//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include #include //----------------------------------------------------------------------------- // Purpose: converts an english string to unicode //----------------------------------------------------------------------------- int ConvertANSIToUnicode(const char *ansi, wchar_t *unicode, int unicodeBufferSize) { return ::MultiByteToWideChar(CP_ACP, 0, ansi, -1, unicode, unicodeBufferSize); } char *va( const char *fmt, ... ) { va_list args; static char output[4][1024]; static int outbuffer = 0; outbuffer++; va_start( args, fmt ); vprintf( fmt, args ); vsprintf( output[ outbuffer & 3 ], fmt, args ); return output[ outbuffer & 3 ]; }