//========= Copyright © 1996-2009, Valve Corporation, All rights reserved. ============// #ifndef _IPLAYERMANAGER_H_ #define _IPLAYERMANAGER_H_ class IPlayer; class IPlayerFriend; class IPlayerLocal; abstract_class IPlayerManager { public: // // EnableServersUpdate // controls whether friends data is being updated in the background // virtual void EnableFriendsUpdate( bool bEnable ) = 0; // // GetLocalPlayer // returns a local player interface for a given controller index // virtual IPlayerLocal * GetLocalPlayer( int iController ) = 0; // // GetNumFriends // returns number of friends discovered and for which data is available // virtual int GetNumFriends() = 0; // // GetFriend // returns player interface to the given friend or NULL if friend not found or not available // virtual IPlayerFriend * GetFriendByIndex( int index ) = 0; virtual IPlayerFriend * GetFriendByXUID( XUID xuid ) = 0; // // FindPlayer // returns player interface by player's XUID or NULL if player not found or not available // virtual IPlayer * FindPlayer( XUID xuid ) = 0; }; #endif