//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// // // Purpose: // //=====================================================================================// #include "mm_framework.h" #ifdef _X360 #include "xonline.h" #else #include "xbox/xboxstubs.h" #endif #include "matchsystem.h" #include "playermanager.h" #include "servermanager.h" #include "datacenter.h" #ifndef SWDS #include "searchmanager.h" #include "leaderboards.h" #endif // NOTE: This has to be the last file included! #include "tier0/memdbgon.h" static CMatchSystem s_MatchSystem; CMatchSystem *g_pMatchSystem = &s_MatchSystem; bool IsValidXNKID( XNKID xnkid ) { for(int i = 0; i < 8; ++i) { if(xnkid.ab[i]) return true; } return false; } CMatchSystem::CMatchSystem() { } CMatchSystem::~CMatchSystem() { } IPlayerManager * CMatchSystem::GetPlayerManager() { return g_pPlayerManager; } IMatchVoice * CMatchSystem::GetMatchVoice() { return g_pMatchVoice; } IServerManager * CMatchSystem::GetUserGroupsServerManager() { return g_pServerManager; } ISearchManager * CMatchSystem::CreateGameSearchManager( KeyValues *pParams ) { #ifndef SWDS return new CSearchManager( pParams ); #else return NULL; #endif } IDatacenter * CMatchSystem::GetDatacenter() { return g_pDatacenter; } IDlcManager * CMatchSystem::GetDlcManager() { return g_pDlcManager; } void CMatchSystem::Update() { if ( g_pPlayerManager ) g_pPlayerManager->Update(); if ( g_pServerManager ) g_pServerManager->Update(); #ifndef SWDS CSearchManager::UpdateAll(); if ( g_pLeaderboardRequestQueue ) g_pLeaderboardRequestQueue->Update(); #endif if ( g_pDatacenter ) g_pDatacenter->Update(); if ( g_pDlcManager ) g_pDlcManager->Update(); }