//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // PakFrame.cpp : implementation file // #include "stdafx.h" #include "hammer.h" #include "PakFrame.h" #include "PakDoc.h" #include "PakViewDirec.h" #include "PakViewFiles.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPakFrame IMPLEMENT_DYNCREATE(CPakFrame, CMDIChildWnd) CPakFrame::CPakFrame() { } CPakFrame::~CPakFrame() { } BEGIN_MESSAGE_MAP(CPakFrame, CMDIChildWnd) //{{AFX_MSG_MAP(CPakFrame) // NOTE - the ClassWizard will add and remove mapping macros here. //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPakFrame message handlers BOOL CPakFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext) { if(!SplitWnd.CreateStatic(this, 1, 2)) return FALSE; RECT r; GetClientRect(&r); // create panes SplitWnd.CreateView(0, 0, RUNTIME_CLASS(CPakViewDirec), CSize(150, r.bottom), pContext); SplitWnd.CreateView(0, 1, RUNTIME_CLASS(CPakViewFiles), CSize(300, r.bottom), pContext); return TRUE; }