//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #include #include "shader_dll_verify.h" // NOTE: This has to be the last file included! #include "tier0/memdbgon.h" static unsigned char *g_pLastInputData = 0; static HANDLE g_hDLLInst = 0; extern "C" { void __declspec( dllexport ) _ftol3( char *pData ); BOOL WINAPI DllMain (HANDLE hInst, ULONG ulInit, LPVOID lpReserved); }; BOOL WINAPI DllMain (HANDLE hInst, ULONG ulInit, LPVOID lpReserved) { lpReserved = lpReserved; ulInit = ulInit; g_hDLLInst = hInst; return true; } class CShaderDLLVerification : public IShaderDLLVerification { public: virtual CRC32_t Function1( unsigned char *pData ); virtual void Function2( int a, int b, int c ); virtual void Function3( int a, int b, int c ); virtual void Function4( int a, int b, int c ); virtual CRC32_t Function5(); }; static CShaderDLLVerification g_Blah; // The main exported function.. return a pointer to g_Blah. void __declspec( dllexport ) _ftol3( char *pData ) { pData += SHADER_DLL_VERIFY_DATA_PTR_OFFSET; char *pToFillIn = (char*)&g_Blah; memcpy( pData, &pToFillIn, 4 ); } CRC32_t CShaderDLLVerification::Function1( unsigned char *pData ) { pData += SHADER_DLL_VERIFY_DATA_PTR_OFFSET; g_pLastInputData = (unsigned char*)pData; void *pVerifyPtr1 = &g_Blah; CRC32_t testCRC; CRC32_Init( &testCRC ); CRC32_ProcessBuffer( &testCRC, pData, SHADER_DLL_VERIFY_DATA_LEN1 ); CRC32_ProcessBuffer( &testCRC, &g_hDLLInst, 4 ); CRC32_ProcessBuffer( &testCRC, &pVerifyPtr1, 4 ); CRC32_Final( &testCRC ); return testCRC; } void CShaderDLLVerification::Function2( int a, int b, int c ) { a=b=c; MD5Context_t md5Context; MD5Init( &md5Context ); MD5Update( &md5Context, g_pLastInputData + SHADER_DLL_VERIFY_DATA_PTR_OFFSET, SHADER_DLL_VERIFY_DATA_LEN1 - SHADER_DLL_VERIFY_DATA_PTR_OFFSET ); MD5Final( g_pLastInputData, &md5Context ); } void CShaderDLLVerification::Function3( int a, int b, int c ) { a=b=c; } void CShaderDLLVerification::Function4( int a, int b, int c ) { a=b=c; } CRC32_t CShaderDLLVerification::Function5() { return 32423; }