#ifndef _IDLCMANAGER_H_ #define _IDLCMANAGER_H_ class IDlcManager; #include "imatchsystem.h" abstract_class IDlcManager { public: // // RequestDlcUpdate // requests a background DLC update // virtual void RequestDlcUpdate() = 0; virtual bool IsDlcUpdateFinished( bool bWaitForFinish = false ) = 0; // // GetDataInfo // retrieves the last acquired dlc information // virtual KeyValues * GetDataInfo() = 0; }; #endif // _IDLCMANAGER_H_