//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. ======= // // Purpose: See notes below // //============================================================================= #include "materialobjects/materialobjects.h" #include "datamodel/dmelementfactoryhelper.h" // YOU MUST INCLUDE THIS FILE INTO ANY PROJECT WHICH USES THE materialobjects.lib FILE // This hack causes the class factories for the element types to be imported into the compiled code... // Material types USING_ELEMENT_FACTORY( DmeAmalgamatedTexture ); USING_ELEMENT_FACTORY( DmeSheetSequence ); USING_ELEMENT_FACTORY( DmeSheetSequenceFrame ); USING_ELEMENT_FACTORY( DmeSheetImage ); USING_ELEMENT_FACTORY( DmeTexture ); USING_ELEMENT_FACTORY( DmeTextureFrame ); USING_ELEMENT_FACTORY( DmeImageArray ); USING_ELEMENT_FACTORY( DmeImage ); USING_ELEMENT_FACTORY( DmePrecompiledTexture ); USING_ELEMENT_FACTORY( DmeTP_ComputeMipmaps ); USING_ELEMENT_FACTORY( DmeTP_ChangeColorChannels );