//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef FACEEDIT_DISPPAGE_H #define FACEEDIT_DISPPAGE_H #pragma once #include "resource.h" #include "DispDlg.h" class CMapSolid; class CMapFace; class CMapDisp; //============================================================================= // // Face Edit Displacement Page Class // class CFaceEditDispPage : public CPropertyPage { DECLARE_DYNAMIC( CFaceEditDispPage ); public: enum { FACEEDITTOOL_SELECT = 0, FACEEDITTOOL_CREATE, FACEEDITTOOL_DESTROY, FACEEDITTOOL_PAINTGEO, FACEEDITTOOL_PAINTDATA, FACEEDITTOOL_PAINTSCULPT, FACEEDITTOOL_SEW, FACEEDITTOOL_SUBDIV, FACEEDITTOOL_NOISE, FACEEDITTOOL_TAG_WALK, FACEEDITTOOL_TAG_BUILD }; public: CFaceEditDispPage(); ~CFaceEditDispPage(); void ClickFace( CMapSolid *pSolid, int faceIndex, int cmd, int clickMode = -1 ); // primary interface update call void Apply( void ); void UpdateDialogData( void ); void CloseAllDialogs( void ); void ResetForceShows( void ); void SetTool( unsigned int tool ); unsigned int GetTool( void ) { return m_uiTool; } void UpdatePaintDialogs( void ); //{{AFX_DATA( CFaceEditDispPage ) enum { IDD = IDD_FACEEDIT_DISP }; //}}AFX_DATA //{{AFX_VIRTUAL( CFaceEditDispPage ) BOOL OnSetActive( void ); BOOL OnKillActive( void ); virtual BOOL PreTranslateMessage( MSG *pMsg ); //}}AFX_VIRTUAL protected: unsigned int m_uiTool; CDispCreateDlg m_CreateDlg; CDispNoiseDlg m_NoiseDlg; CDispPaintDistDlg m_PaintDistDlg; CDispPaintDataDlg m_PaintDataDlg; CPaintSculptDlg m_PaintSculptDlg; bool m_bForceShowWalkable; bool m_bForceShowBuildable; bool m_bIsEditable; protected: inline void PostToolUpdate( void ); void FillEditControls( bool bAllDisps ); void UpdateEditControls( bool bAllDisps, bool bHasFace ); void UpdatePower( CMapDisp *pDisp ); void UpdateElevation( CMapDisp *pDisp ); void UpdateScale( CMapDisp *pDisp ); //========================================================================= // // Message Map // //{{AFX_MSG( CFaceEditDispPage ) afx_msg void OnCheckMaskSelect( void ); afx_msg void OnCheckMaskGrid( void ); afx_msg void OnCheckNoPhysicsCollide( void ); afx_msg void OnCheckNoHullCollide( void ); afx_msg void OnCheckNoRayCollide( void ); afx_msg void OnButtonSelect( void ); afx_msg void OnButtonCreate( void ); afx_msg void OnButtonDestroy( void ); afx_msg void OnButtonNoise( void ); afx_msg void OnButtonSubdivide( void ); afx_msg void OnButtonSew( void ); afx_msg void OnButtonPaintGeo( void ); afx_msg void OnButtonPaintData( void ); afx_msg void OnButtonTagWalkable( void ); afx_msg void OnButtonTagBuildable( void ); afx_msg void OnSelectAdjacent(); afx_msg void OnButtonInvertAlpha( void ); afx_msg void OnSpinUpDown( NMHDR *pNMHDR, LRESULT *pResult ); afx_msg void OnButtonApply( void ); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: afx_msg void OnBnClickedDispSculptPaint( ); }; #endif // FACEDIT_DISPPAGE_H