//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef VMPI_DEFS_H #define VMPI_DEFS_H #ifdef _WIN32 #pragma once #endif // This goes in front of all packets. #define VMPI_PROTOCOL_VERSION 5 // This represents the protocol between the service and its UI. #define VMPI_SERVICE_UI_PROTOCOL_VERSION 1 // NOTE: the service version (embedded in vmpi_service.exe as a resource) is the version // that is used to apply patches. #define VMPI_SERVICE_IDS_VERSION_STRING 102 // This matches IDS_VERSION_STRING in vmpi_service.exe. // Known packet IDs in various systems. #define VMPI_PACKETID_FILESYSTEM 0 // The file system reserves this packet ID. // All application traffic must set its first byte to something other // than this value. #define VMPI_SHARED_PACKET_ID 10 // This value is put in the RunningTimeMS until the job is finished. This is how // the job_search app knows if a job never finished. #define RUNNINGTIME_MS_SENTINEL 0xFEDCBAFD #define VMPI_SERVICE_NAME_INTERNAL "VMPI" #define VMPI_SERVICE_NAME "Valve MPI Service" // Stuff in the registry goes under here (in HKEY_LOCAL_MACHINE). #define VMPI_SERVICE_KEY "Software\\Valve\\VMPI" #define SERVICE_INSTALL_LOCATION_KEY "InstallLocation" // The VMPI service listens on one of these ports to talk to the UI. #define VMPI_SERVICE_FIRST_UI_PORT 23300 #define VMPI_SERVICE_LAST_UI_PORT 23310 // Port numbers that the master will use to broadcast unless -mpi_port is used. #define VMPI_MASTER_FIRST_PORT 23311 #define VMPI_MASTER_LAST_PORT 23330 // Packet IDs for vmpi_service to talk to UI clients. #define VMPI_SERVICE_TO_UI_CONSOLE_TEXT 0 // Print some text to the UI's console. #define VMPI_SERVICE_TO_UI_STATE 1 // Updates state reflecting whether it's idle, busy, etc. #define VMPI_SERVICE_TO_UI_PATCHING 2 // Updates state reflecting whether it's idle, busy, etc. #define VMPI_SERVICE_TO_UI_EXIT 3 // Updates state reflecting whether it's idle, busy, etc. // Application state.. these are communicated between the service and the UI. enum { VMPI_SERVICE_STATE_IDLE=0, VMPI_SERVICE_STATE_BUSY, VMPI_SERVICE_STATE_DISABLED }; #define VMPI_SERVICE_DISABLE 2 // Stop waiting for jobs.. #define VMPI_SERVICE_ENABLE 3 #define VMPI_SERVICE_UPDATE_PASSWORD 4 // New password. #define VMPI_SERVICE_EXIT 5 // User chose "exit" from the menu. Kill the service. #define VMPI_SERVICE_SKIP_CSX_JOBS 6 #define VMPI_SERVICE_SCREENSAVER_MODE 7 // The worker service waits on this range of ports. #define VMPI_SERVICE_PORT 23397 #define VMPI_LAST_SERVICE_PORT (VMPI_SERVICE_PORT + 15) #define VMPI_WORKER_PORT_FIRST 22340 #define VMPI_WORKER_PORT_LAST 22350 // The VMPI service downloader is still a worker but it uses this port range so the // master knows it's just downloading the exes. #define VMPI_SERVICE_DOWNLOADER_PORT_FIRST 22351 #define VMPI_SERVICE_DOWNLOADER_PORT_LAST 22360 // Give it a small range so they can have multiple masters running. #define VMPI_MASTER_PORT_FIRST 21140 #define VMPI_MASTER_PORT_LAST 21145 #define VMPI_MASTER_FILESYSTEM_BROADCAST_PORT 21146 // Protocol. // The message format is: // - VMPI_PROTOCOL_VERSION // - null-terminated password string (or VMPI_PASSWORD_OVERRIDE followed by a zero to process it regardless of pw). // - packet ID // - payload #define VMPI_PASSWORD_OVERRIDE -111 #define VMPI_MESSAGE_BASE 71 // This is the broadcast message from the main (rank 0) process looking for workers. #define VMPI_LOOKING_FOR_WORKERS (VMPI_MESSAGE_BASE+0) // This is so an app can find out what machines are running the service. #define VMPI_PING_REQUEST (VMPI_MESSAGE_BASE+2) #define VMPI_PING_RESPONSE (VMPI_MESSAGE_BASE+3) // This tells the service to quit. #define VMPI_STOP_SERVICE (VMPI_MESSAGE_BASE+6) // This tells the service to kill any process it has running. #define VMPI_KILL_PROCESS (VMPI_MESSAGE_BASE+7) // This tells the service to patch itself. #define VMPI_SERVICE_PATCH (VMPI_MESSAGE_BASE+8) // Sent back to the master via UDP to tell it if its job has started and ended. #define VMPI_NOTIFY_START_STATUS (VMPI_MESSAGE_BASE+9) #define VMPI_NOTIFY_END_STATUS (VMPI_MESSAGE_BASE+10) #define VMPI_FORCE_PASSWORD_CHANGE (VMPI_MESSAGE_BASE+11) // These states are sent from the service to the services browser. #define VMPI_STATE_IDLE 0 #define VMPI_STATE_BUSY 1 #define VMPI_STATE_PATCHING 2 #define VMPI_STATE_DISABLED 3 #define VMPI_STATE_SCREENSAVER_DISABLED 4 #define VMPI_STATE_DOWNLOADING 5 #endif // VMPI_DEFS_H