//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // EditPrefabDlg.cpp : implementation file // #include "stdafx.h" #include "hammer.h" #include "EditPrefabDlg.h" #include "Prefabs.h" // memdbgon must be the last include file in a .cpp file!!! #include ///////////////////////////////////////////////////////////////////////////// // CEditPrefabDlg dialog CEditPrefabDlg::CEditPrefabDlg(CWnd* pParent /*=NULL*/) : CDialog(CEditPrefabDlg::IDD, pParent) { //{{AFX_DATA_INIT(CEditPrefabDlg) m_strDescript = _T(""); m_strName = _T(""); //}}AFX_DATA_INIT iMaxDescriptChars = 80; iMaxNameChars = 30; m_bEnableLibrary = FALSE; } void CEditPrefabDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CEditPrefabDlg) DDX_Control(pDX, IDC_CREATEIN, m_CreateIn); DDX_Control(pDX, IDC_NAME, m_Name); DDX_Control(pDX, IDC_DESCRIPT, m_Descript); DDX_Text(pDX, IDC_DESCRIPT, m_strDescript); DDX_Text(pDX, IDC_NAME, m_strName); //}}AFX_DATA_MAP DDV_MaxChars(pDX, m_strDescript, iMaxDescriptChars); DDV_MaxChars(pDX, m_strName, iMaxNameChars); } BEGIN_MESSAGE_MAP(CEditPrefabDlg, CDialog) //{{AFX_MSG_MAP(CEditPrefabDlg) ON_CBN_SELCHANGE(IDC_CREATEIN, OnSelchangeCreatein) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEditPrefabDlg message handlers void CEditPrefabDlg::SetRanges(int iMaxDescript, int iMaxName) { if(iMaxDescript != -1) iMaxDescriptChars = iMaxDescript; if(iMaxName != -1) iMaxNameChars = iMaxName; } void CEditPrefabDlg::EnableLibrary(BOOL b) { m_bEnableLibrary = b; } BOOL CEditPrefabDlg::OnInitDialog() { CDialog::OnInitDialog(); if(!m_bEnableLibrary) { GetDlgItem(IDC_CREATEINPROMPT)->SetRedraw(FALSE); m_CreateIn.SetRedraw(FALSE); } else { // set title SetWindowText("Create Prefab"); // add all the prefab libraries to it POSITION p = ENUM_START; CPrefabLibrary *pLibrary = CPrefabLibrary::EnumLibraries(p); while(pLibrary) { int iIndex = m_CreateIn.AddString(pLibrary->GetName()); m_CreateIn.SetItemData(iIndex, pLibrary->GetID()); pLibrary = CPrefabLibrary::EnumLibraries(p); } m_CreateIn.SetCurSel(0); OnSelchangeCreatein(); } return TRUE; } void CEditPrefabDlg::OnSelchangeCreatein() { m_dwLibraryID = m_CreateIn.GetItemData(m_CreateIn.GetCurSel()); }