//====== Copyright � 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef DMATTRIBUTEVAR_H #define DMATTRIBUTEVAR_H #ifdef _WIN32 #pragma once #endif #include "datamodel/dmattribute.h" #include "tier1/utlvector.h" #include "Color.h" #include "mathlib/vector2d.h" #include "mathlib/vector.h" #include "mathlib/vector4d.h" #include "mathlib/vmatrix.h" #include "datamodel/dmelement.h" #include "datamodel/dmehandle.h" //----------------------------------------------------------------------------- // Specialization for color //----------------------------------------------------------------------------- class CDmaColor : public CDmaVar< Color > { public: // Set methods void SetColor( int r, int g, int b, int a = 0 ); void SetRed( int r ); void SetGreen( int g ); void SetBlue( int b ); void SetAlpha( int a ); // Sets the color as a 32-bit integer void SetRawColor( int color ); // Get methods unsigned char r() const; unsigned char g() const; unsigned char b() const; unsigned char a() const; const unsigned char &operator[]( int index ) const; }; //----------------------------------------------------------------------------- // Specialization for DmeTime_t //----------------------------------------------------------------------------- class CDmaTime : public CDmaVar< DmeTime_t > { public: // Cast operators operator const DmeTime_t&() const { return this->Value(); } const DmeTime_t* operator->() const { return &this->Value(); } // Math utility operations const DmeTime_t& operator= ( const DmeTime_t &val ) { return Set( val ); } const DmeTime_t& operator+=( const DmeTime_t &val ) { return Set( this->Value() + val ); } const DmeTime_t& operator-=( const DmeTime_t &val ) { return Set( this->Value() - val ); } const DmeTime_t& operator/=( float f ) { return Set( this->Value() / f ); } const DmeTime_t& operator*=( float f ) { return Set( this->Value() * f ); } DmeTime_t operator++() { return Set( this->Value() + DMETIME_MINDELTA ); } DmeTime_t operator--() { return Set( this->Value() - DMETIME_MINDELTA ); } DmeTime_t operator++( int ) { DmeTime_t t = this->Value(); Set( t + DMETIME_MINDELTA ); return t; } // postfix version.. DmeTime_t operator--( int ) { DmeTime_t t = this->Value(); Set( t - DMETIME_MINDELTA ); return t; } // postfix version.. void SetTenthsOfMS( int tms ); void SetSeconds( float seconds ); int GetTenthsOfMS() const; float GetSeconds() const; }; //----------------------------------------------------------------------------- // Specialization for binary block //----------------------------------------------------------------------------- class CDmaBinaryBlock : public CDmaVar< CUtlBinaryBlock > { public: void Get( void *pValue, int nMaxLen ) const; void Set( const void *pValue, int nLen ); const void *Get() const; const unsigned char& operator[]( int i ) const; // Returns buffer length int Length() const; }; //----------------------------------------------------------------------------- // Specialization for elements //----------------------------------------------------------------------------- template class CDmaElement : public CDmaVar< DmElementHandle_t > { typedef CDmaVar< DmElementHandle_t > BaseClass; public: // Used to initialize the attribute in an element's OnConstruction method void InitAndCreate( CDmElement *pOwner, const char *pAttributeName, const char *pElementName = NULL, int flags = 0 ); void Init( CDmElement *pOwner, const char *pAttributeName, int flags = 0 ); // Returns the type of elements allowed into this attribute. UTL_INVAL_SYMBOL allows everything. CUtlSymbolLarge GetElementType() const; // Get/set void Set( T* pElement ); T* GetElement() const; const DmElementHandle_t& GetHandle() const { return this->Value(); } // Cast T* operator->() const; operator T*() const; // NULL check bool operator!() const; // Assignment.. wish I knew how to un-inline these methods template CDmaElement &operator=( S* pElement ) { Set( static_cast( pElement ) ); return *this; } template CDmaElement &operator=( const CDmaElement& src ) { Set( static_cast( src.Get() ) ); return *this; } template bool operator==( const CDmaElement& src ) const { return this->Value() == src.Value(); } template bool operator!=( const CDmaElement& src ) const { return this->Value() != src.Value(); } protected: // hide this to avoid accidental use in code like this: // if ( m_var.Get() ) // which returns a DmElementHandle_t, which is true for most handles, including the invalid one const DmElementHandle_t& Get() const { return this->Value(); } }; //----------------------------------------------------------------------------- // Can access any array attribute, regardless of type // See below for type-specific array accessors which have more features //----------------------------------------------------------------------------- class CDmrGenericArrayConst { public: CDmrGenericArrayConst( const CDmAttribute* pAttribute ); CDmrGenericArrayConst( const CDmElement *pElement, const char *pAttributeName ); // Array count int Count() const; // Gets const void* GetUntyped( int i ) const; // String conversion const char* GetAsString( int i, char *pBuffer, size_t nBufLen ) const; const CDmAttribute *GetAttribute() const; bool IsValid() const; protected: CDmrGenericArrayConst(); void Init( const CDmAttribute *pAttribute ); void Init( const CDmElement *pElement, const char *pAttributeName ); CDmAttribute *m_pAttribute; }; class CDmrGenericArray : public CDmrGenericArrayConst { public: CDmrGenericArray( CDmAttribute* pAttribute ); CDmrGenericArray( CDmElement *pElement, const char *pAttributeName ); void EnsureCount( int num ); // Sets multiple elements at the same time int AddToTail(); void Remove( int elem ); // preserves order, shifts elements void RemoveAll(); // doesn't deallocate memory void SetMultiple( int i, int nCount, DmAttributeType_t valueType, const void *pValue ); void Set( int i, DmAttributeType_t valueType, const void *pValue ); // String conversion void SetFromString( int i, const char *pValue ); CDmAttribute *GetAttribute(); const CDmAttribute *GetAttribute() const; }; //----------------------------------------------------------------------------- // Helper template for external array attribute vars // NOTE: To use this class, don't use CDmaArrayBase directly. Instead, use // CDmaArray var; <- Instantiate an array attribute var as a member of a element class // CDmrArray var; <- Used to reference an existing array attribute + read/modify it // CDmrArrayConst var; <- Used to reference an existing array attribute + read it (no modify) // // Also, there is a CDmaStringArray/CDmrStringArray/CDmrStringArrayConst for strings // and a CDmaElementArray/CDmrElementArray/CDmrElementArrayConst for elements //----------------------------------------------------------------------------- template< class T, class B > class CDmaArrayConstBase : public B { public: // Accessors const CUtlVector &Get() const; const T *Base() const; // Iteration int Count() const; const T& operator[]( int i ) const; const T& Element( int i ) const; const T& Get( int i ) const; const void* GetUntyped( int i ) const; bool IsValidIndex( int i ) const; int InvalidIndex( void ) const; // Search int Find( const T &value ) const; // Attribute-related methods const CDmAttribute *GetAttribute() const; CDmElement *GetOwner(); bool IsDirty() const; protected: CDmaArrayConstBase( ); CDmAttribute *m_pAttribute; }; template< class T, class B > class CDmaArrayBase : public CDmaArrayConstBase< T, B > { public: // Insertion int AddToTail(); int InsertBefore( int elem ); int AddToTail( const T& src ); int InsertBefore( int elem, const T& src ); int AddMultipleToTail( int num ); int InsertMultipleBefore( int elem, int num ); void EnsureCount( int num ); // Element Modification void Set( int i, const T& value ); void SetMultiple( int i, int nCount, const T* pValue ); void Swap( int i, int j ); // Copy related methods void CopyArray( const T *pArray, int size ); // this is basically just a faster version of CopyArray which uses pointer swap // NOTE: This doesn't work for element arrays void SwapArray( CUtlVector< T > &array ); // Removal void FastRemove( int elem ); void Remove( int elem ); void RemoveMultiple( int elem, int num ); void RemoveAll(); // Memory management void EnsureCapacity( int num ); void Purge(); // Attribute-related methods CDmAttribute *GetAttribute(); const CDmAttribute *GetAttribute() const; }; //----------------------------------------------------------------------------- // Specialization for string arrays // NOTE: To use this class, don't use CDmaStringArrayBase directly. Instead, use // CDmaStringArray var; <- Instantiate an array attribute var as a member of a element class // CDmrStringArray var; <- Used to reference an existing array attribute + read/modify it // CDmrStringArrayConst var; <- Used to reference an existing array attribute + read it (no modify) //----------------------------------------------------------------------------- template< class BaseClass > class CDmaStringArrayConstBase : public BaseClass { public: const char *operator[]( int i ) const; const char *Element( int i ) const; const char *Get( int i ) const; const CUtlVector< CUtlSymbolLarge > &Get() const; // Returns strlen of element i int Length( int i ) const; }; template< class B > class CDmaStringArrayBase : public CDmaStringArrayConstBase< CDmaArrayBase< CUtlSymbolLarge, B > > { typedef CDmaStringArrayConstBase< CDmaArrayBase< CUtlSymbolLarge, B > > BaseClass; public: // Sets an element in the array void Set( int i, const char * pValue ); // Adds an element, uses copy constructor int AddToTail( const char *pValue ); int InsertBefore( int elem, const char *pValue ); }; //----------------------------------------------------------------------------- // Specialization for elements // NOTE: To use this class, don't use CDmaElementArrayBase directly. Instead, use // CDmaElementArray< element_type > var; <- Instantiate an array attribute var as a member of a element class // CDmrElementArray< element_type > var; <- Used to reference an existing array attribute + read/modify it // CDmrElementArrayConst< element_type > var; <- Used to reference an existing array attribute + read it (no modify) //----------------------------------------------------------------------------- template< class E, class BaseClass > class CDmaElementArrayConstBase : public BaseClass { public: // Returns the element type CUtlSymbolLarge GetElementType() const; // Array access E *operator[]( int i ) const; E *Element( int i ) const; E *Get( int i ) const; const DmElementHandle_t& GetHandle( int i ) const; const CUtlVector< DmElementHandle_t > &Get() const; // Search int Find( const E *pValue ) const; int Find( DmElementHandle_t h ) const; }; template < class E, class B > class CDmaElementArrayBase : public CDmaElementArrayConstBase< E, CDmaArrayBase< DmElementHandle_t, B > > { typedef CDmaElementArrayConstBase< E, CDmaArrayBase< DmElementHandle_t, B > > BaseClass; public: void SetHandle( int i, DmElementHandle_t h ); void Set( int i, E *pElement ); // Insertion int AddToTail( ); int AddToTail( DmElementHandle_t src ); int AddToTail( E *pValue ); int InsertBefore( int elem ); int InsertBefore( int elem, DmElementHandle_t src ); int InsertBefore( int elem, E *pValue ); template< class C, HandleType_t HT > int AddToTail( const CDmeHandle& value ) { return BaseClass::AddToTail( value.GetHandle() ); } template< class C, HandleType_t HT > int InsertBefore( int elem, const CDmeHandle& value ) { return BaseClass::InsertBefore( elem, value.GetHandle() ); } }; // NOTE: The next couple classes are implementation details used to create CDmrAray/CDmaArray //----------------------------------------------------------------------------- // Base classes that contain data or refer to it; used for array accessor classes //----------------------------------------------------------------------------- template< typename T > class CDmaDataInternal { protected: typedef typename CDmAttributeInfo< T >::StorageType_t D; const T& Value() const { return m_Storage; } T& Value( ) { return m_Storage; } const D& Data() const { return m_Storage; } D& Data( ) { return m_Storage; } private: D m_Storage; }; template< typename T > class CDmaDataExternal { protected: typedef typename CDmAttributeInfo< T >::StorageType_t D; CDmaDataExternal() : m_pStorage(0) {} void Attach( void *pData ) { m_pStorage = (D*)pData; } const T& Value() const { return *m_pStorage; } T& Value( ) { return *m_pStorage; } const D& Data() const { return *m_pStorage; } D& Data( ) { return *m_pStorage; } private: D* m_pStorage; }; //----------------------------------------------------------------------------- // Versions for access, or for attribute vars //----------------------------------------------------------------------------- template< class T, class B > class CDmaDecorator : public B { public: void Init( CDmElement *pOwner, const char *pAttributeName, int flags = 0 ); }; template< class T, class BaseClass > class CDmrDecoratorConst : public BaseClass { public: void Init( const CDmAttribute* pAttribute ); void Init( const CDmElement *pElement, const char *pAttributeName ); bool IsValid() const; }; template< class T, class BaseClass > class CDmrDecorator : public BaseClass { public: void Init( CDmAttribute* pAttribute ); void Init( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ); bool IsValid() const; }; #define DECLARE_ATTRIBUTE_ARRAY_VARIABLE( _className, _elementType ) \ public: \ _className() {} #define DECLARE_ATTRIBUTE_ARRAY_REFERENCE( _className, _elementType ) \ public: \ _className() {} \ _className( CDmAttribute* pAttribute ) { this->Init( pAttribute ); } \ _className( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ) { this->Init( pElement, pAttributeName, bAddAttribute ); } \ _className( CDmaArray<_elementType>& var ) { this->Init( var.GetAttribute() ); } \ _className( CDmrArray<_elementType>& var ) { this->Init( var.GetAttribute() ); } #define DECLARE_ATTRIBUTE_ARRAY_CONST_REFERENCE( _className, _elementType ) \ public: \ _className() {} \ _className( const CDmAttribute* pAttribute ) { this->Init( pAttribute ); } \ _className( const CDmElement *pElement, const char *pAttributeName ) { this->Init( pElement, pAttributeName ); } \ _className( const CDmaArray<_elementType>& var ) { this->Init( var.GetAttribute() ); } \ _className( const CDmrArrayConst<_elementType>& var ) { this->Init( var.GetAttribute() ); } \ _className( const CDmrArray<_elementType>& var ) { this->Init( var.GetAttribute() ); } template class CDmrArray; template class CDmrArrayConst; template class CDmaArray; //----------------------------------------------------------------------------- // Versions for access, or for attribute vars //----------------------------------------------------------------------------- template class CDmaArray : public CDmaDecorator< T, CDmaArrayBase< T, CDmaDataInternal< CUtlVector< T > > > > { DECLARE_ATTRIBUTE_ARRAY_VARIABLE( CDmaArray, T ); public: const CDmaArray& operator=( const CDmaArray &val ) { CopyArray( val.Base(), val.Count() ); return *this; } template< class C > const CDmaArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } private: CDmaArray( const CDmaArray& array ) {} }; template class CDmrArrayConst : public CDmrDecoratorConst< T, CDmaArrayConstBase< T, CDmaDataExternal< CUtlVector< T > > > > { typedef CDmrDecoratorConst< T, CDmaArrayConstBase< T, CDmaDataExternal< CUtlVector< T > > > > BaseClass; DECLARE_ATTRIBUTE_ARRAY_CONST_REFERENCE( CDmrArrayConst, T ); }; template class CDmrArray : public CDmrDecorator< T, CDmaArrayBase< T, CDmaDataExternal< CUtlVector< T > > > > { typedef CDmrDecorator< T, CDmaArrayBase< T, CDmaDataExternal< CUtlVector< T > > > > BaseClass; DECLARE_ATTRIBUTE_ARRAY_REFERENCE( CDmrArray, T ); public: const CDmrArray& operator=( const CDmrArray &val ) { CopyArray( val.Base(), val.Count() ); return *this; } template< class C > const CDmrArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } }; class CDmrStringArray; class CDmaStringArray : public CDmaDecorator< CUtlSymbolLarge, CDmaStringArrayBase< CDmaDataInternal< CUtlVector< CUtlSymbolLarge > > > > { DECLARE_ATTRIBUTE_ARRAY_VARIABLE( CDmaStringArray, CUtlSymbolLarge ); public: const CDmaStringArray& operator=( const CDmaStringArray &val ) { CopyArray( val.Base(), val.Count() ); return *this; } template< class C > const CDmaStringArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } private: CDmaStringArray( const CDmaStringArray& array ) {} }; class CDmrStringArray : public CDmrDecorator< CUtlSymbolLarge, CDmaStringArrayBase< CDmaDataExternal< CUtlVector< CUtlSymbolLarge > > > > { typedef CDmrDecorator< CUtlSymbolLarge, CDmaStringArrayBase< CDmaDataExternal< CUtlVector< CUtlSymbolLarge > > > > BaseClass; DECLARE_ATTRIBUTE_ARRAY_REFERENCE( CDmrStringArray, CUtlSymbolLarge ); public: CDmrStringArray( CDmaStringArray& var ) { this->Init( var.GetAttribute() ); } CDmrStringArray( CDmrStringArray& var ) { this->Init( var.GetAttribute() ); } const CDmrStringArray& operator=( const CDmrStringArray &val ) { this->CopyArray( val.Base(), val.Count() ); return *this; } template< class C > const CDmrStringArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } }; class CDmrStringArrayConst : public CDmrDecoratorConst< CUtlSymbolLarge, CDmaStringArrayConstBase< CDmaArrayConstBase< CUtlSymbolLarge, CDmaDataExternal< CUtlVector< CUtlSymbolLarge > > > > > { typedef CDmrDecoratorConst< CUtlSymbolLarge, CDmaStringArrayConstBase< CDmaArrayConstBase< CUtlSymbolLarge, CDmaDataExternal< CUtlVector< CUtlSymbolLarge > > > > > BaseClass; DECLARE_ATTRIBUTE_ARRAY_CONST_REFERENCE( CDmrStringArrayConst, CUtlSymbolLarge ); public: CDmrStringArrayConst( const CDmaStringArray& var ) { this->Init( var.GetAttribute() ); } CDmrStringArrayConst( const CDmrStringArray& var ) { this->Init( var.GetAttribute() ); } CDmrStringArrayConst( const CDmrStringArrayConst& var ) { this->Init( var.GetAttribute() ); } }; //----------------------------------------------------------------------------- // Prevent CDmaArray for DmElementHandle_t //----------------------------------------------------------------------------- template<> class CDmaArray { private: CDmaArray(); }; template< class E > class CDmrElementArray; template< class E = CDmElement > class CDmaElementArray : public CDmaElementArrayBase< E, CDmaDataInternal< CUtlVector< DmElementHandle_t > > > { DECLARE_ATTRIBUTE_ARRAY_VARIABLE( CDmaElementArray, DmElementHandle_t ); public: void Init( CDmElement *pOwner, const char *pAttributeName, int flags = 0 ) { Assert( pOwner ); this->m_pAttribute = pOwner->AddExternalAttribute( pAttributeName, AT_ELEMENT_ARRAY, &this->Value() ); this->m_pAttribute->SetElementTypeSymbol( E::GetStaticTypeSymbol() ); if ( flags ) { this->m_pAttribute->AddFlag( flags ); } } template< typename C > CDmaElementArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } // NOTE: The copy operator= must be defined in addition to the generic one const CDmaElementArray& operator=( const CDmaElementArray &val ) { CopyArray( val.Base(), val.Count() ); return *this; } private: template< class C > CDmaElementArray( const CDmaElementArray& var ); }; template< class E = CDmElement > class CDmrElementArrayConst : public CDmaElementArrayConstBase< E, CDmaArrayConstBase< DmElementHandle_t, CDmaDataExternal< CUtlVector< DmElementHandle_t > > > > { public: CDmrElementArrayConst() { this->m_pAttribute = NULL; } CDmrElementArrayConst( const CDmAttribute* pAttribute ) { this->Init( pAttribute ); } CDmrElementArrayConst( const CDmElement *pElement, const char *pAttributeName ) { this->Init( pElement, pAttributeName ); } template< typename C > CDmrElementArrayConst( const CDmaElementArray& var ) { this->Init( var.GetAttribute() ); } template< typename C > CDmrElementArrayConst( const CDmrElementArray& var ) { this->Init( var.GetAttribute() ); } template< typename C > CDmrElementArrayConst( const CDmrElementArrayConst& var ) { this->Init( var.GetAttribute() ); } void Init( const CDmAttribute* pAttribute ) { if ( pAttribute && pAttribute->GetType() == AT_ELEMENT_ARRAY ) { this->m_pAttribute = const_cast( pAttribute ); this->Attach( this->m_pAttribute->GetAttributeData() ); } else { this->m_pAttribute = NULL; this->Attach( NULL ); } } void Init( const CDmElement *pElement, const char *pAttributeName ) { const CDmAttribute *pAttribute = NULL; if ( pElement && pAttributeName && pAttributeName[0] ) { pAttribute = pElement->GetAttribute( pAttributeName ); } this->Init( pAttribute ); } int Count() const { return this->IsValid() ? this->Value().Count() : 0; } bool IsValid() const { return this->m_pAttribute != NULL; } }; template< class T = CDmElement > class CDmrElementArray : public CDmaElementArrayBase< T, CDmaDataExternal< CUtlVector< DmElementHandle_t > > > { public: CDmrElementArray() { this->m_pAttribute = NULL; } CDmrElementArray( CDmAttribute* pAttribute ) { this->Init( pAttribute ); } CDmrElementArray( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ) { this->Init( pElement, pAttributeName, bAddAttribute ); } template< typename C > CDmrElementArray( CDmaElementArray& var ) { this->Init( var.GetAttribute() ); } template< typename C > CDmrElementArray( CDmrElementArray& var ) { this->Init( var.GetAttribute() ); } void Init( CDmAttribute* pAttribute ) { if ( pAttribute && pAttribute->GetType() == AT_ELEMENT_ARRAY ) { this->m_pAttribute = pAttribute; this->Attach( this->m_pAttribute->GetAttributeData() ); } else { this->m_pAttribute = NULL; this->Attach( NULL ); } } void Init( CDmElement *pElement, const char *pAttributeName, bool bAddAttribute = false ) { CDmAttribute *pAttribute = NULL; if ( pElement && pAttributeName && pAttributeName[0] ) { pAttribute = pElement->GetAttribute( pAttributeName ); if ( bAddAttribute && !pAttribute ) { pAttribute = pElement->CreateAttribute( pAttributeName, AT_ELEMENT_ARRAY ); // FIXME: Should we do this? pAttribute->SetElementTypeSymbol( T::GetStaticTypeSymbol() ); } } this->Init( pAttribute ); } int Count() const { return IsValid() ? this->Value().Count() : 0; } bool IsValid() const { return this->m_pAttribute != NULL; } template< typename C > CDmrElementArray& operator=( const C &val ) { CopyArray( val.Base(), val.Count() ); return *this; } // NOTE: The copy operator= must be defined in addition to the generic one const CDmrElementArray& operator=( const CDmrElementArray &val ) { CopyArray( val.Base(), val.Count() ); return *this; } }; //----------------------------------------------------------------------------- // // Inline methods for CDmaVar // //----------------------------------------------------------------------------- template< class T > inline CDmaVar::CDmaVar( ) { m_pAttribute = NULL; CDmAttributeInfo::SetDefaultValue( m_Storage ); } template< class T > inline void CDmaVar::Init( CDmElement *pOwner, const char *pAttributeName, int flags ) { Assert( pOwner ); m_pAttribute = pOwner->AddExternalAttribute( pAttributeName, CDmAttributeInfo::AttributeType(), &m_Storage ); Assert( m_pAttribute ); if ( flags ) { m_pAttribute->AddFlag( flags ); } } template< class T > inline void CDmaVar::InitAndSet( CDmElement *pOwner, const char *pAttributeName, const T &value, int flags ) { this->Init( pOwner, pAttributeName ); this->Set( value ); // this has to happen AFTER set so the set happens before FATTRIB_READONLY if ( flags ) { m_pAttribute->AddFlag( flags ); } } template< class T > inline const T& CDmaVar::Set( const T &val ) { Assert( m_pAttribute ); m_pAttribute->SetValue( val ); return m_Storage; } template< class T > inline const T& CDmaVar::operator=( const T &val ) { return this->Set( val ); } template< class T > inline const CDmaVar& CDmaVar::operator=( const CDmaVar& src ) { this->Set( src.Get() ); return *this; } template< class T > inline const T& CDmaVar::operator+=( const T &val ) { return this->Set( this->Value() + val ); } template< class T > inline const T& CDmaVar::operator-=( const T &val ) { return this->Set( this->Value() - val ); } template< class T > inline const T& CDmaVar::operator/=( const T &val ) { return this->Set( this->Value() / val ); } template< class T > inline const T& CDmaVar::operator*=( const T &val ) { return this->Set( this->Value() * val ); } template< class T > inline const T& CDmaVar::operator^=( const T &val ) { return this->Set( this->Value() ^ val ); } template< class T > inline const T& CDmaVar::operator|=( const T &val ) { return this->Set( this->Value() | val ); } template< class T > inline const T& CDmaVar::operator&=( const T &val ) { return this->Set( this->Value() & val ); } template< class T > inline T CDmaVar::operator++() { return this->Set( this->Value() + 1 ); } template< class T > inline T CDmaVar::operator--() { return this->Set( this->Value() - 1 ); } template< class T > inline T CDmaVar::operator++( int ) // postfix version.. { T oldValue = this->Value(); this->Set( this->Value() + 1 ); return oldValue; } template< class T > inline T CDmaVar::operator--( int ) // postfix version.. { T oldValue = this->Value(); this->Set( this->Value() - 1 ); return oldValue; } template< class T > inline CDmaVar::operator const T&() const { return this->Value(); } template< class T > inline const T& CDmaVar::Get() const { return this->Value(); } template< class T > inline const T* CDmaVar::operator->() const { return &this->Value(); } template< class T > inline CDmAttribute *CDmaVar::GetAttribute() { Assert( m_pAttribute ); return m_pAttribute; } template< class T > inline const CDmAttribute *CDmaVar::GetAttribute() const { Assert( m_pAttribute ); return m_pAttribute; } template< class T > inline bool CDmaVar::IsDirty() const { Assert( m_pAttribute ); return m_pAttribute->IsFlagSet( FATTRIB_DIRTY ); } template< class T > inline const T& CDmaVar::Value() const { return m_Storage; } template< class T > inline T& CDmaVar::Value() { return m_Storage; } template<> inline const DmElementHandle_t& CDmaVar< DmElementHandle_t >::Value() const { return m_Storage.m_Handle; } template<> inline DmElementHandle_t& CDmaVar< DmElementHandle_t >::Value() { return m_Storage.m_Handle; } template< class T > inline const typename CDmaVar::D& CDmaVar::Storage() const { return m_Storage; } template< class T > inline typename CDmaVar::D& CDmaVar::Storage() { return m_Storage; } //----------------------------------------------------------------------------- // // Inline methods for CDmaColor // //----------------------------------------------------------------------------- inline void CDmaColor::SetColor( int r, int g, int b, int a ) { Color clr( r, g, b, a ); m_pAttribute->SetValue( clr ); } inline void CDmaColor::SetRed( int r ) { Color org = this->Value(); org[ 0 ] = r; m_pAttribute->SetValue( org ); } inline void CDmaColor::SetGreen( int g ) { Color org = this->Value(); org[ 1 ] = g; m_pAttribute->SetValue( org ); } inline void CDmaColor::SetBlue( int b ) { Color org = this->Value(); org[ 2 ] = b; m_pAttribute->SetValue( org ); } inline void CDmaColor::SetAlpha( int a ) { Color org = this->Value(); org[ 3 ] = a; m_pAttribute->SetValue( org ); } inline unsigned char CDmaColor::r() const { return (unsigned char)this->Value().r(); } inline unsigned char CDmaColor::g() const { return (unsigned char)this->Value().g(); } inline unsigned char CDmaColor::b() const { return (unsigned char)this->Value().b(); } inline unsigned char CDmaColor::a() const { return (unsigned char)this->Value().a(); } inline const unsigned char &CDmaColor::operator[](int index) const { return this->Value()[index]; } inline void CDmaColor::SetRawColor( int color ) { Color clr; clr.SetRawColor( color ); m_pAttribute->SetValue( clr ); } //----------------------------------------------------------------------------- // // Inline methods for CDmaTime // //----------------------------------------------------------------------------- inline void CDmaTime::SetTenthsOfMS( int tms ) { Set( DmeTime_t( tms ) ); } inline void CDmaTime::SetSeconds( float seconds ) { Set( DmeTime_t( seconds ) ); } inline int CDmaTime::GetTenthsOfMS() const { return this->Value().GetTenthsOfMS(); } inline float CDmaTime::GetSeconds() const { return this->Value().GetSeconds(); } //----------------------------------------------------------------------------- // // Inline methods for CDmaString // //----------------------------------------------------------------------------- inline const char *CDmaString::Get( ) const { return this->Value().String(); } inline CDmaString::operator const char*() const { return this->Value().String(); } inline void CDmaString::InitAndSet( CDmElement *pOwner, const char *pAttributeName, const char *pValue, int flags ) { CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue ); CDmaVar< CUtlSymbolLarge >::InitAndSet( pOwner, pAttributeName, symbol, flags ); } inline void CDmaString::Set( const char *pValue ) { CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue ); m_pAttribute->SetValue( symbol ); } // Returns strlen inline int CDmaString::Length() const { return V_strlen( this->Value().String() ); } inline bool CDmaString::IsEmpty() const { if ( this->Value() == UTL_INVAL_SYMBOL_LARGE ) return true; const char *pString = this->Value().String(); if ( pString == NULL ) return true; if ( *pString == 0 ) return true; return false; } inline CDmaString &CDmaString::operator=( const char *src ) { Set( src ); return *this; } inline const CDmaString& CDmaString::operator=( const CDmaString& src ) { Set( src.Get() ); return *this; } //----------------------------------------------------------------------------- // // Inline methods for CDmaBinaryBlock // //----------------------------------------------------------------------------- inline void CDmaBinaryBlock::Get( void *pValue, int nMaxLen ) const { this->Value().Get( pValue, nMaxLen ); } inline void CDmaBinaryBlock::Set( const void *pValue, int nLen ) { CUtlBinaryBlock block( pValue, nLen ); m_pAttribute->SetValue( block ); } inline const void *CDmaBinaryBlock::Get() const { return this->Value().Get(); } inline const unsigned char& CDmaBinaryBlock::operator[]( int i ) const { return this->Value()[i]; } inline int CDmaBinaryBlock::Length() const { return this->Value().Length(); } //----------------------------------------------------------------------------- // // Inline methods for CDmaElement // //----------------------------------------------------------------------------- template inline void CDmaElement::InitAndCreate( CDmElement *pOwner, const char *pAttributeName, const char *pElementName, int flags ) { Init( pOwner, pAttributeName ); DmElementHandle_t hElement = DMELEMENT_HANDLE_INVALID; if ( !g_pDataModel->IsUnserializing() ) { hElement = g_pDataModel->CreateElement( T::GetStaticTypeSymbol(), pElementName, pOwner->GetFileId() ); } Assert( this->m_pAttribute ); this->m_pAttribute->SetValue( hElement ); // this has to happen AFTER set so the set happens before FATTRIB_READONLY this->m_pAttribute->AddFlag( flags | FATTRIB_MUSTCOPY ); } template inline void CDmaElement::Init( CDmElement *pOwner, const char *pAttributeName, int flags ) { BaseClass::Init( pOwner, pAttributeName ); Assert( this->m_pAttribute ); this->m_pAttribute->SetElementTypeSymbol( T::GetStaticTypeSymbol() ); if ( flags ) { this->m_pAttribute->AddFlag( flags ); } } template inline CUtlSymbolLarge CDmaElement::GetElementType() const { return this->Data().m_ElementType; } template inline T* CDmaElement::GetElement() const { CDmElement *pElement = g_pDataModel->GetElement( this->Value() ); Assert( !pElement || pElement->IsA( T::GetStaticTypeSymbol() ) ); return static_cast< T* >( pElement ); } template inline T* CDmaElement::operator->() const { return GetElement(); } template inline CDmaElement::operator T*() const { return GetElement(); } template inline void CDmaElement::Set( T* pElement ) { Assert( m_pAttribute ); m_pAttribute->SetValue( pElement ? pElement->GetHandle() : DMELEMENT_HANDLE_INVALID ); } template inline bool CDmaElement::operator!() const { return ( GetElement() == NULL ); } //----------------------------------------------------------------------------- // // Inline methods for CDmaArrayBase // //----------------------------------------------------------------------------- template< class T, class B > inline const CUtlVector& CDmaArrayConstBase::Get() const { return this->Value(); } template< class T, class B > inline const T *CDmaArrayConstBase::Base() const { return this->Value().Base(); } template< class T, class B > inline const T& CDmaArrayConstBase::operator[]( int i ) const { return this->Value()[ i ]; } template< class T, class B > const T& CDmaArrayConstBase::Element( int i ) const { return this->Value()[ i ]; } template< class T, class B > inline const T& CDmaArrayConstBase::Get( int i ) const { return this->Value()[ i ]; } template< class T, class B > const void* CDmaArrayConstBase::GetUntyped( int i ) const { return &( this->Value()[ i ] ); } template< class T, class B > inline int CDmaArrayConstBase::Count() const { return this->Value().Count(); } template< class T, class B > inline bool CDmaArrayConstBase::IsValidIndex( int i ) const { return this->Value().IsValidIndex( i ); } template< class T, class B > inline int CDmaArrayConstBase::InvalidIndex( void ) const { return this->Value().InvalidIndex(); } template< class T, class B > inline const CDmAttribute *CDmaArrayConstBase::GetAttribute() const { Assert( m_pAttribute ); return m_pAttribute; } template< class T, class B > inline CDmElement *CDmaArrayConstBase::GetOwner() { return m_pAttribute->GetOwner(); } template< class T, class B > inline bool CDmaArrayConstBase::IsDirty() const { return m_pAttribute->IsFlagSet( FATTRIB_DIRTY ); } template< class T, class B > inline CDmAttribute *CDmaArrayBase::GetAttribute() { Assert( this->m_pAttribute ); return this->m_pAttribute; } template< class T, class B > inline const CDmAttribute *CDmaArrayBase::GetAttribute() const { Assert( this->m_pAttribute ); return this->m_pAttribute; } //----------------------------------------------------------------------------- // // Inline methods for CDmaStringArrayBase // //----------------------------------------------------------------------------- template< class B > inline const char *CDmaStringArrayConstBase::operator[]( int i ) const { return this->Value()[ i ].String(); } template< class B > inline const char *CDmaStringArrayConstBase::Element( int i ) const { return this->Value()[ i ].String(); } template< class B > inline const char *CDmaStringArrayConstBase::Get( int i ) const { return this->Value()[ i ].String(); } template< class B > inline const CUtlVector< CUtlSymbolLarge > &CDmaStringArrayConstBase::Get() const { return this->Value(); } // Returns strlen of element i template< class B > inline int CDmaStringArrayConstBase::Length( int i ) const { return this->Value()[i].Length(); } template< class B > inline void CDmaStringArrayBase::Set( int i, const char * pValue ) { CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue ); BaseClass::Set( i, symbol ); } // Adds an element, uses copy constructor template< class B > inline int CDmaStringArrayBase::AddToTail( const char *pValue ) { CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue ); return BaseClass::AddToTail( symbol ); } template< class B > inline int CDmaStringArrayBase::InsertBefore( int elem, const char *pValue ) { CUtlSymbolLarge symbol = g_pDataModel->GetSymbol( pValue ); return BaseClass::InsertBefore( elem, symbol ); } //----------------------------------------------------------------------------- // // Inline methods for CDmaElementArrayBase // //----------------------------------------------------------------------------- template< class E, class B > inline CUtlSymbolLarge CDmaElementArrayConstBase::GetElementType() const { return this->Data().m_ElementType; } template< class E, class B > inline E *CDmaElementArrayConstBase::operator[]( int i ) const { return GetElement( this->Value()[i] ); } template< class E, class B > inline E *CDmaElementArrayConstBase::Element( int i ) const { return GetElement( this->Value()[i] ); } template< class E, class B > inline E *CDmaElementArrayConstBase::Get( int i ) const { return GetElement( this->Value()[i] ); } template< class E, class B > inline const DmElementHandle_t& CDmaElementArrayConstBase::GetHandle( int i ) const { return this->Value()[i]; } template< class E, class B > inline const CUtlVector< DmElementHandle_t > &CDmaElementArrayConstBase::Get() const { return this->Value(); } // Search template< class E, class B > inline int CDmaElementArrayConstBase::Find( const E *pValue ) const { if ( !pValue ) return -1; return B::Find( pValue->GetHandle() ); } template< class E, class B > inline int CDmaElementArrayConstBase::Find( DmElementHandle_t h ) const { return B::Find( h ); } template< class E, class B > inline void CDmaElementArrayBase::SetHandle( int i, DmElementHandle_t h ) { BaseClass::Set( i, h ); } template< class E, class B > inline void CDmaElementArrayBase::Set( int i, E *pElement ) { BaseClass::Set( i, pElement ? pElement->GetHandle() : DMELEMENT_HANDLE_INVALID ); } // Adds an element, uses copy constructor template< class E, class B > inline int CDmaElementArrayBase::AddToTail( ) { return BaseClass::AddToTail( ); } template< class E, class B > inline int CDmaElementArrayBase::AddToTail( E *pValue ) { return BaseClass::AddToTail( pValue ? pValue->GetHandle() : DMELEMENT_HANDLE_INVALID ); } template< class E, class B > inline int CDmaElementArrayBase::AddToTail( DmElementHandle_t src ) { return BaseClass::AddToTail( src ); } template< class E, class B > inline int CDmaElementArrayBase::InsertBefore( int elem ) { return BaseClass::InsertBefore( elem ); } template< class E, class B > inline int CDmaElementArrayBase::InsertBefore( int elem, E *pValue ) { return BaseClass::InsertBefore( elem, pValue ? pValue->GetHandle() : DMELEMENT_HANDLE_INVALID ); } template< class E, class B > inline int CDmaElementArrayBase::InsertBefore( int elem, DmElementHandle_t src ) { return BaseClass::InsertBefore( elem, src ); } //----------------------------------------------------------------------------- // // Inline methods for CDmrGenericArray // //----------------------------------------------------------------------------- inline const CDmAttribute *CDmrGenericArrayConst::GetAttribute() const { Assert( m_pAttribute ); return m_pAttribute; } inline bool CDmrGenericArrayConst::IsValid() const { return m_pAttribute != NULL; } inline CDmAttribute *CDmrGenericArray::GetAttribute() { Assert( m_pAttribute ); return m_pAttribute; } inline const CDmAttribute *CDmrGenericArray::GetAttribute() const { Assert( m_pAttribute ); return m_pAttribute; } #endif // DMATTRIBUTEVAR_H