//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "hlfaceposer.h" #include #include "expressions.h" #include "StudioModel.h" #include "filesystem.h" #include "viewersettings.h" #include "matsyswin.h" #include "checksum_crc.h" #include "expclass.h" #include "ControlPanel.h" #include "faceposer_models.h" #include "mdlviewer.h" static int g_counter = 0; //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CExpression::CExpression( void ) { name[ 0 ] = 0; index = 0; description[ 0 ] = 0; memset( setting, 0, sizeof( setting ) ); for ( int i = 0; i < MAX_FP_MODELS; i++ ) { m_Bitmap[ i ].valid = false; } m_nUndoCurrent = 0; m_bModified = false; m_bSelected = false; m_bDirty = false; expressionclass[ 0 ] = 0; } //----------------------------------------------------------------------------- // Purpose: Copy constructor // Input : from - //----------------------------------------------------------------------------- CExpression::CExpression( const CExpression& from ) { int i; strcpy( name, from.name ); index = from.index; strcpy( description, from.description ); for ( i = 0; i < MAX_FP_MODELS; i++ ) { m_Bitmap[ i ] = from.m_Bitmap[ i ]; } m_bModified = from.m_bModified; for ( i = 0 ; i < from.undo.Count(); i++ ) { CExpUndoInfo *newUndo = new CExpUndoInfo(); *newUndo = *from.undo[ i ]; undo.AddToTail( newUndo ); } m_nUndoCurrent = from.m_nUndoCurrent; m_bSelected = from.m_bSelected; m_bDirty = from.m_bDirty; strcpy( expressionclass, from.expressionclass ); memcpy( setting, from.setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, from.weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CExpression::~CExpression( void ) { ResetUndo(); } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CExpression::GetDirty( void ) { return m_bDirty; } //----------------------------------------------------------------------------- // Purpose: // Input : dirty - //----------------------------------------------------------------------------- void CExpression::SetDirty( bool dirty ) { m_bDirty = dirty; } //----------------------------------------------------------------------------- // Purpose: // Output : float //----------------------------------------------------------------------------- float *CExpression::GetSettings( void ) { return setting; } //----------------------------------------------------------------------------- // Purpose: // Output : float //----------------------------------------------------------------------------- float *CExpression::GetWeights( void ) { return weight; } //----------------------------------------------------------------------------- // Purpose: // Input : mod - //----------------------------------------------------------------------------- void CExpression::SetModified( bool mod ) { m_bModified = mod; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CExpression::GetModified( void ) { return m_bModified; } //----------------------------------------------------------------------------- // Purpose: // Input : selected - //----------------------------------------------------------------------------- void CExpression::SetSelected( bool selected ) { m_bSelected = selected; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CExpression::GetSelected( void ) { return m_bSelected; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CExpression::ResetUndo( void ) { CExpUndoInfo *u; for ( int i = 0; i < undo.Count(); i++ ) { u = undo[ i ]; delete u; } undo.RemoveAll(); m_nUndoCurrent = 0; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CExpression::CanRedo( void ) { if ( !undo.Count() ) return false; if ( m_nUndoCurrent == 0 ) return false; return true; } //----------------------------------------------------------------------------- // Purpose: // Output : Returns true on success, false on failure. //----------------------------------------------------------------------------- bool CExpression::CanUndo( void ) { if ( !undo.Count() ) return false; if ( m_nUndoCurrent >= undo.Count() ) return false; return true; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- int CExpression::UndoLevels( void ) { return undo.Count(); } //----------------------------------------------------------------------------- // Purpose: // Output : int //----------------------------------------------------------------------------- int CExpression::UndoCurrent( void ) { return m_nUndoCurrent; } void ChecksumFlexControllers( bool bSpew, char const *name, CRC32_t &crc, const float *settings, const float *weights ); CRC32_t CExpression::GetBitmapCRC() { CRC32_t crc; float *s = setting; float *w = weight; // Note, we'll use the pristine values if this has changed if ( undo.Count() >= 1 ) { s = undo[ undo.Count() - 1 ]->setting; w = undo[ undo.Count() - 1 ]->weight; } // This walks the global controllers sorted by name and only includes values with a setting or value which is != 0.0f ChecksumFlexControllers( false, name, crc, s, w ); return crc; } //----------------------------------------------------------------------------- // Purpose: // Output : const char //----------------------------------------------------------------------------- const char *CExpression::GetBitmapCheckSum() { CRC32_t crc = GetBitmapCRC(); // Create string name out of binary data static char hex[ 9 ]; Q_binarytohex( (byte *)&crc, sizeof( crc ), hex, sizeof( hex ) ); return hex; } //----------------------------------------------------------------------------- // Purpose: // Output : const char //----------------------------------------------------------------------------- const char *CExpression::GetBitmapFilename( int modelindex ) { static char filename[ 256 ] = { 0 }; char const *classname = "error"; CExpClass *cl = GetExpressionClass(); if ( cl ) { classname = cl->GetBaseName(); } char modelName[512], modelNameTemp[512]; Q_strncpy( modelNameTemp, models->GetModelName( modelindex ), sizeof( modelNameTemp ) ); char const *in = modelNameTemp; char *out = modelName; while ( *in ) { if ( V_isalnum( *in ) || *in == '_' || *in == '\\' || *in == '/' || *in == '.' || *in == ':' ) { *out++ = *in; } in++; } *out = 0; sprintf( filename, "expressions/%s/%s/%s.bmp", modelName, classname, GetBitmapCheckSum() ); Q_FixSlashes( filename ); strlwr( filename ); CreatePath( filename ); return filename; } void CExpression::CreateNewBitmap( int modelindex ) { MatSysWindow *pWnd = g_pMatSysWindow; if ( !pWnd ) return; StudioModel *model = models->GetStudioModel( modelindex ); if ( !model ) return; CStudioHdr *hdr = models->GetStudioHeader( modelindex ); if ( !hdr ) return; char filename[ 256 ]; strcpy( filename, GetBitmapFilename( modelindex ) ); if ( !Q_strstr( filename, ".bmp" ) ) return; models->CreateNewBitmap( modelindex, filename, 0, 128, true, this, &m_Bitmap[ modelindex ] ); } //----------------------------------------------------------------------------- // Purpose: // Input : *exp - //----------------------------------------------------------------------------- void CExpression::PushUndoInformation( void ) { SetModified( true ); // A real change to the data wipes out the redo counters WipeRedoInformation(); CExpUndoInfo *newundo = new CExpUndoInfo; memcpy( newundo->setting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memset( newundo->redosetting, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( newundo->weight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memset( newundo->redoweight, 0, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); newundo->counter = g_counter++; undo.AddToHead( newundo ); Assert( m_nUndoCurrent == 0 ); } //----------------------------------------------------------------------------- // Purpose: // Input : *exp - //----------------------------------------------------------------------------- void CExpression::PushRedoInformation( void ) { Assert( undo.Count() >= 1 ); CExpUndoInfo *redo = undo[ 0 ]; memcpy( redo->redosetting, setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( redo->redoweight, weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); } //----------------------------------------------------------------------------- // Purpose: // Input : *exp - //----------------------------------------------------------------------------- void CExpression::Undo( void ) { if ( !CanUndo() ) return; Assert( m_nUndoCurrent < undo.Count() ); CExpUndoInfo *u = undo[ m_nUndoCurrent++ ]; Assert( u ); memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); } //----------------------------------------------------------------------------- // Purpose: // Input : *exp - //----------------------------------------------------------------------------- void CExpression::Redo( void ) { if ( !CanRedo() ) return; Assert( m_nUndoCurrent >= 1 ); Assert( m_nUndoCurrent <= undo.Count() ); CExpUndoInfo *u = undo[ --m_nUndoCurrent ]; Assert( u ); memcpy( setting, u->redosetting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->redoweight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); } //----------------------------------------------------------------------------- // Purpose: // Input : *exp - //----------------------------------------------------------------------------- void CExpression::WipeRedoInformation( void ) { // Wipe out all stuff newer then m_nUndoCurrent int level = 0; while ( level < m_nUndoCurrent ) { CExpUndoInfo *u = undo[ 0 ]; undo.Remove( 0 ); Assert( u ); delete u; level++; } m_nUndoCurrent = 0; } //----------------------------------------------------------------------------- // Purpose: Revert to last saved state //----------------------------------------------------------------------------- void CExpression::Revert( void ) { SetDirty( false ); if ( undo.Count() <= 0 ) return; // Go back to original data CExpUndoInfo *u = undo[ undo.Count() - 1 ]; Assert( u ); memcpy( setting, u->setting, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); memcpy( weight, u->weight, GLOBAL_STUDIO_FLEX_CONTROL_COUNT * sizeof( float ) ); ResetUndo(); } //----------------------------------------------------------------------------- // Purpose: // Output : CExpClass //----------------------------------------------------------------------------- CExpClass *CExpression::GetExpressionClass( void ) { CExpClass *cl = expressions->FindClass( expressionclass, false ); if ( !cl ) { Assert( cl ); } return cl; } //----------------------------------------------------------------------------- // Purpose: // Input : *classname - //----------------------------------------------------------------------------- void CExpression::SetExpressionClass( char const *classname ) { strcpy( expressionclass, classname ); }