//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include #include #include #include #include #include #include #include #include // memdbgon must be the last include file in a .cpp file!!! #include using namespace vgui; DECLARE_BUILD_FACTORY( AnalogBar ); #define ANALOG_BAR_HOME_SIZE 4 #define ANALOG_BAR_HOME_GAP 2 #define ANALOG_BAR_LESS_TALL ( ANALOG_BAR_HOME_SIZE + ANALOG_BAR_HOME_GAP ) //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- AnalogBar::AnalogBar(Panel *parent, const char *panelName) : Panel(parent, panelName) { _analogValue = 0.0f; m_pszDialogVar = NULL; SetSegmentInfo( 2, 6 ); SetBarInset( 0 ); m_iAnalogValueDirection = PROGRESS_EAST; m_fHomeValue = 2.0f; m_HomeColor = GetFgColor(); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- AnalogBar::~AnalogBar() { delete [] m_pszDialogVar; } //----------------------------------------------------------------------------- // Purpose: data accessor //----------------------------------------------------------------------------- void AnalogBar::SetSegmentInfo( int gap, int width ) { _segmentGap = gap; _segmentWide = width; } //----------------------------------------------------------------------------- // Purpose: returns the number of segment blocks drawn //----------------------------------------------------------------------------- int AnalogBar::GetDrawnSegmentCount() { int wide, tall; GetSize(wide, tall); int segmentTotal = wide / (_segmentGap + _segmentWide); return (int)(segmentTotal * _analogValue); } //----------------------------------------------------------------------------- // Purpose: returns the total number of segment blocks drawn (active and inactive) //----------------------------------------------------------------------------- int AnalogBar::GetTotalSegmentCount() { int wide, tall; GetSize(wide, tall); int segmentTotal = wide / (_segmentGap + _segmentWide); return segmentTotal; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::PaintBackground() { // Don't draw a background } void AnalogBar::PaintSegment( int &x, int &y, int tall, int wide, Color color, bool bHome ) { switch( m_iAnalogValueDirection ) { case PROGRESS_EAST: x += _segmentGap; if ( bHome ) { surface()->DrawSetColor( GetHomeColor() ); surface()->DrawFilledRect(x, y, x + _segmentWide, y + ANALOG_BAR_HOME_SIZE ); surface()->DrawFilledRect(x, y + tall - (y * 2) - ANALOG_BAR_HOME_SIZE, x + _segmentWide, y + tall - (y * 2) ); } surface()->DrawSetColor( color ); surface()->DrawFilledRect(x, y + ANALOG_BAR_LESS_TALL, x + _segmentWide, y + tall - (y * 2) - ANALOG_BAR_LESS_TALL ); x += _segmentWide; break; case PROGRESS_WEST: x -= _segmentGap + _segmentWide; if ( bHome ) { surface()->DrawSetColor( GetHomeColor() ); surface()->DrawFilledRect(x, y, x + _segmentWide, y + ANALOG_BAR_HOME_SIZE ); surface()->DrawFilledRect(x, y + tall - (y * 2) - ANALOG_BAR_HOME_SIZE, x + _segmentWide, y + tall - (y * 2) ); } surface()->DrawSetColor( color ); surface()->DrawFilledRect(x, y + ANALOG_BAR_LESS_TALL, x + _segmentWide, y + tall - (y * 2) - ANALOG_BAR_LESS_TALL ); break; case PROGRESS_NORTH: y -= _segmentGap + _segmentWide; if ( bHome ) { surface()->DrawSetColor( GetHomeColor() ); surface()->DrawFilledRect(x, y, x + ANALOG_BAR_HOME_SIZE, y + _segmentWide ); surface()->DrawFilledRect(x + wide - (x * 2) - ANALOG_BAR_HOME_SIZE, y, x + wide - (x * 2), y + _segmentWide ); } surface()->DrawSetColor( color ); surface()->DrawFilledRect(x + ANALOG_BAR_LESS_TALL, y, x + wide - (x * 2) - ANALOG_BAR_LESS_TALL, y + _segmentWide); break; case PROGRESS_SOUTH: y += _segmentGap; if ( bHome ) { surface()->DrawSetColor( GetHomeColor() ); surface()->DrawFilledRect(x, y, x + ANALOG_BAR_HOME_SIZE, y + _segmentWide ); surface()->DrawFilledRect(x + wide - (x * 2) - ANALOG_BAR_HOME_SIZE, y, x + wide - (x * 2), y + _segmentWide ); } surface()->DrawSetColor( color ); surface()->DrawFilledRect(x + ANALOG_BAR_LESS_TALL, y, x + wide - (x * 2) - ANALOG_BAR_LESS_TALL, y + _segmentWide); y += _segmentWide; break; } } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::Paint() { int wide, tall; GetSize(wide, tall); // gaps int segmentTotal = 0, segmentsDrawn = 0; int x = 0, y = 0; switch( m_iAnalogValueDirection ) { case PROGRESS_WEST: x = wide; y = m_iBarInset; segmentTotal = wide / (_segmentGap + _segmentWide); segmentsDrawn = (int)(segmentTotal * _analogValue + 0.5f); break; case PROGRESS_EAST: x = 0; y = m_iBarInset; segmentTotal = wide / (_segmentGap + _segmentWide); segmentsDrawn = (int)(segmentTotal * _analogValue + 0.5f); break; case PROGRESS_NORTH: x = m_iBarInset; y = tall; segmentTotal = tall / (_segmentGap + _segmentWide); segmentsDrawn = (int)(segmentTotal * _analogValue + 0.5f); break; case PROGRESS_SOUTH: x = m_iBarInset; y = 0; segmentTotal = tall / (_segmentGap + _segmentWide); segmentsDrawn = (int)(segmentTotal * _analogValue + 0.5f); break; } int iHomeIndex = (int)( segmentTotal * m_fHomeValue + 0.5f ) - 1; if ( iHomeIndex < 0 ) iHomeIndex = 0; for (int i = 0; i < segmentsDrawn; i++) PaintSegment( x, y, tall, wide, GetFgColor(), i == iHomeIndex ); for (int i = segmentsDrawn; i < segmentTotal; i++) PaintSegment( x, y, tall, wide, GetBgColor(), i == iHomeIndex ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::SetAnalogValue(float analogValue) { if (analogValue != _analogValue) { // clamp the analogValue value within the range if (analogValue < 0.0f) { analogValue = 0.0f; } else if (analogValue > 1.0f) { analogValue = 1.0f; } _analogValue = analogValue; Repaint(); } } //----------------------------------------------------------------------------- // Purpose: data accessor //----------------------------------------------------------------------------- float AnalogBar::GetAnalogValue() { return _analogValue; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::ApplySchemeSettings(IScheme *pScheme) { Panel::ApplySchemeSettings(pScheme); SetBgColor( Color( 255 - GetFgColor().r(), 255 - GetFgColor().g(), 255 - GetFgColor().b(), GetFgColor().a() ) ); } //----------------------------------------------------------------------------- // Purpose: utility function for calculating a time remaining string //----------------------------------------------------------------------------- bool AnalogBar::ConstructTimeRemainingString(wchar_t *output, int outputBufferSizeInBytes, float startTime, float currentTime, float currentAnalogValue, float lastAnalogValueUpdateTime, bool addRemainingSuffix) { Assert(lastAnalogValueUpdateTime <= currentTime); output[0] = 0; // calculate pre-extrapolation values float timeElapsed = lastAnalogValueUpdateTime - startTime; float totalTime = timeElapsed / currentAnalogValue; // calculate seconds int secondsRemaining = (int)(totalTime - timeElapsed); if (lastAnalogValueUpdateTime < currentTime) { // old update, extrapolate float analogValueRate = currentAnalogValue / timeElapsed; float extrapolatedAnalogValue = analogValueRate * (currentTime - startTime); float extrapolatedTotalTime = (currentTime - startTime) / extrapolatedAnalogValue; secondsRemaining = (int)(extrapolatedTotalTime - timeElapsed); } // if there's some time, make sure it's at least one second left if ( secondsRemaining == 0 && ( ( totalTime - timeElapsed ) > 0 ) ) { secondsRemaining = 1; } // calculate minutes int minutesRemaining = 0; while (secondsRemaining >= 60) { minutesRemaining++; secondsRemaining -= 60; } char minutesBuf[16]; Q_snprintf(minutesBuf, sizeof( minutesBuf ), "%d", minutesRemaining); char secondsBuf[16]; Q_snprintf(secondsBuf, sizeof( secondsBuf ), "%d", secondsRemaining); if (minutesRemaining > 0) { wchar_t unicodeMinutes[16]; g_pVGuiLocalize->ConvertANSIToUnicode(minutesBuf, unicodeMinutes, sizeof( unicodeMinutes )); wchar_t unicodeSeconds[16]; g_pVGuiLocalize->ConvertANSIToUnicode(secondsBuf, unicodeSeconds, sizeof( unicodeSeconds )); const char *unlocalizedString = "#vgui_TimeLeftMinutesSeconds"; if (minutesRemaining == 1 && secondsRemaining == 1) { unlocalizedString = "#vgui_TimeLeftMinuteSecond"; } else if (minutesRemaining == 1) { unlocalizedString = "#vgui_TimeLeftMinuteSeconds"; } else if (secondsRemaining == 1) { unlocalizedString = "#vgui_TimeLeftMinutesSecond"; } char unlocString[64]; Q_strncpy(unlocString, unlocalizedString,sizeof( unlocString )); if (addRemainingSuffix) { Q_strncat(unlocString, "Remaining", sizeof(unlocString ), COPY_ALL_CHARACTERS); } g_pVGuiLocalize->ConstructString(output, outputBufferSizeInBytes, g_pVGuiLocalize->Find(unlocString), 2, unicodeMinutes, unicodeSeconds); } else if (secondsRemaining > 0) { wchar_t unicodeSeconds[16]; g_pVGuiLocalize->ConvertANSIToUnicode(secondsBuf, unicodeSeconds, sizeof( unicodeSeconds )); const char *unlocalizedString = "#vgui_TimeLeftSeconds"; if (secondsRemaining == 1) { unlocalizedString = "#vgui_TimeLeftSecond"; } char unlocString[64]; Q_strncpy(unlocString, unlocalizedString,sizeof(unlocString)); if (addRemainingSuffix) { Q_strncat(unlocString, "Remaining",sizeof(unlocString), COPY_ALL_CHARACTERS); } g_pVGuiLocalize->ConstructString(output, outputBufferSizeInBytes, g_pVGuiLocalize->Find(unlocString), 1, unicodeSeconds); } else { return false; } return true; } //----------------------------------------------------------------------------- // Purpose: data accessor //----------------------------------------------------------------------------- void AnalogBar::SetBarInset( int pixels ) { m_iBarInset = pixels; } //----------------------------------------------------------------------------- // Purpose: data accessor //----------------------------------------------------------------------------- int AnalogBar::GetBarInset( void ) { return m_iBarInset; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::ApplySettings(KeyValues *inResourceData) { _analogValue = inResourceData->GetFloat("analogValue", 0.0f); const char *dialogVar = inResourceData->GetString("variable", ""); if (dialogVar && *dialogVar) { m_pszDialogVar = new char[strlen(dialogVar) + 1]; strcpy(m_pszDialogVar, dialogVar); } BaseClass::ApplySettings(inResourceData); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void AnalogBar::GetSettings(KeyValues *outResourceData) { BaseClass::GetSettings(outResourceData); outResourceData->SetFloat("analogValue", _analogValue ); if (m_pszDialogVar) { outResourceData->SetString("variable", m_pszDialogVar); } } //----------------------------------------------------------------------------- // Purpose: Returns a string description of the panel fields for use in the UI //----------------------------------------------------------------------------- const char *AnalogBar::GetDescription( void ) { static char buf[1024]; _snprintf(buf, sizeof(buf), "%s, string analogValue, string variable", BaseClass::GetDescription()); return buf; } //----------------------------------------------------------------------------- // Purpose: updates analogValue bar bases on values //----------------------------------------------------------------------------- void AnalogBar::OnDialogVariablesChanged(KeyValues *dialogVariables) { if (m_pszDialogVar) { int val = dialogVariables->GetInt(m_pszDialogVar, -1); if (val >= 0.0f) { SetAnalogValue(val / 100.0f); } } } DECLARE_BUILD_FACTORY( ContinuousAnalogBar ); //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- ContinuousAnalogBar::ContinuousAnalogBar(Panel *parent, const char *panelName) : AnalogBar(parent, panelName) { } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void ContinuousAnalogBar::Paint() { int x = 0, y = 0; int wide, tall; GetSize(wide, tall); surface()->DrawSetColor(GetFgColor()); switch( m_iAnalogValueDirection ) { case PROGRESS_EAST: surface()->DrawFilledRect( x, y, x + (int)( wide * _analogValue ), y + tall ); break; case PROGRESS_WEST: surface()->DrawFilledRect( x + (int)( wide * ( 1.0f - _analogValue ) ), y, x + wide, y + tall ); break; case PROGRESS_NORTH: surface()->DrawFilledRect( x, y + (int)( tall * ( 1.0f - _analogValue ) ), x + wide, y + tall ); break; case PROGRESS_SOUTH: surface()->DrawFilledRect( x, y, x + wide, y + (int)( tall * _analogValue ) ); break; } }