//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef VISMAT_H #define VISMAT_H #ifdef _WIN32 #pragma once #endif void BuildVisLeafs( int threadnum ); // MPI uses these. struct transfer_t; transfer_t* BuildVisLeafs_Start(); // If PatchCB is non-null, it is called after each row is generated (used by MPI). void BuildVisLeafs_Cluster( int threadnum, transfer_t *transfers, int iCluster, void (*PatchCB)(int iThread, int patchnum, CPatch *patch) ); void BuildVisLeafs_End( transfer_t *transfers ); #endif // VISMAT_H