//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #if !defined( HUD_MACROS_H ) #define HUD_MACROS_H #ifdef _WIN32 #pragma once #endif #include "usermessages.h" // Macros to hook function calls into the HUD object #define HOOK_MESSAGE(x) \ m_UMCMsg##x.Bind< CS_UM_##x, CCSUsrMsg_##x >( UtlMakeDelegate( __MsgFunc_##x ) ) #define HOOK_HUD_MESSAGE(y, x) \ m_UMCMsg##x.Bind< CS_UM_##x, CCSUsrMsg_##x >( UtlMakeDelegate( __MsgFunc_##y##_##x ) ) #define HOOK_HUD_MESSAGE_REALTIME_PASSTHROUGH(y, x) \ m_UMCMsg##x.BindRealtimePassthrough< CS_UM_##x, CCSUsrMsg_##x >( UtlMakeDelegate( __MsgFunc_##y##_##x ) ) // Message declaration for non-CHudElement classes #define DECLARE_MESSAGE(y, x) bool __MsgFunc_##y##_##x(const CCSUsrMsg_##x &msg) \ { \ return y.MsgFunc_##x( msg ); \ } // Message declaration for CHudElement classes that use the hud element factory for creation #define DECLARE_HUD_MESSAGE(y, x) bool __MsgFunc_##y##_##x(const CCSUsrMsg_##x &msg) \ { \ CHudElement *pElement = GetHud().FindElement( #y ); \ if ( pElement ) \ { \ return ((y *)pElement)->MsgFunc_##x( msg ); \ } \ return true; \ } // Commands #define HOOK_COMMAND(x, y) static ConCommand x( #x, __CmdFunc_##y, "", FCVAR_SERVER_CAN_EXECUTE ); // Command declaration for non CHudElement classes #define DECLARE_COMMAND(y, x) void __CmdFunc_##x( void ) \ { \ y.UserCmd_##x( ); \ } // Command declaration for CHudElement classes that use the hud element factory for creation #define DECLARE_HUD_COMMAND(y, x) void __CmdFunc_##x( void ) \ { \ CHudElement *pElement = GetHud().FindElement( #y ); \ if ( pElement ) \ { \ ((y *)pElement)->UserCmd_##x( ); \ } \ } #define DECLARE_HUD_COMMAND_NAME(y, x, name) void __CmdFunc_##x( void ) \ { \ CHudElement *pElement = GetHud().FindElement( name ); \ if ( pElement ) \ { \ ((y *)pElement)->UserCmd_##x( ); \ } \ } #endif // HUD_MACROS_H