// XZip.h Version 1.1 // // Authors: Mark Adler et al. (see below) // // Modified by: Lucian Wischik // lu@wischik.com // // Version 1.0 - Turned C files into just a single CPP file // - Made them compile cleanly as C++ files // - Gave them simpler APIs // - Added the ability to zip/unzip directly in memory without // any intermediate files // // Modified by: Hans Dietrich // hdietrich2@hotmail.com // // Version 1.1: - Added Unicode support to CreateZip() and ZipAdd() // - Changed file names to avoid conflicts with Lucian's files // /////////////////////////////////////////////////////////////////////////////// // // Lucian Wischik's comments: // -------------------------- // THIS FILE is almost entirely based upon code by info-zip. // It has been modified by Lucian Wischik. // The original code may be found at http://www.info-zip.org // The original copyright text follows. // /////////////////////////////////////////////////////////////////////////////// // // Original authors' comments: // --------------------------- // This is version 2002-Feb-16 of the Info-ZIP copyright and license. The // definitive version of this document should be available at // ftp://ftp.info-zip.org/pub/infozip/license.html indefinitely. // // Copyright (c) 1990-2002 Info-ZIP. All rights reserved. // // For the purposes of this copyright and license, "Info-ZIP" is defined as // the following set of individuals: // // Mark Adler, John Bush, Karl Davis, Harald Denker, Jean-Michel Dubois, // Jean-loup Gailly, Hunter Goatley, Ian Gorman, Chris Herborth, Dirk Haase, // Greg Hartwig, Robert Heath, Jonathan Hudson, Paul Kienitz, // David Kirschbaum, Johnny Lee, Onno van der Linden, Igor Mandrichenko, // Steve P. Miller, Sergio Monesi, Keith Owens, George Petrov, Greg Roelofs, // Kai Uwe Rommel, Steve Salisbury, Dave Smith, Christian Spieler, // Antoine Verheijen, Paul von Behren, Rich Wales, Mike White // // This software is provided "as is", without warranty of any kind, express // or implied. In no event shall Info-ZIP or its contributors be held liable // for any direct, indirect, incidental, special or consequential damages // arising out of the use of or inability to use this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. Redistributions of source code must retain the above copyright notice, // definition, disclaimer, and this list of conditions. // // 2. Redistributions in binary form (compiled executables) must reproduce // the above copyright notice, definition, disclaimer, and this list of // conditions in documentation and/or other materials provided with the // distribution. The sole exception to this condition is redistribution // of a standard UnZipSFX binary as part of a self-extracting archive; // that is permitted without inclusion of this license, as long as the // normal UnZipSFX banner has not been removed from the binary or disabled. // // 3. Altered versions--including, but not limited to, ports to new // operating systems, existing ports with new graphical interfaces, and // dynamic, shared, or static library versions--must be plainly marked // as such and must not be misrepresented as being the original source. // Such altered versions also must not be misrepresented as being // Info-ZIP releases--including, but not limited to, labeling of the // altered versions with the names "Info-ZIP" (or any variation thereof, // including, but not limited to, different capitalizations), // "Pocket UnZip", "WiZ" or "MacZip" without the explicit permission of // Info-ZIP. Such altered versions are further prohibited from // misrepresentative use of the Zip-Bugs or Info-ZIP e-mail addresses or // of the Info-ZIP URL(s). // // 4. Info-ZIP retains the right to use the names "Info-ZIP", "Zip", "UnZip", // "UnZipSFX", "WiZ", "Pocket UnZip", "Pocket Zip", and "MacZip" for its // own source and binary releases. // /////////////////////////////////////////////////////////////////////////////// #ifndef XZIP_H #define XZIP_H // ZIP functions -- for creating zip files // This file is a repackaged form of the Info-Zip source code available // at www.info-zip.org. The original copyright notice may be found in // zip.cpp. The repackaging was done by Lucian Wischik to simplify its // use in Windows/C++. #if !defined( DWORD ) #if defined( _WIN32 ) || defined( _PS3 ) typedef unsigned long DWORD; #else typedef unsigned int DWORD; #endif #endif #if !defined( TCHAR ) typedef char TCHAR; #endif #ifndef XUNZIP_H #if !defined(DECLARE_HANDLE) #if !defined(HANDLE) typedef void * HANDLE; #endif #define DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name #endif DECLARE_HANDLE(HZIP); // An HZIP identifies a zip file that is being created #endif typedef DWORD ZRESULT; // result codes from any of the zip functions. Listed later. // flag values passed to some functions #define ZIP_HANDLE 1 #define ZIP_FILENAME 2 #define ZIP_MEMORY 3 #define ZIP_FOLDER 4 /////////////////////////////////////////////////////////////////////////////// // // CreateZip() // // Purpose: Create a zip archive file // // Parameters: z - archive file name if flags is ZIP_FILENAME; for other // uses see below // len - for memory (ZIP_MEMORY) should be the buffer size; // for other uses, should be 0 // flags - indicates usage, see below; for files, this will be // ZIP_FILENAME // // Returns: HZIP - non-zero if zip archive created ok, otherwise 0 // HZIP CreateZip(void *z, unsigned int len, DWORD flags); // CreateZip - call this to start the creation of a zip file. // As the zip is being created, it will be stored somewhere: // to a pipe: CreateZip(hpipe_write, 0,ZIP_HANDLE); // in a file (by handle): CreateZip(hfile, 0,ZIP_HANDLE); // in a file (by name): CreateZip("c:\\test.zip", 0,ZIP_FILENAME); // in memory: CreateZip(buf, len,ZIP_MEMORY); // or in pagefile memory: CreateZip(0, len,ZIP_MEMORY); // The final case stores it in memory backed by the system paging file, // where the zip may not exceed len bytes. This is a bit friendlier than // allocating memory with new[]: it won't lead to fragmentation, and the // memory won't be touched unless needed. // Note: because pipes don't allow random access, the structure of a zipfile // created into a pipe is slightly different from that created into a file // or memory. In particular, the compressed-size of the item cannot be // stored in the zipfile until after the item itself. (Also, for an item added // itself via a pipe, the uncompressed-size might not either be known until // after.) This is not normally a problem. But if you try to unzip via a pipe // as well, then the unzipper will not know these things about the item until // after it has been unzipped. Therefore: for unzippers which don't just write // each item to disk or to a pipe, but instead pre-allocate memory space into // which to unzip them, then either you have to create the zip not to a pipe, // or you have to add items not from a pipe, or at least when adding items // from a pipe you have to specify the length. /////////////////////////////////////////////////////////////////////////////// // // ZipAdd() // // Purpose: Add a file to a zip archive // // Parameters: hz - handle to an open zip archive // dstzn - name used inside the zip archive to identify the file // src - for a file (ZIP_FILENAME) this specifies the filename // to be added to the archive; for other uses, see below // len - for memory (ZIP_MEMORY) this specifies the buffer // length; for other uses, this should be 0 // flags - indicates usage, see below; for files, this will be // ZIP_FILENAME // // Returns: ZRESULT - ZR_OK if success, otherwise some other value // ZRESULT ZipAdd(HZIP hz, const TCHAR *dstzn, void *src, unsigned int len, DWORD flags); // ZipAdd - call this for each file to be added to the zip. // dstzn is the name that the file will be stored as in the zip file. // The file to be added to the zip can come // from a pipe: ZipAdd(hz,"file.dat", hpipe_read,0,ZIP_HANDLE); // from a file: ZipAdd(hz,"file.dat", hfile,0,ZIP_HANDLE); // from a fname: ZipAdd(hz,"file.dat", "c:\\docs\\origfile.dat",0,ZIP_FILENAME); // from memory: ZipAdd(hz,"subdir\\file.dat", buf,len,ZIP_MEMORY); // (folder): ZipAdd(hz,"subdir", 0,0,ZIP_FOLDER); // Note: if adding an item from a pipe, and if also creating the zip file itself // to a pipe, then you might wish to pass a non-zero length to the ZipAdd // function. This will let the zipfile store the items size ahead of the // compressed item itself, which in turn makes it easier when unzipping the // zipfile into a pipe. /////////////////////////////////////////////////////////////////////////////// // // CloseZip() // // Purpose: Close an open zip archive // // Parameters: hz - handle to an open zip archive // // Returns: ZRESULT - ZR_OK if success, otherwise some other value // ZRESULT CloseZip(HZIP hz); // CloseZip - the zip handle must be closed with this function. ZRESULT ZipGetMemory(HZIP hz, void **buf, unsigned long *len); // ZipGetMemory - If the zip was created in memory, via ZipCreate(0,ZIP_MEMORY), // then this function will return information about that memory block. // buf will receive a pointer to its start, and len its length. // Note: you can't add any more after calling this. unsigned int FormatZipMessage(ZRESULT code, char *buf,unsigned int len); // FormatZipMessage - given an error code, formats it as a string. // It returns the length of the error message. If buf/len points // to a real buffer, then it also writes as much as possible into there. // These are the result codes: #define ZR_OK 0x00000000 // nb. the pseudo-code zr-recent is never returned, #define ZR_RECENT 0x00000001 // but can be passed to FormatZipMessage. // The following come from general system stuff (e.g. files not openable) #define ZR_GENMASK 0x0000FF00 #define ZR_NODUPH 0x00000100 // couldn't duplicate the handle #define ZR_NOFILE 0x00000200 // couldn't create/open the file #define ZR_NOALLOC 0x00000300 // failed to allocate some resource #define ZR_WRITE 0x00000400 // a general error writing to the file #define ZR_NOTFOUND 0x00000500 // couldn't find that file in the zip #define ZR_MORE 0x00000600 // there's still more data to be unzipped #define ZR_CORRUPT 0x00000700 // the zipfile is corrupt or not a zipfile #define ZR_READ 0x00000800 // a general error reading the file // The following come from mistakes on the part of the caller #define ZR_CALLERMASK 0x00FF0000 #define ZR_ARGS 0x00010000 // general mistake with the arguments #define ZR_NOTMMAP 0x00020000 // tried to ZipGetMemory, but that only works on mmap zipfiles, which yours wasn't #define ZR_MEMSIZE 0x00030000 // the memory size is too small #define ZR_FAILED 0x00040000 // the thing was already failed when you called this function #define ZR_ENDED 0x00050000 // the zip creation has already been closed #define ZR_MISSIZE 0x00060000 // the indicated input file size turned out mistaken #define ZR_PARTIALUNZ 0x00070000 // the file had already been partially unzipped #define ZR_ZMODE 0x00080000 // tried to mix creating/opening a zip // The following come from bugs within the zip library itself #define ZR_BUGMASK 0xFF000000 #define ZR_NOTINITED 0x01000000 // initialisation didn't work #define ZR_SEEK 0x02000000 // trying to seek in an unseekable file #define ZR_NOCHANGE 0x04000000 // changed its mind on storage, but not allowed #define ZR_FLATE 0x05000000 // an internal error in the de/inflation code // e.g. // // (1) Traditional use, creating a zipfile from existing files // HZIP hz = CreateZip("c:\\temp.zip",0,ZIP_FILENAME); // ZipAdd(hz,"src1.txt", "c:\\src1.txt",0,ZIP_FILENAME); // ZipAdd(hz,"src2.bmp", "c:\\src2_origfn.bmp",0,ZIP_FILENAME); // CloseZip(hz); // // (2) Memory use, creating an auto-allocated mem-based zip file from various sources // HZIP hz = CreateZip(0,100000,ZIP_MEMORY); // // adding a conventional file... // ZipAdd(hz,"src1.txt", "c:\\src1.txt",0,ZIP_FILENAME); // // adding something from memory... // char buf[1000]; for (int i=0; i<1000; i++) buf[i]=(char)(i&0x7F); // ZipAdd(hz,"file.dat", buf,1000,ZIP_MEMORY); // // adding something from a pipe... // HANDLE hread,hwrite; CreatePipe(&hread,&write,NULL,0); // HANDLE hthread = CreateThread(ThreadFunc,(void*)hwrite); // ZipAdd(hz,"unz3.dat", hread,0,ZIP_HANDLE); // WaitForSingleObject(hthread,INFINITE); // CloseHandle(hthread); CloseHandle(hread); // ... meanwhile DWORD CALLBACK ThreadFunc(void *dat) // { HANDLE hwrite = (HANDLE)dat; // char buf[1000]={17}; // DWORD writ; WriteFile(hwrite,buf,1000,&writ,NULL); // CloseHandle(hwrite); // return 0; // } // // and now that the zip is created, let's do something with it: // void *zbuf; unsigned long zlen; ZipGetMemory(hz,&zbuf,&zlen); // HANDLE hfz = CreateFile("test2.zip",GENERIC_WRITE,CREATE_ALWAYS); // DWORD writ; WriteFile(hfz,zbuf,zlen,&writ,NULL); // CloseHandle(hfz); // CloseZip(hz); // // (3) Handle use, for file handles and pipes // HANDLE hzread,hzwrite; CreatePipe(&hzread,&hzwrite); // HANDLE hthread = CreateThread(ZipReceiverThread,(void*)hread); // HZIP hz = ZipCreate(hzwrite,ZIP_HANDLE); // // ... add to it // CloseZip(hz); // CloseHandle(hzwrite); // WaitForSingleObject(hthread,INFINITE); // CloseHandle(hthread); // ... meanwhile DWORD CALLBACK ThreadFunc(void *dat) // { HANDLE hread = (HANDLE)dat; // char buf[1000]; // while (true) // { DWORD red; ReadFile(hread,buf,1000,&red,NULL); // // ... and do something with this zip data we're receiving // if (red==0) break; // } // CloseHandle(hread); // return 0; // } // // Now we indulge in a little skullduggery so that the code works whether // the user has included just zip or both zip and unzip. // Idea: if header files for both zip and unzip are present, then presumably // the cpp files for zip and unzip are both present, so we will call // one or the other of them based on a dynamic choice. If the header file // for only one is present, then we will bind to that particular one. HZIP CreateZipZ(void *z,unsigned int len,DWORD flags); ZRESULT CloseZipZ(HZIP hz); unsigned int FormatZipMessageZ(ZRESULT code, char *buf,unsigned int len); bool IsZipHandleZ(HZIP hz); #define CreateZip CreateZipZ #ifdef XUNZIP_H #undef CloseZip #define CloseZip(hz) (IsZipHandleZ(hz)?CloseZipZ(hz):CloseZipU(hz)) #else #define CloseZip CloseZipZ #define FormatZipMessage FormatZipMessageZ #endif #endif //XZIP_H