//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" using namespace vgui; DECLARE_BUILD_FACTORY( Divider ); //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- Divider::Divider(Panel *parent, const char *name) : Panel(parent, name) { SetSize(128, 2); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- Divider::~Divider() { } //----------------------------------------------------------------------------- // Purpose: sets up the border as the line to draw as a divider //----------------------------------------------------------------------------- void Divider::ApplySchemeSettings(IScheme *pScheme) { SetBorder(pScheme->GetBorder("ButtonDepressedBorder")); BaseClass::ApplySchemeSettings(pScheme); }