_COMMAND(ID_VIEW_MAXIMIZERESTOREACTIVEVIEW, OnViewMaximizepane) ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() static BOOL g_b4Views = TRUE; //----------------------------------------------------------------------------- // Purpose: // Input : b4Views - //----------------------------------------------------------------------------- void SetDefaultChildType(BOOL b4Views) { g_b4Views = b4Views; } //----------------------------------------------------------------------------- // Purpose: Constructor. Initializes data members. //----------------------------------------------------------------------------- CChildFrame::CChildFrame(void) { m_bReady = FALSE; bAutosize4 = TRUE; bFirstPaint = TRUE; bUsingSplitter = !g_b4Views ? FALSE : !Options.general.bIndependentwin; m_wndSplitter = NULL; m_bNeedsCentered = FALSE; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CChildFrame::~CChildFrame(void) { if (m_wndSplitter != NULL) { m_wndSplitter->DestroyWindow(); delete m_wndSplitter; } } //----------------------------------------------------------------------------- // Purpose: // Input : cs - // Output : Returns TRUE on success, FALSE on failure. //----------------------------------------------------------------------------- BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs) { //cs.style |= WS_MAXIMIZE; return(CMDIChildWnd::PreCreateWindow(cs)); } //----------------------------------------------------------------------------- // Purpose: // Input : // Output : CView * //----------------------------------------------------------------------------- CView * CChildFrame::GetActiveView() { // find active pane in splitter wnd and replace it there int iRow, iCol; CView *pCurrentView; if(bUsingSplitter) { m_wndSplitter->GetActivePane(&iRow, &iCol); // If no active view for the frame, return FALSE because this // function retrieves the current document from the active view. if ((pCurrentView= (CView*) m_wndSplitter->GetPane(iRow, iCol))==NULL) return NULL; } else { pCurrentView = CMDIChildWnd::GetActiveView(); } return pCurrentView; } //----------------------------------------------------------------------------- // Purpose: // Input : bSplitter - //----------------------------------------------------------------------------- void CChildFrame::SetSplitterMode(BOOL bSplitter) { if(bSplitter == bUsingSplitter) return; // already at this mode if(!bSplitter) { // delete the splitterwnd.. first, get the view that it is currently // using. CView * pActiveView = GetActiveView(); CDocument* pDoc = pActiveView->GetDocument(); BOOL bAutoDelete=pDoc->m_bAutoDelete; pDoc->m_bAutoDelete=FALSE; pActiveView->SetRedraw(FALSE); m_wndSplitter->SetRedraw(FALSE); pActiveView->SetParent(this); m_wndSplitter->DestroyWindow(); delete m_wndSplitter; m_wndSplitter = NULL; pDoc->m_bAutoDelete = bAutoDelete; // redraw active view CRect r; GetClientRect(r); pActiveView->SetRedraw(TRUE); pActiveView->MoveWindow(0, 0, r.right, r.bottom, TRUE); } else { CView * pActiveView = GetActiveView(); Assert(pActiveView); CMapDoc* pDoc = (CMapDoc*) pActiveView->GetDocument(); BOOL bAutoDelete=pDoc->m_bAutoDelete; pDoc->m_bAutoDelete=FALSE; pActiveView->DestroyWindow(); pDoc->m_bAutoDelete = bAutoDelete; // creating new four views. m_wndSplitter = new CMySplitterWnd; if(!m_wndSplitter->CreateStatic(this, 2, 2)) { TRACE0("Failed to create split bar "); return; // failed to create } CRect r; GetClientRect(r); CSize sizeView(r.Width()/2 - 3, r.Height()/2 - 3); CCreateContext context; context.m_pNewViewClass = NULL; context.m_pCurrentDoc = pDoc; context.m_pNewDocTemplate = NULL; context.m_pLastView = NULL; context.m_pCurrentFrame = this; context.m_pNewViewClass = RUNTIME_CLASS(CMapView2D); m_wndSplitter->CreateView(0, 1, RUNTIME_CLASS(CMapView2D), sizeView, &context); m_wndSplitter->CreateView(1, 0, RUNTIME_CLASS(CMapView2D), sizeView, &context); m_wndSplitter->CreateView(1, 1, RUNTIME_CLASS(CMapView2D), sizeView, &context); context.m_pNewViewClass = RUNTIME_CLASS(CMapView3D); m_wndSplitter->CreateView(0, 0, context.m_pNewViewClass, sizeView, &context); } bUsingSplitter = bSplitter; } //----------------------------------------------------------------------------- // Purpose: Replaces the current active view with a given view type. // Input : *pViewClass - // Output : CView //----------------------------------------------------------------------------- CView *CChildFrame::ReplaceView(CRuntimeClass *pViewClass) { // // Verify that there is an active view to replace. // CView *pCurrentView = GetActiveView(); if (!pCurrentView) { return(NULL); } // // If we're already displaying this kind of view, no need to go // further. // if ((pCurrentView->IsKindOf(pViewClass)) == TRUE) { return(pCurrentView); } // // Get pointer to CDocument object so that it can be used in the // creation process of the new view. Set flag so that the document // will not be deleted when view is destroyed. // CMapDoc *pDoc = (CMapDoc *)pCurrentView->GetDocument(); BOOL bAutoDelete = pDoc->m_bAutoDelete; pDoc->m_bAutoDelete=FALSE; int iRow = 0, iCol = 0; CRect rect; // Delete existing view if (bUsingSplitter) { pCurrentView->GetClientRect(rect); m_wndSplitter->GetActivePane(&iRow, &iCol); m_wndSplitter->DeleteView(iRow, iCol); } else { pCurrentView->DestroyWindow(); } // Restore the autodelete flag. pDoc->m_bAutoDelete = bAutoDelete; // Create new view and redraw. CCreateContext context; context.m_pNewViewClass = pViewClass; context.m_pCurrentDoc = pDoc; context.m_pNewDocTemplate = NULL; context.m_pLastView = NULL; context.m_pCurrentFrame=this; CView *pNewView = NULL; if (bUsingSplitter) { if (m_wndSplitter->CreateView(iRow, iCol, pViewClass, rect.Size(), &context)) { pNewView = (CView *)m_wndSplitter->GetPane(iRow, iCol); } } else { pNewView = (CView *)pViewClass->CreateObject(); if (pNewView) { CRect r; GetClientRect(r); if (!pNewView->Create(NULL, NULL, AFX_WS_DEFAULT_VIEW, r, this, AFX_IDW_PANE_FIRST, &context)) { pNewView = NULL; } } } if (!pNewView) { TRACE0("Warning: couldn't create view for frame\n"); return(NULL); } pNewView->SendMessage(WM_INITIALUPDATE, 0, 0); if (bUsingSplitter) { m_wndSplitter->RecalcLayout(); } return(pNewView); } #ifdef _DEBUG //----------------------------------------------------------------------------- // Purpose: // Input : //----------------------------------------------------------------------------- void CChildFrame::AssertValid() const { CMDIChildWnd::AssertValid(); } //----------------------------------------------------------------------------- // Purpose: // Input : dc - //----------------------------------------------------------------------------- void CChildFrame::Dump(CDumpContext& dc) const { CMDIChildWnd::Dump(dc); } #endif //_DEBUG //----------------------------------------------------------------------------- // Purpose: Stores layout information in the registry for use next session. //----------------------------------------------------------------------------- void CChildFrame::SaveOptions(void) { if (bUsingSplitter) { // // Save the draw type for each pane of the splitter. // for (int nRow = 0; nRow < 2; nRow++) { for (int nCol = 0; nCol < 2; nCol++) { CMapView *pView = dynamic_cast(m_wndSplitter->GetPane(nRow, nCol)); if (pView != NULL) { char szKey[30]; sprintf(szKey, "DrawType%d,%d", nRow, nCol); APP()->WriteProfileInt("Splitter", szKey, pView->GetDrawType()); } } } int nWidth, nHeight, nMin; m_wndSplitter->GetColumnInfo( 0, nWidth, nMin ); m_wndSplitter->GetRowInfo( 0, nHeight, nMin ); APP()->WriteProfileInt( "Splitter", "SplitterWidth", nWidth ); APP()->WriteProfileInt( "Splitter", "SplitterHeight", nHeight ); // // Save the window position, size, and minimized/maximized state. // WINDOWPLACEMENT wp; wp.length = sizeof(wp); GetWindowPlacement(&wp); char szPlacement[100]; sprintf(szPlacement, "(%d %d) (%d %d) (%d %d %d %d) %d", wp.ptMaxPosition.x, wp.ptMaxPosition.y, wp.ptMinPosition.x, wp.ptMinPosition.y, wp.rcNormalPosition.bottom, wp.rcNormalPosition.left, wp.rcNormalPosition.right, wp.rcNormalPosition.top, wp.showCmd); APP()->WriteProfileString("Splitter", "WindowPlacement", szPlacement); } } //----------------------------------------------------------------------------- // Purpose: Calls ReplaceView with the appropriate runtime class information to // switch the active view to given view type. // Input : eViewType - 2d xy, xz, 3d textured, flat, etc. //----------------------------------------------------------------------------- void CChildFrame::SetViewType(DrawType_t eViewType) { CMapView *pNewView = NULL; switch (eViewType) { case VIEW2D_XY: case VIEW2D_XZ: case VIEW2D_YZ: pNewView = (CMapView2D *)ReplaceView(RUNTIME_CLASS(CMapView2D)); break; case VIEW_LOGICAL: pNewView = (CMapViewLogical *)ReplaceView(RUNTIME_CLASS(CMapViewLogical)); break; default: case VIEW3D_WIREFRAME: case VIEW3D_POLYGON: case VIEW3D_TEXTURED: case VIEW3D_TEXTURED_SHADED: case VIEW3D_LIGHTMAP_GRID: case VIEW3D_LIGHTING_PREVIEW2: case VIEW3D_LIGHTING_PREVIEW_RAYTRACED: case VIEW3D_SMOOTHING_GROUP: //case VIEW3D_ENGINE: pNewView = (CMapView3D *)ReplaceView(RUNTIME_CLASS(CMapView3D)); break; } if (pNewView != NULL) { SetActiveView( dynamic_cast(pNewView->GetViewWnd()) ); pNewView->SetDrawType(eViewType); pNewView->UpdateView( MAPVIEW_UPDATE_OBJECTS ); } } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_2DXY command when the active view is a 3D view. //----------------------------------------------------------------------------- void CChildFrame::OnView2dxy(void) { SetViewType(VIEW2D_XY); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_2DYZ command when the active view is a 3D view. //----------------------------------------------------------------------------- void CChildFrame::OnView2dyz(void) { SetViewType(VIEW2D_YZ); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_2DXZ command when the active view is a 3D view. //----------------------------------------------------------------------------- void CChildFrame::OnView2dxz(void) { SetViewType(VIEW2D_XZ); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_2DLOGICAL command when the active view is a 3D view. //----------------------------------------------------------------------------- void CChildFrame::OnViewLogical(void) { SetViewType(VIEW_LOGICAL); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DWIREFRAME command when the active view is a 2D view. //----------------------------------------------------------------------------- void CChildFrame::OnView3dWireframe(void) { SetViewType(VIEW3D_WIREFRAME); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DPOLYGON command when the active view is a 2D view. //----------------------------------------------------------------------------- void CChildFrame::OnView3dPolygon(void) { SetViewType(VIEW3D_POLYGON); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DTEXTURED command when the active view is a 2D view. //----------------------------------------------------------------------------- void CChildFrame::OnView3dTextured(void) { SetViewType(VIEW3D_TEXTURED); } void CChildFrame::OnView3dTexturedShaded(void) { SetViewType(VIEW3D_TEXTURED_SHADED); } void CChildFrame::OnView3dLightingPreview(void) { SetViewType(VIEW3D_LIGHTING_PREVIEW2); } void CChildFrame::OnView3dLightingPreviewRayTraced(void) { SetViewType(VIEW3D_LIGHTING_PREVIEW_RAYTRACED); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DTEXTURED command when the active view is a 2D view. //----------------------------------------------------------------------------- void CChildFrame::OnView3dLightmapGrid(void) { SetViewType(VIEW3D_LIGHTMAP_GRID); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DSMOOTH command when the active view is a 3D view. //----------------------------------------------------------------------------- void CChildFrame::OnView3dSmooth(void) { SetViewType(VIEW3D_SMOOTHING_GROUP); } //----------------------------------------------------------------------------- // Purpose: Handles the ID_VIEW_3DENGINE command when the active view is a 2D view. //----------------------------------------------------------------------------- //void CChildFrame::OnView3dEngine(void) //{ // SetViewType(VIEW3D_ENGINE); //} //----------------------------------------------------------------------------- // Purpose: Overloaded to handle the 2x2 splitter. If the splitter is enabled, // the splitter window is createed and one 3D view and three 2D views // are added to it. // Input : lpcs - // pContext - // Output : Returns TRUE on success, FALSE on failure. //----------------------------------------------------------------------------- BOOL CChildFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext *pContext) { // // If we are using the splitter, create the splitter and 4 views. // if (bUsingSplitter) { m_wndSplitter = new CMySplitterWnd; Assert(m_wndSplitter != NULL); if (m_wndSplitter == NULL) { return(FALSE); } if (!m_wndSplitter->CreateStatic(this, 2, 2)) { delete m_wndSplitter; m_wndSplitter = NULL; TRACE0("Failed to create split bar "); return(FALSE); } // // Calculate the size of each view within the splitter, // CRect r; GetClientRect(r); CSize sizeView((r.Width() / 2) - 3, (r.Height() / 2) - 3); // // Create the 4 views as they were when the user last closed the app. // DrawType_t eDrawType[2][2]; eDrawType[0][0] = (DrawType_t)APP()->GetProfileInt("Splitter", "DrawType0,0", VIEW3D_WIREFRAME); eDrawType[0][1] = (DrawType_t)APP()->GetProfileInt("Splitter", "DrawType0,1", VIEW2D_XY); eDrawType[1][0] = (DrawType_t)APP()->GetProfileInt("Splitter", "DrawType1,0", VIEW2D_YZ); eDrawType[1][1] = (DrawType_t)APP()->GetProfileInt("Splitter", "DrawType1,1", VIEW2D_XZ); for (int nRow = 0; nRow < 2; nRow++) { for (int nCol = 0; nCol < 2; nCol++) { // These might be lying around in people's registry. if ((eDrawType[nRow][nCol] == VIEW3D_ENGINE) || (eDrawType[nRow][nCol] >= VIEW_TYPE_LAST)) { eDrawType[nRow][nCol] = VIEW3D_TEXTURED; } switch (eDrawType[nRow][nCol]) { case VIEW2D_XY: case VIEW2D_XZ: case VIEW2D_YZ: { m_wndSplitter->CreateView(nRow, nCol, RUNTIME_CLASS(CMapView2D), sizeView, pContext); break; } case VIEW_LOGICAL: { m_wndSplitter->CreateView(nRow, nCol, RUNTIME_CLASS(CMapViewLogical), sizeView, pContext); break; } case VIEW3D_WIREFRAME: case VIEW3D_POLYGON: case VIEW3D_TEXTURED: case VIEW3D_TEXTURED_SHADED: case VIEW3D_LIGHTMAP_GRID: case VIEW3D_LIGHTING_PREVIEW2: case VIEW3D_LIGHTING_PREVIEW_RAYTRACED: case VIEW3D_SMOOTHING_GROUP: { m_wndSplitter->CreateView(nRow, nCol, RUNTIME_CLASS(CMapView3D), sizeView, pContext); break; } } CMapView *pView = dynamic_cast(m_wndSplitter->GetPane(nRow, nCol)); if (pView != NULL) { pView->SetDrawType(eDrawType[nRow][nCol]); } } } int nWidth = APP()->GetProfileInt("Splitter", "SplitterWidth", -1); int nHeight = APP()->GetProfileInt("Splitter", "SplitterHeight", -1); if ( nWidth != -1 && nHeight != -1 ) { m_wndSplitter->SetRowInfo( 0, nHeight, 0 ); m_wndSplitter->SetColumnInfo( 0, nWidth, 0 ); m_wndSplitter->RecalcLayout(); } else { m_bNeedsCentered = TRUE; } m_bReady = TRUE; return TRUE; } // // No splitter, call default creation code. // return(CMDIChildWnd::OnCreateClient(lpcs, pContext)); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChildFrame::CenterViews(void) { if (!bUsingSplitter || !m_bReady) { return; } WriteDebug("childfrm::centerviews"); CRect r; GetClientRect(r); CSize sizeView(r.Width()/2 - 3, r.Height()/2 - 3); sizeView.cy = max(0, sizeView.cy); sizeView.cx = max(0, sizeView.cx); m_wndSplitter->SetRowInfo(0, sizeView.cy, 0); m_wndSplitter->SetRowInfo(1, sizeView.cy, 0); m_wndSplitter->SetColumnInfo(0, sizeView.cx, 0); m_wndSplitter->SetColumnInfo(1, sizeView.cx, 0); m_wndSplitter->RecalcLayout(); WriteDebug("childfrm::centerviews done"); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChildFrame::OnViewAutosize4(void) { if (!bUsingSplitter) { return; } if (0) // bAutosize4) { bAutosize4 = FALSE; } else { // resize 4 views CenterViews(); } } //----------------------------------------------------------------------------- // Purpose: // Input : pCmdUI - //----------------------------------------------------------------------------- void CChildFrame::OnUpdateViewAutosize4(CCmdUI *pCmdUI) { } //----------------------------------------------------------------------------- // Purpose: // Input : nType - // cx - // cy - //----------------------------------------------------------------------------- void CChildFrame::OnSize(UINT nType, int cx, int cy) { CMDIChildWnd::OnSize(nType, cx, cy); } //----------------------------------------------------------------------------- // Purpose: // Input : lpCreateStruct - // Output : int //----------------------------------------------------------------------------- int CChildFrame::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CMDIChildWnd::OnCreate(lpCreateStruct) == -1) { return(-1); } // // The splitter gets its layout from the registry. // if ( bUsingSplitter && CHammer::IsNewDocumentVisible() ) { CString str = APP()->GetProfileString("Splitter", "WindowPlacement", ""); if (!str.IsEmpty()) { WINDOWPLACEMENT wp; wp.length = sizeof(wp); wp.flags = 0; sscanf(str, "(%d %d) (%d %d) (%d %d %d %d) %d", &wp.ptMaxPosition.x, &wp.ptMaxPosition.y, &wp.ptMinPosition.x, &wp.ptMinPosition.y, &wp.rcNormalPosition.bottom, &wp.rcNormalPosition.left, &wp.rcNormalPosition.right, &wp.rcNormalPosition.top, &wp.showCmd); if (wp.showCmd == SW_SHOWMAXIMIZED) { PostMessage(WM_SYSCOMMAND, SC_MAXIMIZE); } else { SetWindowPlacement(&wp); } } } return(0); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChildFrame::OnPaint(void) { if (bFirstPaint) { ValidateRect(NULL); bFirstPaint = FALSE; if ( m_bNeedsCentered ) { CenterViews(); } Invalidate(); return; } CPaintDC dc(this); // device context for painting } //----------------------------------------------------------------------------- // Purpose: // Input : *pWnd - //----------------------------------------------------------------------------- void CMySplitterWnd::ToggleMax(CWnd *pWnd) { int ir, ic; if(!pMaxPrev) { int dummy; // save current info GetRowInfo(0, sizePrev[1][0], dummy); GetRowInfo(1, sizePrev[1][1], dummy); GetColumnInfo(0, sizePrev[0][0], dummy); GetColumnInfo(1, sizePrev[0][1], dummy); } if(pWnd != pMaxPrev) { // maximize this one int iRow, iCol; CRect r; GetClientRect(r); VERIFY(IsChildPane(pWnd, &iRow, &iCol)); for(ir = 0; ir < 2; ir++) { for(ic = 0; ic < 2; ic++) { SetRowInfo(ir, 0, 0); SetColumnInfo(ic, 0, 0); } } SetRowInfo(iRow, r.Height(), 5); SetColumnInfo(iCol, r.Width(), 5); pMaxPrev = pWnd; } else { // restore saved info SetRowInfo(0, sizePrev[1][0], 0); SetRowInfo(1, sizePrev[1][1], 0); SetColumnInfo(0, sizePrev[0][0], 0); SetColumnInfo(1, sizePrev[0][1], 0); pMaxPrev = NULL; } RecalcLayout(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChildFrame::OnViewMaximizepane(void) { if (!bUsingSplitter) { return; } // find current wndsplitter pane, & call ToggleMax() in // cmysplitterwnd. if (m_wndSplitter->GetActivePane()) { m_wndSplitter->ToggleMax(m_wndSplitter->GetActivePane()); } } //----------------------------------------------------------------------------- // Purpose: // Input : *pCmdUI - //----------------------------------------------------------------------------- void CChildFrame::OnUpdateViewMaximizepane(CCmdUI *pCmdUI) { pCmdUI->Enable(); } //----------------------------------------------------------------------------- // Purpose: // Input : //----------------------------------------------------------------------------- void CChildFrame::OnWindowToggle(void) { // SetSplitterMode(!bUsingSplitter); } //----------------------------------------------------------------------------- // Purpose: Saves the splitter setup for next time. //----------------------------------------------------------------------------- void CChildFrame::OnClose(void) { SaveOptions(); CFrameWnd::OnClose(); } void CChildFrame::OnSetFocus( CWnd* pOldWnd ) { CMDIChildWnd::OnSetFocus( pOldWnd ); CMapDoc *pDoc = dynamic_cast(GetActiveDocument()); if ( pDoc ) CMapDoc::SetActiveMapDoc( pDoc ); }