Counter Strike : Global Offensive Source Code
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

496 lines
14 KiB

//===== Copyright © 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
//===========================================================================//
#include <stdlib.h>
#include <stdio.h>
#include "tier0/dbg.h"
#ifndef _PS3
#include <malloc.h>
#else
#include <stdlib.h>
#endif
#include "filesystem.h"
#include "bitmap/tgawriter.h"
#include "tier1/utlbuffer.h"
#include "bitmap/imageformat.h"
#include "tier2/tier2.h"
#include "tier2/fileutils.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
namespace TGAWriter
{
#pragma pack(1)
struct TGAHeader_t
{
unsigned char id_length;
unsigned char colormap_type;
unsigned char image_type;
unsigned short colormap_index;
unsigned short colormap_length;
unsigned char colormap_size;
unsigned short x_origin;
unsigned short y_origin;
unsigned short width;
unsigned short height;
unsigned char pixel_size;
unsigned char attributes;
};
#pragma pack()
#define fputc myfputc
#define fwrite myfwrite
static void fputLittleShort( unsigned short s, CUtlBuffer &buffer )
{
buffer.PutChar( s & 0xff );
buffer.PutChar( s >> 8 );
}
static inline void myfputc( unsigned char c, FileHandle_t fileHandle )
{
g_pFullFileSystem->Write( &c, 1, fileHandle );
}
static inline void myfwrite( void const *data, int size1, int size2, FileHandle_t fileHandle )
{
g_pFullFileSystem->Write( data, size1 * size2, fileHandle );
}
//-----------------------------------------------------------------------------
// FIXME: assumes that we don't need to do gamma correction.
//-----------------------------------------------------------------------------
bool WriteToBuffer( unsigned char *pImageData, CUtlBuffer &buffer, int width, int height,
ImageFormat srcFormat, ImageFormat dstFormat )
{
TGAHeader_t header;
// Fix the dstFormat to match what actually is going to go into the file
switch( dstFormat )
{
case IMAGE_FORMAT_RGB888:
dstFormat = IMAGE_FORMAT_BGR888;
break;
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_RGB888:
dstFormat = IMAGE_FORMAT_LINEAR_BGR888;
break;
#endif
case IMAGE_FORMAT_RGBA8888:
dstFormat = IMAGE_FORMAT_BGRA8888;
break;
}
header.id_length = 0; // comment length
header.colormap_type = 0; // ???
switch( dstFormat )
{
case IMAGE_FORMAT_BGR888:
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_BGR888:
#endif
header.image_type = 2; // 24/32 bit uncompressed TGA
header.pixel_size = 24;
break;
case IMAGE_FORMAT_BGRA8888:
header.image_type = 2; // 24/32 bit uncompressed TGA
header.pixel_size = 32;
break;
case IMAGE_FORMAT_I8:
header.image_type = 1; // 8 bit uncompressed TGA
header.pixel_size = 8;
break;
default:
return false;
break;
}
header.colormap_index = 0;
header.colormap_length = 0;
header.colormap_size = 0;
header.x_origin = 0;
header.y_origin = 0;
header.width = ( unsigned short )width;
header.height = ( unsigned short )height;
header.attributes = 0x20; // Makes it so we don't have to vertically flip the image
buffer.PutChar( header.id_length );
buffer.PutChar( header.colormap_type );
buffer.PutChar( header.image_type );
fputLittleShort( header.colormap_index, buffer );
fputLittleShort( header.colormap_length, buffer );
buffer.PutChar( header.colormap_size );
fputLittleShort( header.x_origin, buffer );
fputLittleShort( header.y_origin, buffer );
fputLittleShort( header.width, buffer );
fputLittleShort( header.height, buffer );
buffer.PutChar( header.pixel_size );
buffer.PutChar( header.attributes );
int nSizeInBytes = width * height * ImageLoader::SizeInBytes( dstFormat );
buffer.EnsureCapacity( buffer.TellPut() + nSizeInBytes );
unsigned char *pDst = (unsigned char*)buffer.PeekPut();
if ( !ImageLoader::ConvertImageFormat( pImageData, srcFormat, pDst, dstFormat, width, height ) )
return false;
buffer.SeekPut( CUtlBuffer::SEEK_CURRENT, nSizeInBytes );
return true;
}
bool WriteDummyFileNoAlloc( const char *fileName, int width, int height, enum ImageFormat dstFormat )
{
TGAHeader_t tgaHeader;
Assert( g_pFullFileSystem );
if( !g_pFullFileSystem )
{
return false;
}
COutputFile fp( fileName );
int nBytesPerPixel, nImageType, nPixelSize;
switch( dstFormat )
{
case IMAGE_FORMAT_BGR888:
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_BGR888:
#endif
nBytesPerPixel = 3; // 24/32 bit uncompressed TGA
nPixelSize = 24;
nImageType = 2;
break;
case IMAGE_FORMAT_BGRA8888:
nBytesPerPixel = 4; // 24/32 bit uncompressed TGA
nPixelSize = 32;
nImageType = 2;
break;
case IMAGE_FORMAT_I8:
nBytesPerPixel = 1; // 8 bit uncompressed TGA
nPixelSize = 8;
nImageType = 1;
break;
default:
return false;
break;
}
memset( &tgaHeader, 0, sizeof(tgaHeader) );
tgaHeader.id_length = 0;
tgaHeader.image_type = (unsigned char) nImageType;
tgaHeader.width = (unsigned short) width;
tgaHeader.height = (unsigned short) height;
tgaHeader.pixel_size = (unsigned char) nPixelSize;
tgaHeader.attributes = 0x20;
// Write the Targa header
fp.Write( &tgaHeader, sizeof(TGAHeader_t) );
// Write out width * height black pixels
unsigned char black[4] = { 0x00, 0x00, 0x00, 0x00 }; // Valve Orange would be: { 0x1E, 0x9A, 0xFF, 0x00 }
for (int i = 0; i < width * height; i++)
{
fp.Write( black, nBytesPerPixel );
}
return true;
}
bool WriteTGAFile( const char *fileName, int width, int height, enum ImageFormat srcFormat, uint8 const *srcData, int nStride )
{
TGAHeader_t tgaHeader;
COutputFile fp( fileName );
int nBytesPerPixel, nImageType, nPixelSize;
bool bMustConvert = false;
ImageFormat dstFormat = srcFormat;
switch( srcFormat )
{
case IMAGE_FORMAT_BGR888:
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_BGR888:
#endif
nBytesPerPixel = 3; // 24/32 bit uncompressed TGA
nPixelSize = 24;
nImageType = 2;
break;
case IMAGE_FORMAT_BGRA8888:
nBytesPerPixel = 4; // 24/32 bit uncompressed TGA
nPixelSize = 32;
nImageType = 2;
break;
case IMAGE_FORMAT_RGBA8888:
bMustConvert = true;
dstFormat = IMAGE_FORMAT_BGRA8888;
nBytesPerPixel = 4; // 24/32 bit uncompressed TGA
nPixelSize = 32;
nImageType = 2;
break;
case IMAGE_FORMAT_I8:
nBytesPerPixel = 1; // 8 bit uncompressed TGA
nPixelSize = 8;
nImageType = 1;
break;
default:
return false;
break;
}
memset( &tgaHeader, 0, sizeof(tgaHeader) );
tgaHeader.id_length = 0;
tgaHeader.image_type = (unsigned char) nImageType;
tgaHeader.width = (unsigned short) width;
tgaHeader.height = (unsigned short) height;
tgaHeader.pixel_size = (unsigned char) nPixelSize;
tgaHeader.attributes = 0x20;
// Write the Targa header
fp.Write( &tgaHeader, sizeof(TGAHeader_t) );
// Write out image data
if ( bMustConvert )
{
uint8 *pLineBuf = new uint8[ nBytesPerPixel * width ];
while( height-- )
{
ImageLoader::ConvertImageFormat( srcData, srcFormat, pLineBuf, dstFormat, width, 1 );
fp.Write( pLineBuf, nBytesPerPixel * width );
srcData += nStride;
}
delete[] pLineBuf;
}
else
{
while( height-- )
{
fp.Write( srcData, nBytesPerPixel * width );
srcData += nStride;
}
}
return true;
}
// This routine writes into a width x height subrect of an existing file at the offset ( nXOrigin, nYOrigin ) where the target image has a stride of nStride
bool WriteRectNoAlloc( unsigned char *pImageData, const char *fileName, int nXOrigin, int nYOrigin, int width, int height, int nStride, enum ImageFormat srcFormat )
{
Assert( g_pFullFileSystem );
if( !g_pFullFileSystem )
{
return false;
}
FileHandle_t fp;
fp = g_pFullFileSystem->Open( fileName, "r+b" );
// Read in the targa header
TGAHeader_t tgaHeader;
g_pFullFileSystem->Read( &tgaHeader, sizeof(tgaHeader), fp );
int nBytesPerPixel, nImageType, nPixelSize;
switch( srcFormat )
{
case IMAGE_FORMAT_BGR888:
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_BGR888:
#endif
nBytesPerPixel = 3; // 24/32 bit uncompressed TGA
nPixelSize = 24;
nImageType = 2;
break;
case IMAGE_FORMAT_BGRA8888:
nBytesPerPixel = 4; // 24/32 bit uncompressed TGA
nPixelSize = 32;
nImageType = 2;
break;
case IMAGE_FORMAT_I8:
nBytesPerPixel = 1; // 8 bit uncompressed TGA
nPixelSize = 8;
nImageType = 1;
break;
default:
return false;
break;
}
// Verify src data matches the targa we're going to write into
if ( nPixelSize != tgaHeader.pixel_size )
{
Warning( "TGA doesn't match source data.\n" );
return false;
}
// Seek to the origin of the target subrect from the beginning of the file
g_pFullFileSystem->Seek( fp, nBytesPerPixel * (tgaHeader.width * nYOrigin + nXOrigin), FILESYSTEM_SEEK_CURRENT );
unsigned char *pSrc = pImageData;
// Run through each scanline of the incoming rect
for (int row=0; row < height; row++ )
{
g_pFullFileSystem->Write( pSrc, nBytesPerPixel * width, fp );
// Advance src pointer to next scanline
pSrc += nBytesPerPixel * nStride;
// Seek ahead in the file
g_pFullFileSystem->Seek( fp, nBytesPerPixel * ( tgaHeader.width - width ), FILESYSTEM_SEEK_CURRENT );
}
g_pFullFileSystem->Close( fp );
return true;
}
// Returns weight for Source pixel based on its position in the guardbanded source tile
static float GetSrcWeight( int nFileY, int nFileX, int nFileHeight, int nFileWidth,
int nRow, int nCol, int nHeight, int nWidth, int nGuardBandHeight, int nGuardBandWidth )
{
float flXWeight = 1.0f;
float flYWeight = 1.0f;
if ( nFileX < nGuardBandWidth ) // Left edge of file doesn't feather in X
{
flXWeight = 1.0f;
}
else if ( nFileX > ( nFileWidth - nGuardBandWidth ) ) // Right edge of file doesn't feather in X
{
flXWeight = 1.0f;
}
else if ( nCol < 2*nGuardBandWidth ) // Left guardband
{
flXWeight = nCol / ( (float) nGuardBandWidth * 2.0f );
}
else if ( nCol > nWidth ) // Right guardband
{
flXWeight = 1.0f - ( ( nCol - nWidth ) / ( (float) nGuardBandWidth * 2.0f ) );
}
if ( nFileY < nGuardBandHeight ) // Top edge of file doesn't feather in Y
{
flYWeight = 1.0f;
}
else if ( nFileY > ( nFileHeight - nGuardBandHeight ) ) // Bottom edge of file doesn't feather in Y
{
flYWeight = 1.0f;
}
else if ( nRow < 2*nGuardBandHeight ) // Top guardband
{
flYWeight = nRow / ( (float) nGuardBandHeight * 2.0f );
}
else if ( nRow > nHeight ) // Bottom guardband
{
flYWeight = 1.0f - ( ( nRow - nHeight ) / ( (float) nGuardBandHeight * 2.0f ) );
}
float flWeight = flXWeight * flYWeight;
Assert( ( flWeight >= 0 ) && ( flWeight <= 1.0f ) );
return flWeight;
}
// This flavor of this routine also writes a subrect into an existing file, but it feathers in a ( nGuardBandWidth, nGuardBandHeight ) border,
bool WriteRectNoAllocFeather( unsigned char *pImageData, const char *fileName, int nXOrigin, int nYOrigin, int width, int height,
int nGuardBandWidth, int nGuardBandHeight, int nStride, enum ImageFormat srcFormat )
{
Assert( g_pFullFileSystem );
if( !g_pFullFileSystem )
return false;
FileHandle_t fp;
fp = g_pFullFileSystem->Open( fileName, "r+b" );
// Read in the targa header
TGAHeader_t tgaHeader;
g_pFullFileSystem->Read( &tgaHeader, sizeof(tgaHeader), fp );
int nBytesPerPixel, nImageType, nPixelSize;
switch( srcFormat )
{
case IMAGE_FORMAT_BGR888:
#if defined( _X360 )
case IMAGE_FORMAT_LINEAR_BGR888:
#endif
nBytesPerPixel = 3; // 24/32 bit uncompressed TGA
nPixelSize = 24;
nImageType = 2;
break;
case IMAGE_FORMAT_BGRA8888:
nBytesPerPixel = 4; // 24/32 bit uncompressed TGA
nPixelSize = 32;
nImageType = 2;
break;
case IMAGE_FORMAT_I8:
nBytesPerPixel = 1; // 8 bit uncompressed TGA
nPixelSize = 8;
nImageType = 1;
break;
default:
return false;
break;
}
// Verify src data matches the targa we're going to write into
if ( nPixelSize != tgaHeader.pixel_size )
{
Warning( "TGA doesn't match source data.\n" );
return false;
}
// Run through each scanline of the incoming tile, including guardbands
for ( int row=0; row < ( height + 2*nGuardBandHeight ) ; row++ )
{
// Point to start of row
unsigned char *pSrc = pImageData + ( row * nBytesPerPixel * nStride );
unsigned char filePixel[4] = { 0, 0, 0, 0 };
// Run through each column of the incoming tile, including guardbands
for ( int col=0; col < ( width + 2*nGuardBandWidth ) ; col++ )
{
// Pixel location in the file
int fileX = nXOrigin - nGuardBandWidth + col;
int fileY = nYOrigin - nGuardBandHeight + row;
// If we're within the limits of the file's image
if ( ( fileX >= 0 ) && ( fileY >= 0 ) && ( fileX < tgaHeader.width ) && ( fileY < tgaHeader.height ) )
{
// Always just seek from the head of the file to the pixel in question and read it in
g_pFullFileSystem->Seek( fp, sizeof(tgaHeader) + nBytesPerPixel * ( tgaHeader.width * fileY + fileX ), FILESYSTEM_SEEK_HEAD );
g_pFullFileSystem->Read( filePixel, 3, fp ); // Just read B, G, R bytes
// Add weighted src pixel to the data from the file (which should be initialized to be black at start of day)
float flWeight = GetSrcWeight( fileY, fileX, tgaHeader.height, tgaHeader.width, row, col, height, width, nGuardBandHeight, nGuardBandWidth );
filePixel[0] = (int) ( flWeight * (float)pSrc[0] + (float)filePixel[0] );
filePixel[1] = (int) ( flWeight * (float)pSrc[1] + (float)filePixel[1] );
filePixel[2] = (int) ( flWeight * (float)pSrc[2] + (float)filePixel[2] );
// Jump back to start of current pixel and write over it
g_pFullFileSystem->Seek( fp, -3, FILESYSTEM_SEEK_CURRENT );
g_pFullFileSystem->Write( filePixel, nBytesPerPixel, fp );
}
// Advance src pointer to next column
pSrc += nBytesPerPixel;
}
}
g_pFullFileSystem->Close( fp );
return true;
}
} // end namespace TGAWriter