//============ Copyright (c) Valve Corporation, All rights reserved. ========== // //============================================================================= #ifndef DMEEYELID_H #define DMEEYELID_H #ifdef _WIN32 #pragma once #endif // Valve includes #include "datamodel/dmelement.h" #include "datamodel/dmattributevar.h" //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class CDmeDag; //----------------------------------------------------------------------------- // DmeEyeball //----------------------------------------------------------------------------- class CDmeEyelid : public CDmElement { DEFINE_ELEMENT( CDmeEyelid, CDmElement ); public: CDmaVar< bool > m_bUpper; CDmaString m_sLowererFlex; CDmaVar< float > m_flLowererHeight; CDmaString m_sNeutralFlex; CDmaVar< float > m_flNeutralHeight; CDmaString m_sRaiserFlex; CDmaVar< float > m_flRaiserHeight; CDmaString m_sRightEyeballName; CDmaString m_sLeftEyeballName; }; #endif // DMEEYELID_H