//====== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #include "dme_controls/dmemdlpanel.h" #include "dme_controls/dmecontrols.h" #include "dme_controls/dmepanel.h" #include "movieobjects/dmemdl.h" #include "movieobjects/dmemdlmakefile.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; IMPLEMENT_DMEPANEL_FACTORY( CDmeMDLPanel, DmeMDLMakefile, "DmeMakeFileOutputPreview", "MDL MakeFile Output Preview", false ); //----------------------------------------------------------------------------- // Constructor, destructor //----------------------------------------------------------------------------- CDmeMDLPanel::CDmeMDLPanel( vgui::Panel *pParent, const char *pName ) : BaseClass( pParent, pName ) { } CDmeMDLPanel::~CDmeMDLPanel() { } //----------------------------------------------------------------------------- // DMEPanel.. //----------------------------------------------------------------------------- void CDmeMDLPanel::SetDmeElement( CDmeMDLMakefile *pMDLMakefile ) { if ( pMDLMakefile != NULL ) { CDmeMDL *pMDL = CastElement< CDmeMDL >( pMDLMakefile->GetOutputElement( true ) ); if ( pMDL ) { SetMDL( pMDL->GetMDL() ); } } }