//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef CVARTOGGLECHECKBUTTON_H #define CVARTOGGLECHECKBUTTON_H #ifdef _WIN32 #pragma once #endif #include "vgui/vgui.h" #include "vgui_controls/CheckButton.h" #include "tier1/utlstring.h" #include "tier1/keyvalues.h" namespace vgui { template< class T > class CvarToggleCheckButton : public CheckButton { DECLARE_CLASS_SIMPLE( CvarToggleCheckButton, CheckButton ); public: CvarToggleCheckButton( Panel *parent, const char *panelName, const char *text = "", char const *cvarname = NULL, bool ignoreMissingCvar = false ); ~CvarToggleCheckButton(); virtual void SetSelected( bool state ); virtual void Paint(); void Reset(); void ApplyChanges(); bool HasBeenModified(); virtual void ApplySettings( KeyValues *inResourceData ); private: // Called when the OK / Apply button is pressed. Changed data should be written into cvar. MESSAGE_FUNC( OnApplyChanges, "ApplyChanges" ); MESSAGE_FUNC( OnButtonChecked, "CheckButtonChecked" ); T m_cvar; bool m_bStartValue; bool m_bIgnoreMissingCvar; }; //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- template< class T > CvarToggleCheckButton::CvarToggleCheckButton( Panel *parent, const char *panelName, const char *text, char const *cvarname, bool ignoreMissingCvar ) : CheckButton( parent, panelName, text ), m_cvar( (cvarname)?cvarname:"", (cvarname)?ignoreMissingCvar:true ) { m_bIgnoreMissingCvar = ignoreMissingCvar; if (m_cvar.IsValid()) { Reset(); } AddActionSignalTarget( this ); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- template< class T > CvarToggleCheckButton::~CvarToggleCheckButton() { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::Paint() { if ( !m_cvar.IsValid() ) { BaseClass::Paint(); return; } bool value = m_cvar.GetBool(); if ( value != m_bStartValue ) { SetSelected( value ); m_bStartValue = value; } BaseClass::Paint(); } //----------------------------------------------------------------------------- // Purpose: Called when the OK / Apply button is pressed. Changed data should be written into cvar. //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::OnApplyChanges() { ApplyChanges(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::ApplyChanges() { if ( !m_cvar.IsValid() ) return; m_bStartValue = IsSelected(); m_cvar.SetValue( m_bStartValue ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::Reset() { if ( !m_cvar.IsValid() ) return; m_bStartValue = m_cvar.GetBool(); SetSelected(m_bStartValue); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > bool CvarToggleCheckButton::HasBeenModified() { return IsSelected() != m_bStartValue; } //----------------------------------------------------------------------------- // Purpose: // Input : *panel - //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::SetSelected( bool state ) { BaseClass::SetSelected( state ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::OnButtonChecked() { if (HasBeenModified()) { PostActionSignal(new KeyValues("ControlModified")); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- template< class T > void CvarToggleCheckButton::ApplySettings( KeyValues *inResourceData ) { BaseClass::ApplySettings( inResourceData ); const char *cvarName = inResourceData->GetString("cvar_name", ""); const char *cvarValue = inResourceData->GetString("cvar_value", ""); if( Q_stricmp( cvarName, "") == 0 ) return;// Doesn't have cvar set up in res file, must have been constructed with it. if( Q_stricmp( cvarValue, "1") == 0 ) m_bStartValue = true; else m_bStartValue = false; m_cvar.Init( cvarName, m_bIgnoreMissingCvar ); if ( m_cvar.IsValid() ) { SetSelected( m_cvar.GetBool() ); } } } // namespace vgui #endif // CVARTOGGLECHECKBUTTON_H