#include "stdafx.h" #include "sqplus.h" #include "DXSquirrel_Binds.h" WNDCLASSEX gWC; LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ); IDirect3D9 * gpD3D = NULL; BOOL DXSquirrel_Initialize() { WNDCLASSEX t = { sizeof(WNDCLASSEX), CS_CLASSDC, MsgProc, 0L, 0L, GetModuleHandle(NULL), NULL, NULL, NULL, NULL, _T("DXSquirrel"), NULL }; gWC = t; RegisterClassEx( &gWC ); SquirrelVM::Init(); if( NULL == ( gpD3D = Direct3DCreate9( D3D_SDK_VERSION ) ) ) return FALSE; //initializes classes _INIT_STATIC_NAMESPACE(DX); _INIT_CLASS(Device); _INIT_CLASS(Vector3); _INIT_CLASS(Matrix); _INIT_CLASS(BaseMesh); _INIT_CLASS(Mesh); // return TRUE; } void DXSquirrel_Shutdown() { if(gpD3D) { gpD3D->Release(); } }