//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef LPRVWINDOW_H #define LPRVWINDOW_H #ifdef _WIN32 #pragma once #endif #include "UtlVector.h" class CLightingPreviewResultsWindow : public CWnd { public: CLightingPreviewResultsWindow(); virtual ~CLightingPreviewResultsWindow(); void Create(CWnd *pParentWnd ); // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLightingPreviewResultsWindow) //}}AFX_VIRTUAL protected: //{{AFX_MSG(CLightingPreviewResultsWindow) afx_msg void OnPaint(); afx_msg void OnClose(); // afx_msg void OnSize(UINT nType, int cx, int cy); // afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); // afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); // afx_msg void OnLButtonDown(UINT nFlags, CPoint point); // afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); // afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); // afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags); // afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #endif // LPRVWINDOW_H