//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. =====// // // A list of DmeMaterialGroups's - QC $texturegroup // //===========================================================================// #include "datamodel/dmelementfactoryhelper.h" #include "mdlobjects/dmematerialgroup.h" #include "mdlobjects/dmematerialgrouplist.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeMaterialGroupList, CDmeMaterialGroupList ); //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- void CDmeMaterialGroupList::OnConstruction() { m_MaterialGroups.Init( this, "materialGroups" ); } //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- void CDmeMaterialGroupList::OnDestruction() { }