//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef PACIFIER_H #define PACIFIER_H #ifdef _WIN32 #pragma once #endif // Use these to display a pacifier like: // ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9... (0) void StartPacifier( char const *pPrefix ); // Prints the prefix and resets the pacifier void UpdatePacifier( float flPercent ); // percent value between 0 and 1. void EndPacifier( bool bCarriageReturn = true ); // Completes pacifier as if 100% was done void SuppressPacifier( bool bSuppress = true ); // Suppresses pacifier updates if another thread might still be firing them #endif // PACIFIER_H