//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #if !defined( MSGBUFFER_H ) #define MSGBUFFER_H #ifdef _WIN32 #pragma once #endif #include "netadr.h" //----------------------------------------------------------------------------- // Purpose: Generic byte level message buffer with read/write support //----------------------------------------------------------------------------- class CMsgBuffer { public: enum { NET_MAXMESSAGE = 8192 }; // Buffers must be named CMsgBuffer( const char *buffername = "unnamed", void (*ef)( const char *fmt, ... ) = 0 ); virtual ~CMsgBuffer( void ); // Reset the buffer for writing void Clear( void ); // Get current # of bytes int GetCurSize( void ); // Get max # of bytes int GetMaxSize( void ); // Get pointer to raw data void *GetData( void ); // Set/unset the allow overflow flag void SetOverflow( bool allowed ); // Start reading from buffer void BeginReading( void ); // Get current read byte int GetReadCount( void ); // Push read count ( to peek at data ) void Push( void ); void Pop( void ); // Writing functions void WriteByte(int c); void WriteShort(int c); void WriteLong(int c); void WriteFloat(float f); void WriteString(const char *s); void WriteBuf( int iSize, void *buf ); // Reading functions int ReadByte( void ); int ReadShort( void ); int ReadLong( void ); float ReadFloat( void ); char *ReadString( void ); int ReadBuf( int iSize, void *pbuf ); // setting and storing time received void SetTime(float time); float GetTime(); // net address received from void SetNetAddress(netadr_t &adr); netadr_t &GetNetAddress(); private: // Ensures sufficient space to append an object of length void *GetSpace( int length ); // Copy buffer in at current writing point void Write( const void *data, int length ); private: // Name of buffer in case of debugging/errors const char *m_pszBufferName; // Optional error callback void ( *m_pfnErrorFunc )( const char *fmt, ... ); // Current read pointer int m_nReadCount; // Push/pop read state int m_nPushedCount; bool m_bPushed; // Did we hit the end of the read buffer? bool m_bBadRead; // Max size of buffer int m_nMaxSize; // Current bytes written int m_nCurSize; // if false, call m_pfnErrorFunc bool m_bAllowOverflow; // set to true when buffer hits end bool m_bOverFlowed; // Internal storage unsigned char m_rgData[ NET_MAXMESSAGE ]; // time received float m_fRecvTime; // address received from netadr_t m_NetAddr; }; #endif // !MSGBUFFER_H