//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======// // // Purpose: // // $NoKeywords: $ //===========================================================================// #ifndef C_PROP_WEIGHTEDCUBE_H #define C_PROP_WEIGHTEDCUBE_H #ifdef _WIN32 #pragma once #endif #include "c_physicsprop.h" class C_PropWeightedCube : public C_PhysicsProp { public: DECLARE_CLASS( C_PropWeightedCube, C_PhysicsProp ); DECLARE_CLIENTCLASS(); //IPlayerPickupVPhysics virtual QAngle PreferredCarryAngles( void ); virtual const Vector& GetRenderOrigin( void ); virtual void UpdateOnRemove( void ); virtual void Spawn( void ); static CUtlVector s_AllWeightedCubes; }; typedef C_PropWeightedCube CPropWeightedCube; #endif //#ifndef C_TRIGGER_PORTAL_CLEANSER_H