//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef RRBASE_H #define RRBASE_H #ifdef _WIN32 #pragma once #endif #ifdef _WIN32 // Silence certain warnings // #pragma warning(disable : 4244) // int or float down-conversion // #pragma warning(disable : 4305) // int or float data truncation // #pragma warning(disable : 4201) // nameless struct/union // #pragma warning(disable : 4511) // copy constructor could not be generated // #pragma warning(disable : 4675) // resolved overload was found by argument dependent lookup #endif #ifdef _DEBUG #define DEBUG 1 #endif // Misc C-runtime library headers #include #include #include // tier 0 #include "tier0/dbg.h" #include "tier0/platform.h" #include "basetypes.h" // tier 1 #include "tier1/strtools.h" #include "utlvector.h" #include "utlsymbol.h" // tier 2 #include "string_t.h" // Shared engine/DLL constants #include "const.h" #include "edict.h" // app #if defined(_GAMECONSOLE) #define DISABLE_DEBUG_HISTORY 1 #endif #include "responserules/response_types.h" #include "responserules/response_types_internal.h" #include "responserules/response_host_interface.h" #endif // CBASE_H