//========== Copyright © Valve Corporation, All rights reserved. ======== #ifndef VJOBS_ACCUMPOSE_SHARED_HDR #define VJOBS_ACCUMPOSE_SHARED_HDR #include "ps3/spu_job_shared.h" struct PS3BoneJobData; namespace job_accumpose { typedef CellSpursJob128 JobDescriptor_t; struct JobParams_t { int m_testInt_IN; int m_testInt_OUT; }; inline JobParams_t * GetJobParams( void *pJob ) { return VjobGetJobParams< JobParams_t, JobDescriptor_t >( pJob ); } } #endif