//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// #if !defined(AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_) #define AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // TransformDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CTransformDlg dialog class CTransformDlg : public CDialog { // Construction public: CTransformDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CTransformDlg) enum { IDD = IDD_TRANSFORM }; int m_iMode; float m_X; float m_Y; float m_Z; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTransformDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CTransformDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TRANSFORMDLG_H__B21B769F_F316_11D0_AFA6_0060979D2F4E__INCLUDED_)