//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #include #include "hlfaceposer.h" #include "choreoactorwidget.h" #include "choreochannelwidget.h" #include "choreoactor.h" #include "choreoview.h" #include "choreowidgetdrawhelper.h" #include "mxBitmapButton.h" #include "choreoviewcolors.h" #include "choreochannel.h" #include "filesystem.h" #include "StudioModel.h" #define ACTOR_NAME_HEIGHT 26 //----------------------------------------------------------------------------- // Purpose: // Input : *actor - // *parent - // x - // y - // w - // h - // 0 - // 0 - //----------------------------------------------------------------------------- CActorBitmapButton::CActorBitmapButton( CChoreoActorWidget *actor, mxWindow *parent, int x, int y, int w, int h, int id /*= 0*/, const char *bitmap /*= 0*/ ) : mxBitmapButton( parent, x, y, w, h, id, bitmap ) { m_pActor = actor; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CChoreoActorWidget *CActorBitmapButton::GetActor( void ) { return m_pActor; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CActorActiveCheckBox::CActorActiveCheckBox( CChoreoActorWidget *actor, mxWindow *parent, int x, int y, int w, int h, const char *label /*= 0*/, int id /*= 0*/ ) : mxCheckBox( parent, x, y, w, h, label, id ) { m_pActor = actor; } CChoreoActorWidget *CActorActiveCheckBox::GetActor( void ) { return m_pActor; } //----------------------------------------------------------------------------- // Purpose: // Input : *parent - //----------------------------------------------------------------------------- CChoreoActorWidget::CChoreoActorWidget( CChoreoWidget *parent ) : CChoreoWidget( parent ) { m_pParent = parent; m_pActor = NULL; m_bShowChannels = true; m_btnOpen = new CActorBitmapButton( this, m_pView, 0, 0, 0, 0, IDC_CHANNELOPEN, "gfx/hlfaceposer/channelopen.bmp" ); m_btnClose = new CActorBitmapButton( this, m_pView, 0, 0, 0, 0, IDC_CHANNELCLOSE, "gfx/hlfaceposer/channelclose.bmp" ); ShowChannels( m_bShowChannels ); memset( m_rgCurrentSetting, 0, sizeof( m_rgCurrentSetting ) ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CChoreoActorWidget::~CChoreoActorWidget( void ) { for ( int i = 0 ; i < m_Channels.Count(); i++ ) { CChoreoChannelWidget *c = m_Channels[ i ]; delete c; } m_Channels.RemoveAll(); delete m_btnOpen; delete m_btnClose; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CChoreoActorWidget::GetShowChannels( void ) { return m_bShowChannels; } //----------------------------------------------------------------------------- // Purpose: Switch modes // Input : show - //----------------------------------------------------------------------------- void CChoreoActorWidget::ShowChannels( bool show ) { m_bShowChannels = show; m_btnOpen->setVisible( !m_bShowChannels ); m_btnClose->setVisible( m_bShowChannels ); m_pView->InvalidateLayout(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChoreoActorWidget::Create( void ) { // Create objects for children Assert( m_pActor ); // Create objects for children for ( int i = 0; i < m_pActor->GetNumChannels(); i++ ) { CChoreoChannel *channel = m_pActor->GetChannel( i ); Assert( channel ); if ( !channel ) { continue; } CChoreoChannelWidget *channelWidget = new CChoreoChannelWidget( this ); channelWidget->SetChannel( channel ); channelWidget->Create(); AddChannel( channelWidget ); } } //----------------------------------------------------------------------------- // Purpose: // Input : rc - //----------------------------------------------------------------------------- void CChoreoActorWidget::Layout( RECT& rc ) { setBounds( rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top ); int buttonSize = 16; int ypos = rc.top + ( ACTOR_NAME_HEIGHT - buttonSize )/ 2; m_btnOpen->setBounds( rc.left + 2, ypos, buttonSize, buttonSize ); m_btnClose->setBounds( rc.left + 2, ypos, buttonSize, buttonSize ); bool buttonsVisible = ( ypos > m_pView->GetStartRow() && ( ypos + buttonSize ) < m_pView->GetEndRow() ) ? true : false; if ( !buttonsVisible ) { m_btnOpen->setVisible( false ); m_btnClose->setVisible( false ); } else { m_btnOpen->setVisible( !m_bShowChannels ); m_btnClose->setVisible( m_bShowChannels ); } RECT rcChannels; rcChannels = rc; rcChannels.top += ACTOR_NAME_HEIGHT; // Create objects for children for ( int i = 0; i < m_Channels.Count(); i++ ) { CChoreoChannelWidget *channel = m_Channels[ i ]; Assert( channel ); if ( !channel ) { continue; } rcChannels.bottom = rcChannels.top + channel->GetItemHeight(); channel->Layout( rcChannels ); OffsetRect( &rcChannels, 0, channel->GetItemHeight() ); channel->setVisible( m_bShowChannels ); } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- int CChoreoActorWidget::GetItemHeight( void ) { int itemHeight = ACTOR_NAME_HEIGHT + 2; if ( m_bShowChannels ) { for ( int i = 0; i < m_Channels.Count(); i++ ) { CChoreoChannelWidget *channel = m_Channels[ i ]; itemHeight += channel->GetItemHeight(); } } return itemHeight; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChoreoActorWidget::redraw( CChoreoWidgetDrawHelper& drawHelper ) { if ( !getVisible() ) return; CChoreoActor *actor = GetActor(); if ( !actor ) return; RECT rcClient = getBounds(); if ( !actor->GetActive() ) { RECT rcBg = rcClient; rcBg.right = rcBg.left + m_pView->GetLabelWidth() ; InflateRect( &rcBg, -3, -5 ); drawHelper.DrawFilledRect( Color( 220, 220, 220 ), rcBg ); } RECT rcText; rcText.left = rcClient.left; rcText.right = rcClient.left + m_pView->GetLabelWidth(); rcText.top = rcClient.top; rcText.bottom = rcClient.top + ACTOR_NAME_HEIGHT; drawHelper.DrawColoredLine( COLOR_CHOREO_ACTORLINE, PS_SOLID, 1, 0, rcText.top, rcClient.right, rcText.top ); drawHelper.DrawColoredLine( COLOR_CHOREO_ACTORLINE, PS_SOLID, 1, 0, rcClient.bottom-2, rcClient.right, rcClient.bottom-2 ); drawHelper.DrawColoredLine( Color(200,206,255), PS_SOLID, 1, 0, rcClient.bottom-1, rcClient.right, rcClient.bottom-1 ); drawHelper.DrawColoredLine( COLOR_CHOREO_DIVIDER, PS_SOLID, 1, rcText.right, rcClient.top, rcText.right, rcClient.bottom-1 ); RECT rcName = rcText; rcName.left += 18; char n[ 512 ]; strcpy( n, actor->GetName() ); drawHelper.DrawColoredText( "Arial", m_pView->GetFontSize() + 5, 1000, actor->GetActive() ? COLOR_CHOREO_ACTORNAME : COLOR_CHOREO_ACTORNAME_INACTIVE, rcName, n ); if ( !actor->GetActive() ) { strcpy( n, "(inactive)" ); RECT rcInactive = rcName; int len = drawHelper.CalcTextWidth( "Arial", m_pView->GetFontSize() - 2, 500, n ); rcInactive.left = rcInactive.right - len - 5; rcInactive.top += 3; rcInactive.bottom = rcInactive.top + m_pView->GetFontSize() - 2; drawHelper.DrawColoredText( "Arial", m_pView->GetFontSize() - 2, 500, COLOR_CHOREO_ACTORNAME_INACTIVE, rcInactive, n ); } rcName.left -= 18; if ( actor->GetFacePoserModelName()[0] ) { int textWidth = drawHelper.CalcTextWidth( "Arial", m_pView->GetFontSize() + 5, 1000, actor->GetName() ); RECT rcModelName = rcName; rcModelName.left += ( 14 + textWidth + 2 ); int fontsize = m_pView->GetFontSize() - 2; char shortname[ 512 ]; Q_FileBase (actor->GetFacePoserModelName(), shortname, sizeof( shortname ) ); strcat( shortname, ".mdl" ); int len = drawHelper.CalcTextWidth( "Arial", fontsize, FW_NORMAL, shortname ); rcModelName.left = rcModelName.right - len - 5; rcModelName.top = rcModelName.bottom - fontsize; OffsetRect( &rcModelName, 0, -3 ); drawHelper.DrawColoredText( "Arial", fontsize, FW_NORMAL, COLOR_CHOREO_LIGHTTEXT, rcModelName, shortname ); } if ( m_bShowChannels ) { for ( int j = 0; j < GetNumChannels(); j++ ) { CChoreoChannelWidget *channel = GetChannel( j ); if ( channel ) { channel->redraw( drawHelper ); } RECT rcChannel = channel->getBounds(); drawHelper.DrawColoredLine( COLOR_CHOREO_ACTORLINE, PS_SOLID, 1, rcText.right+1, rcChannel.top, rcChannel.right, rcChannel.top ); drawHelper.DrawColoredLine( COLOR_CHOREO_ACTORLINE, PS_SOLID, 1, rcText.right+1, rcChannel.bottom, rcChannel.right, rcChannel.bottom ); } return; } OffsetRect( &rcName, m_pView->GetLabelWidth() + 10, 0 ); rcName.right = w(); char sz[ 256 ]; // count channels and events int ev = 0; for ( int i = 0; i < actor->GetNumChannels(); i++ ) { CChoreoChannel *ch = actor->GetChannel( i ); if ( ch ) { ev += ch->GetNumEvents(); } } sprintf( sz, "%i channels with %i events hidden", actor->GetNumChannels(), ev ); drawHelper.DrawColoredText( "Arial", m_pView->GetFontSize(), FW_NORMAL, COLOR_CHOREO_ACTORNAME, rcName, sz ); } //----------------------------------------------------------------------------- // Purpose: // Output : CChoreoActor //----------------------------------------------------------------------------- CChoreoActor *CChoreoActorWidget::GetActor( void ) { return m_pActor; } //----------------------------------------------------------------------------- // Purpose: // Input : *actor - //----------------------------------------------------------------------------- void CChoreoActorWidget::SetActor( CChoreoActor *actor ) { m_pActor = actor; } //----------------------------------------------------------------------------- // Purpose: // Input : *channel - //----------------------------------------------------------------------------- void CChoreoActorWidget::AddChannel( CChoreoChannelWidget *channel ) { m_Channels.AddToTail( channel ); } //----------------------------------------------------------------------------- // Purpose: // Input : *channel - //----------------------------------------------------------------------------- void CChoreoActorWidget::RemoveChannel( CChoreoChannelWidget *channel ) { m_Channels.FindAndRemove( channel ); } //----------------------------------------------------------------------------- // Purpose: // Input : num - // Output : CChoreoChannelWidget //----------------------------------------------------------------------------- CChoreoChannelWidget *CChoreoActorWidget::GetChannel( int num ) { return m_Channels[ num ]; } //----------------------------------------------------------------------------- // Purpose: // Output : int //----------------------------------------------------------------------------- int CChoreoActorWidget::GetNumChannels( void ) { return m_Channels.Count(); } //----------------------------------------------------------------------------- // Purpose: // Output : float //----------------------------------------------------------------------------- float *CChoreoActorWidget::GetSettings( void ) { return m_rgCurrentSetting; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CChoreoActorWidget::ResetSettings( void ) { memset( m_rgCurrentSetting, 0, sizeof( m_rgCurrentSetting ) ); }