//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #ifndef AMALGAMATEDTEXTURE_VARS_H #define AMALGAMATEDTEXTURE_VARS_H #ifdef _WIN32 #pragma once #endif #include "filesystem.h" #include "tier0/dbg.h" #define MAX_IMAGES_PER_FRAME 4 enum PackingMode_t { PCKM_INVALID = 0, PCKM_FLAT, // Default mode - every frame consumes entire RGBA space PCKM_RGB_A, // Some sequences consume RGB space and some Alpha space }; enum SeqMode_t { SQM_RGBA = 0, // Sequence occupies entire RGBA space SQM_RGB = 1, // Sequence occupies only RGB space SQM_ALPHA = 2 // Sequence occupies only Alpha space }; #endif // AMALGAMATEDTEXTURE_VARS_H