You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
74 lines
1.8 KiB
74 lines
1.8 KiB
//////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Copyright (C) Microsoft Corporation. All Rights Reserved.
|
|
//
|
|
// File: d3dx11.h
|
|
// Content: D3DX11 utility library
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef __D3DX11_INTERNAL__
|
|
#error Incorrect D3DX11 header used
|
|
#endif
|
|
|
|
#ifndef __D3DX11_H__
|
|
#define __D3DX11_H__
|
|
|
|
|
|
// Defines
|
|
#include <limits.h>
|
|
#include <float.h>
|
|
|
|
#ifdef ALLOW_THROWING_NEW
|
|
#include <new>
|
|
#endif
|
|
|
|
#define D3DX11_DEFAULT ((UINT) -1)
|
|
#define D3DX11_FROM_FILE ((UINT) -3)
|
|
#define DXGI_FORMAT_FROM_FILE ((DXGI_FORMAT) -3)
|
|
|
|
#ifndef D3DX11INLINE
|
|
#ifdef _MSC_VER
|
|
#if (_MSC_VER >= 1200)
|
|
#define D3DX11INLINE __forceinline
|
|
#else
|
|
#define D3DX11INLINE __inline
|
|
#endif
|
|
#else
|
|
#ifdef __cplusplus
|
|
#define D3DX11INLINE inline
|
|
#else
|
|
#define D3DX11INLINE
|
|
#endif
|
|
#endif
|
|
#endif
|
|
|
|
|
|
|
|
// Includes
|
|
#include "d3d11.h"
|
|
#include "d3dx11.h"
|
|
#include "d3dx11core.h"
|
|
#include "d3dx11tex.h"
|
|
#include "d3dx11async.h"
|
|
|
|
|
|
// Errors
|
|
#define _FACDD 0x876
|
|
#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
|
|
|
|
enum _D3DX11_ERR {
|
|
D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900),
|
|
D3DX11_ERR_INVALID_MESH = MAKE_DDHRESULT(2901),
|
|
D3DX11_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902),
|
|
D3DX11_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903),
|
|
D3DX11_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904),
|
|
D3DX11_ERR_INVALID_DATA = MAKE_DDHRESULT(2905),
|
|
D3DX11_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906),
|
|
D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907),
|
|
D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908),
|
|
};
|
|
|
|
|
|
#endif //__D3DX11_H__
|
|
|