//========== Copyright © 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // //============================================================================= #ifndef VIEWDEBUG_H #define VIEWDEBUG_H #if defined( _WIN32 ) #pragma once #endif class CViewSetup; //----------------------------------------------------------------------------- // Purpose: Implements the debugging elements of view rendering //----------------------------------------------------------------------------- class CDebugViewRender { DECLARE_CLASS_NOBASE( CDebugViewRender ); public: // Draws all the debugging info static void Draw3DDebuggingInfo( const CViewSetup &view ); static void Draw2DDebuggingInfo( const CViewSetup &view ); static void GenerateOverdrawForTesting(); }; #endif // VIEWDEBUG_H