//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =====// // // Dme version of a lod // //===========================================================================// #ifndef DMELOD_H #define DMELOD_H #ifdef _WIN32 #pragma once #endif #include "datamodel/dmelement.h" #include "datamodel/dmattributevar.h" //----------------------------------------------------------------------------- // Forward Declarations //----------------------------------------------------------------------------- class CDmeModel; class CDmeDag; class CDmeCombinationOperator; //----------------------------------------------------------------------------- // A class representing an attachment point //----------------------------------------------------------------------------- class CDmeLOD : public CDmElement { DEFINE_ELEMENT( CDmeLOD, CDmElement ); public: // NOTE: It may be possible to eliminate the skeleton here // and assume the LOD always uses the root skeleton. CDmaString m_Path; CDmaElement< CDmeModel > m_Model; CDmaElement< CDmeDag > m_Skeleton; CDmaElement< CDmeCombinationOperator > m_CombinationOperator; CDmaVar< float > m_flSwitchMetric; CDmaVar< bool > m_bNoFlex; CDmaVar< bool > m_bIsShadowLOD; }; #endif // DMELOD_H