Counter Strike : Global Offensive Source Code
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//===== Copyright 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose: implementation of the rcon client
//
//===========================================================================//
#include "tier0/platform.h"
#ifdef POSIX
#include "net_ws_headers.h"
#else
#if !defined( _X360 )
#include <winsock.h>
#else
#include "winsockx.h"
#endif
#undef SetPort // winsock screws with the SetPort string... *sigh*8
#endif
#include <tier0/dbg.h>
#include "utlbuffer.h"
#include "cl_rcon.h"
#include "vprof_engine.h"
#include "proto_oob.h" // PORT_RCON define
#include "cmd.h"
#include "tier2/fileutils.h"
#include "zip/XUnzip.h"
#if defined( _X360 )
#include "xbox/xbox_win32stubs.h"
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
static CRConClient g_RCONClient;
CRConClient & RCONClient()
{
return g_RCONClient;
}
#ifdef ENABLE_RPT
class CRPTClient : public CRConClient
{
typedef CRConClient BaseClass;
public:
virtual void OnSocketAccepted( SocketHandle_t hSocket, const netadr_t & netAdr, void** ppData )
{
BaseClass::OnSocketAccepted( hSocket, netAdr, ppData );
// Immediately try to start vprofiling
// Also, enable cheats on this client only
Cmd_SetRptActive( true );
StartVProfData();
}
virtual void OnSocketClosed( SocketHandle_t hSocket, const netadr_t & netAdr, void* pData )
{
StopVProfData();
Cmd_SetRptActive( false );
BaseClass::OnSocketClosed( hSocket, netAdr, pData );
}
};
static CRPTClient g_RPTClient;
CRConClient & RPTClient()
{
return g_RPTClient;
}
#endif // ENABLE_RPT
static void RconAddressChanged_f( IConVar *pConVar, const char *pOldString, float flOldValue )
{
#ifndef DEDICATED
ConVarRef var( pConVar );
netadr_t to;
const char *cmdargs = var.GetString();
if ( !NET_StringToAdr( cmdargs, &to ) )
{
Msg( "Unable to resolve rcon address %s\n", var.GetString() );
return;
}
RCONClient().SetAddress( to );
#endif
}
static ConVar rcon_address( "rcon_address", "", FCVAR_SERVER_CANNOT_QUERY | FCVAR_DONTRECORD | FCVAR_RELEASE, "Address of remote server if sending unconnected rcon commands (format x.x.x.x:p) ", RconAddressChanged_f );
//-----------------------------------------------------------------------------
// Implementation of remote vprof
//-----------------------------------------------------------------------------
CRConVProfExport::CRConVProfExport()
{
}
void CRConVProfExport::AddListener()
{
}
void CRConVProfExport::RemoveListener()
{
}
void CRConVProfExport::SetBudgetFlagsFilter( int filter )
{
}
int CRConVProfExport::GetNumBudgetGroups()
{
return m_Info.Count();
}
void CRConVProfExport::GetBudgetGroupInfos( CExportedBudgetGroupInfo *pInfos )
{
memcpy( pInfos, m_Info.Base(), GetNumBudgetGroups() * sizeof(CExportedBudgetGroupInfo) );
}
void CRConVProfExport::GetBudgetGroupTimes( float times[IVProfExport::MAX_BUDGETGROUP_TIMES] )
{
int nGroups = MIN( m_Times.Count(), IVProfExport::MAX_BUDGETGROUP_TIMES );
memset( times, 0, nGroups * sizeof(float) );
nGroups = MIN( GetNumBudgetGroups(), nGroups );
memcpy( times, m_Times.Base(), nGroups * sizeof(float) );
}
void CRConVProfExport::PauseProfile()
{
#ifdef VPROF_ENABLED
// NOTE: This only has effect when testing on a listen server
// it shouldn't do anything in the wild. When drawing the budget panel
// this will cause the time spent doing so to not be counted
VProfExport_Pause();
#endif
}
void CRConVProfExport::ResumeProfile()
{
#ifdef VPROF_ENABLED
// NOTE: This only has effect when testing on a listen server
// it shouldn't do anything in the wild
VProfExport_Resume();
#endif
}
void CRConVProfExport::CleanupGroupData()
{
int nCount = m_Info.Count();
for ( int i = 0; i < nCount; ++i )
{
delete m_Info[i].m_pName;
}
m_Info.RemoveAll();
}
void CRConVProfExport::OnRemoteGroupData( const void *data, int len )
{
CUtlBuffer buf( data, len, CUtlBuffer::READ_ONLY );
int nFirstGroup = buf.GetInt();
if ( nFirstGroup == 0 )
{
CleanupGroupData();
}
else
{
Assert( nFirstGroup == m_Info.Count() );
}
// NOTE: See WriteRemoteVProfGroupData in vprof_engine.cpp
// to see the encoding of this data
int nGroupCount = buf.GetInt();
int nBase = m_Info.AddMultipleToTail( nGroupCount );
char temp[1024];
for ( int i = 0; i < nGroupCount; ++i )
{
CExportedBudgetGroupInfo *pInfo = &m_Info[nBase + i];
unsigned char red, green, blue, alpha;
red = buf.GetUnsignedChar( );
green = buf.GetUnsignedChar( );
blue = buf.GetUnsignedChar( );
alpha = buf.GetUnsignedChar( );
buf.GetString( temp, sizeof(temp) );
int nLen = Q_strlen( temp );
pInfo->m_Color.SetColor( red, green, blue, alpha );
char *pBuf = new char[ nLen + 1 ];
pInfo->m_pName = pBuf;
memcpy( pBuf, temp, nLen+1 );
pInfo->m_BudgetFlags = 0;
}
}
void CRConVProfExport::OnRemoteData( const void *data, int len )
{
// NOTE: See WriteRemoteVProfData in vprof_engine.cpp
// to see the encoding of this data
int nCount = len / sizeof(float);
Assert( nCount == m_Info.Count() );
CUtlBuffer buf( data, len, CUtlBuffer::READ_ONLY );
m_Times.SetCount( nCount );
memcpy( m_Times.Base(), data, nCount * sizeof(float) );
}
CON_COMMAND( vprof_remote_start, "Request a VProf data stream from the remote server (requires authentication)" )
{
// TODO: Make this work (it might already!)
// RCONClient().StartVProfData();
}
CON_COMMAND( vprof_remote_stop, "Stop an existing remote VProf data request" )
{
// TODO: Make this work (it might already!)
// RCONClient().StopVProfData();
}
#ifdef ENABLE_RPT
CON_COMMAND_F( rpt_screenshot, "", FCVAR_HIDDEN | FCVAR_DONTRECORD )
{
RPTClient().TakeScreenshot();
}
CON_COMMAND_F( rpt_download_log, "", FCVAR_HIDDEN | FCVAR_DONTRECORD )
{
RPTClient().GrabConsoleLog();
}
#endif // ENABLE_RPT
//-----------------------------------------------------------------------------
// Purpose: Constructor
//-----------------------------------------------------------------------------
#pragma warning ( disable : 4355 )
CRConClient::CRConClient() : m_Socket( this )
{
m_bAuthenticated = false;
m_iAuthRequestID = 1; // must start at 1
m_iReqID = 0;
m_nScreenShotIndex = 0;
m_nConsoleLogIndex = 0;
}
#pragma warning ( default : 4355 )
//-----------------------------------------------------------------------------
// Purpose: Destructor
//-----------------------------------------------------------------------------
CRConClient::~CRConClient()
{
}
//-----------------------------------------------------------------------------
// Changes the password
//-----------------------------------------------------------------------------
void CRConClient::SetPassword( const char *pPassword )
{
m_Socket.CloseAllAcceptedSockets();
m_Password = pPassword;
}
void CRConClient::SetRemoteFileDirectory( const char *pDir )
{
m_RemoteFileDir = pDir;
m_nScreenShotIndex = 0;
m_nConsoleLogIndex = 0;
g_pFullFileSystem->CreateDirHierarchy( pDir, "MOD" );
}
//-----------------------------------------------------------------------------
// Purpose: set the addresss of the remote server
//-----------------------------------------------------------------------------
void CRConClient::SetAddress( const netadr_t &netAdr )
{
m_Socket.CloseAllAcceptedSockets();
m_Address = netAdr;
if ( m_Address.GetPort() == 0 )
{
m_Address.SetPort( PORT_SERVER ); // override the port setting, by default rcon tries to bind to the same port as the server
}
}
//-----------------------------------------------------------------------------
// Inherited from ISocketCreatorListener
//-----------------------------------------------------------------------------
bool CRConClient::ShouldAcceptSocket( SocketHandle_t hSocket, const netadr_t & netAdr )
{
// Can't connect if we're already connected
return !IsConnected();
}
void CRConClient::OnSocketAccepted( SocketHandle_t hSocket, const netadr_t & netAdr, void** ppData )
{
}
void CRConClient::OnSocketClosed( SocketHandle_t hSocket, const netadr_t & netAdr, void* pData )
{
// reset state
m_bAuthenticated = false;
m_iReqID = 0;
m_iAuthRequestID = 1; // must start at 1
m_SendBuffer.Purge();
m_RecvBuffer.Purge();
}
//-----------------------------------------------------------------------------
// Connects to the address specified by SetAddress
//-----------------------------------------------------------------------------
bool CRConClient::ConnectSocket()
{
if ( m_Socket.ConnectSocket( m_Address, true ) < 0 )
{
Warning( "Unable to connect to remote server (%s)\n", m_Address.ToString() );
return false;
}
return true;
}
void CRConClient::CloseSocket()
{
m_Socket.CloseAllAcceptedSockets();
}
//-----------------------------------------------------------------------------
// Are we connected?
//-----------------------------------------------------------------------------
bool CRConClient::IsConnected() const
{
return m_Socket.GetAcceptedSocketCount() > 0;
}
//-----------------------------------------------------------------------------
// Creates a listen server, connects to remote machines that connect to it
//-----------------------------------------------------------------------------
void CRConClient::CreateListenSocket( const netadr_t &netAdr )
{
m_Socket.CreateListenSocket( netAdr );
}
void CRConClient::CloseListenSocket()
{
m_Socket.CloseListenSocket( );
}
//-----------------------------------------------------------------------------
// Purpose: send queued messages
//-----------------------------------------------------------------------------
void CRConClient::SendQueuedData()
{
SocketHandle_t hSocket = GetSocketHandle();
while ( m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet() > sizeof(int) )
{
size_t nSize = *(int*)m_SendBuffer.PeekGet();
Assert( nSize >= m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet() - sizeof( int ) );
int ret = send( hSocket, (const char *)m_SendBuffer.PeekGet(), nSize + sizeof( int ), 0 );
if ( ret != -1 )
{
m_SendBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nSize + sizeof( int ) );
continue;
}
if ( !SocketWouldBlock() )
{
Warning( "Lost RCON connection, please retry command.\n");
CloseSocket();
}
break;
}
int nSizeRemaining = m_SendBuffer.TellMaxPut() - m_SendBuffer.TellGet();
if ( nSizeRemaining <= sizeof(int) )
{
m_SendBuffer.Purge();
return;
}
// In this case, we've still got queued messages to send
// Keep the portion of the buffer we didn't process for next time
CUtlBuffer tmpBuf;
tmpBuf.Put( m_SendBuffer.PeekGet(), nSizeRemaining );
m_SendBuffer.Purge();
m_SendBuffer.Put( tmpBuf.Base(), tmpBuf.TellPut() );
}
//-----------------------------------------------------------------------------
// Purpose: parse received data
//-----------------------------------------------------------------------------
void CRConClient::ParseReceivedData()
{
m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_HEAD, 0 );
int size = m_RecvBuffer.GetInt();
while ( size && size <= m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() )
{
//DevMsg( "RCON: got packet %i long\n", size );
int reqID = m_RecvBuffer.GetInt();
int cmdID = m_RecvBuffer.GetInt(); // ignore the cmd id
// DevMsg( "RCON Cmd: <-- %i %i %i\n", reqID, cmdID, readLen );
switch( cmdID )
{
case SERVERDATA_AUTH_RESPONSE:
{
if ( reqID == -1 ) // bad password
{
Msg( "Bad RCON password\n" );
m_bAuthenticated = false;
}
else
{
Assert( reqID == m_iAuthRequestID );
m_bAuthenticated = true;
}
char dummy[2];
m_RecvBuffer.GetString( dummy, sizeof(dummy) );
m_RecvBuffer.GetString( dummy, sizeof(dummy) );
}
break;
case SERVERDATA_SCREENSHOT_RESPONSE:
{
int nDataSize = m_RecvBuffer.GetInt();
SaveRemoteScreenshot( m_RecvBuffer.PeekGet(), nDataSize );
m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
}
break;
case SERVERDATA_CONSOLE_LOG_RESPONSE:
{
int nDataSize = m_RecvBuffer.GetInt();
SaveRemoteConsoleLog( m_RecvBuffer.PeekGet(), nDataSize );
m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
}
break;
case SERVERDATA_VPROF_DATA:
{
int nDataSize = m_RecvBuffer.GetInt();
m_VProfExport.OnRemoteData( m_RecvBuffer.PeekGet(), nDataSize );
m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
}
break;
case SERVERDATA_VPROF_GROUPS:
{
int nDataSize = m_RecvBuffer.GetInt();
m_VProfExport.OnRemoteGroupData( m_RecvBuffer.PeekGet(), nDataSize );
m_RecvBuffer.SeekGet( CUtlBuffer::SEEK_CURRENT, nDataSize );
}
break;
case SERVERDATA_RESPONSE_STRING:
{
char pBuf[2048];
m_RecvBuffer.GetString( pBuf, sizeof(pBuf) );
Msg( "%s", pBuf );
}
break;
case SERVERDATA_RESPONSE_REMOTEBUG:
{
// Our connected server has submitted a partial bug report
// to a directory. Start a bug report and populate the fields
// with the data in the provided directory.
char pBuf[MAX_PATH];
m_RecvBuffer.GetString( pBuf, sizeof(pBuf) );
CUtlString bugcmd;
bugcmd.Format( "bug -remotebugpath %s",pBuf );
Cbuf_AddText( CBUF_SERVER, bugcmd.Get() );
Cbuf_Execute();
}
break;
default:
{
// Displays a message from the server
int strLen = m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet();
CUtlMemory<char> msg;
msg.EnsureCapacity( strLen + 1 );
m_RecvBuffer.GetString( msg.Base(), msg.Count() );
msg[ msg.Count() - 1 ] = '\0';
Msg( "%s", (const char *)msg.Base() );
m_RecvBuffer.GetString( msg.Base(), msg.Count() ); // ignore the second string
}
break;
}
if ( m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() >= sizeof(int) )
{
size = m_RecvBuffer.GetInt(); // read how much is in this packet
}
else
{
size = 0; // finished the packet
}
}
if ( size || (m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() > 0) )
{
// In this case, we've got a partial message; we didn't get it all.
// Keep the portion of the buffer we didn't process for next time
CUtlBuffer tmpBuf;
if ( m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() > 0 )
{
tmpBuf.Put( m_RecvBuffer.PeekGet(), m_RecvBuffer.TellPut() - m_RecvBuffer.TellGet() );
}
m_RecvBuffer.Purge();
if ( size > 0 )
{
m_RecvBuffer.PutInt( size );
}
if ( tmpBuf.TellPut() > 0 )
{
m_RecvBuffer.Put( tmpBuf.Base(), tmpBuf.TellPut() );
}
}
else
{
m_RecvBuffer.Purge();
}
}
//-----------------------------------------------------------------------------
// Purpose: check for any server responses
//-----------------------------------------------------------------------------
void CRConClient::RunFrame()
{
m_Socket.RunFrame();
if ( !IsConnected() )
return;
SendQueuedData();
SocketHandle_t hSocket = GetSocketHandle();
char ch;
int pendingLen = recv( hSocket, &ch, sizeof(ch), MSG_PEEK );
if ( pendingLen == -1 && SocketWouldBlock() )
return;
if ( pendingLen == 0 ) // socket got closed
{
CloseSocket();
return;
}
if ( pendingLen < 0 )
{
CloseSocket();
Warning( "Lost RCON connection, please retry command (%s)\n", NET_ErrorString( WSAGetLastError() ) );
return;
}
// find out how much we have to read
unsigned long readLen = 0;
#ifdef _PS3
ExecuteNTimes( 5, Warning( "CRConClient unsupported on PS3!\n" ) );
readLen = 0;
#else
ioctlsocket( hSocket, FIONREAD, &readLen );
#endif
if ( readLen <= sizeof(int) )
return;
// we have a command to process
// Read data into a utlbuffer
m_RecvBuffer.EnsureCapacity( m_RecvBuffer.TellPut() + readLen + 1 );
char *recvbuffer = (char *)stackalloc( MIN( 1024, readLen + 1 ) );
unsigned int len = 0;
while ( len < readLen )
{
int recvLen = recv( hSocket, recvbuffer , MIN( 1024, readLen - len ) , 0 );
if ( recvLen == 0 ) // socket was closed
{
CloseSocket();
break;
}
if ( recvLen < 0 && !SocketWouldBlock() )
{
Warning( "RCON Cmd: recv error (%s)\n", NET_ErrorString( WSAGetLastError() ) );
break;
}
m_RecvBuffer.Put( recvbuffer, recvLen );
len += recvLen;
}
ParseReceivedData();
}
//-----------------------------------------------------------------------------
// Purpose: send a response to the server
//-----------------------------------------------------------------------------
void CRConClient::SendResponse( CUtlBuffer &response, bool bAutoAuthenticate )
{
if ( bAutoAuthenticate && !IsAuthenticated() )
{
Authenticate();
if ( IsConnected() )
{
m_SendBuffer.Put( response.Base(), response.TellMaxPut() );
}
return;
}
int ret = send( GetSocketHandle(), (const char *)response.Base(), response.TellMaxPut(), 0 );
if ( ret == -1 )
{
if ( SocketWouldBlock() )
{
m_SendBuffer.Put( response.Base(), response.TellMaxPut() );
}
else
{
Warning( "Lost RCON connection, please retry command\n" );
CloseSocket();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: builds a simple command to send to the server
//-----------------------------------------------------------------------------
void CRConClient::BuildResponse( CUtlBuffer &response, ServerDataRequestType_t msg, const char *pString1, const char *pString2 )
{
// build the response
response.PutInt(0); // the size, filled in below
response.PutInt(m_iReqID++);
response.PutInt(msg);
response.PutString(pString1);
response.PutString(pString2);
int nSize = response.TellPut() - sizeof(int);
response.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
response.PutInt( nSize ); // the size
response.SeekPut( CUtlBuffer::SEEK_CURRENT, nSize );
}
//-----------------------------------------------------------------------------
// Purpose: authenticate ourselves
//-----------------------------------------------------------------------------
void CRConClient::Authenticate()
{
CUtlBuffer response;
// build the response
response.PutInt(0); // the size, filled in below
response.PutInt(++m_iAuthRequestID);
response.PutInt(SERVERDATA_AUTH);
response.PutString( m_Password.Get() );
// Use the otherwise-empty second string for the userid. The server will use this to
// exec "mp_disable_autokick <userid>" upon successful authentication.
bool addedUserID = false;
if ( GetBaseLocalClient().IsConnected() )
{
if ( GetBaseLocalClient().m_nPlayerSlot < GetBaseLocalClient().m_nMaxClients && GetBaseLocalClient().m_nPlayerSlot >= 0 )
{
Assert( GetBaseLocalClient().m_pUserInfoTable );
if ( GetBaseLocalClient().m_pUserInfoTable )
{
player_info_t *pi = (player_info_t*) GetBaseLocalClient().m_pUserInfoTable->GetStringUserData( GetBaseLocalClient().m_nPlayerSlot, NULL );
if ( pi )
{
addedUserID = true;
// Fixup from network order (little endian)
response.PutString( va( "%d", LittleLong( pi->userID ) ) );
}
}
}
}
if ( !addedUserID )
{
response.PutString( "" );
}
int size = response.TellPut() - sizeof(int);
response.SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
response.PutInt(size); // the size
response.SeekPut( CUtlBuffer::SEEK_CURRENT, size );
SendResponse( response, false );
}
//-----------------------------------------------------------------------------
// Purpose: send an rcon command to a connected server
//-----------------------------------------------------------------------------
void CRConClient::SendCmd( const char *msg )
{
if ( !IsConnected() )
{
if ( !ConnectSocket() )
return;
}
CUtlBuffer response;
BuildResponse( response, SERVERDATA_EXECCOMMAND, msg, "" );
SendResponse( response );
}
//-----------------------------------------------------------------------------
// Purpose: Start vprofiling
//-----------------------------------------------------------------------------
void CRConClient::StartVProfData()
{
if ( !IsConnected() )
{
if ( !ConnectSocket() )
return;
}
#ifdef VPROF_ENABLED
// Override the vprof export to point to our local profiling data
OverrideVProfExport( &m_VProfExport );
#endif
CUtlBuffer response;
BuildResponse( response, SERVERDATA_VPROF, "", "" );
SendResponse( response );
}
//-----------------------------------------------------------------------------
// Purpose: Stop vprofiling
//-----------------------------------------------------------------------------
void CRConClient::StopVProfData()
{
#ifdef VPROF_ENABLED
// Reset the vprof export to point to the normal profiling data
ResetVProfExport( &m_VProfExport );
#endif
// Don't bother restarting a connection to turn this off
if ( !IsConnected() )
return;
CUtlBuffer response;
BuildResponse( response, SERVERDATA_REMOVE_VPROF, "", "" );
SendResponse( response );
}
//-----------------------------------------------------------------------------
// Purpose: get data from the server
//-----------------------------------------------------------------------------
void CRConClient::TakeScreenshot()
{
if ( !IsConnected() )
{
if ( !ConnectSocket() )
return;
}
CUtlBuffer response;
BuildResponse( response, SERVERDATA_TAKE_SCREENSHOT, "", "" );
SendResponse( response );
}
void CRConClient::GrabConsoleLog()
{
if ( !IsConnected() )
{
if ( !ConnectSocket() )
return;
}
CUtlBuffer response;
BuildResponse( response, SERVERDATA_SEND_CONSOLE_LOG, "", "" );
SendResponse( response );
}
void CRConClient::SendBugRequest()
{
if ( !IsConnected() )
{
if ( !ConnectSocket() )
{
Warning( "Could not connect to remote machine, remote bug command failed\n" );
return;
}
}
CUtlBuffer response;
BuildResponse( response, SERVERDATA_SEND_REMOTEBUG, "", "" );
SendResponse( response );
}
#if 0
CON_COMMAND( remote_bug, "Starts a bug report with data from the currently connected rcon machine" )
{
RCONClient().SendBugRequest();
}
#endif
//-----------------------------------------------------------------------------
// We've got data from the server, save it
//-----------------------------------------------------------------------------
void CRConClient::SaveRemoteScreenshot( const void* pBuffer, int nBufLen )
{
char pScreenshotPath[MAX_PATH];
do
{
Q_snprintf( pScreenshotPath, sizeof( pScreenshotPath ), "%s/screenshot%04d.jpg", m_RemoteFileDir.Get(), m_nScreenShotIndex++ );
} while ( g_pFullFileSystem->FileExists( pScreenshotPath, "MOD" ) );
char pFullPath[MAX_PATH];
GetModSubdirectory( pScreenshotPath, pFullPath, sizeof(pFullPath) );
HZIP hZip = OpenZip( (void*)pBuffer, nBufLen, ZIP_MEMORY );
int nIndex;
ZIPENTRY zipInfo;
FindZipItem( hZip, "screenshot.jpg", true, &nIndex, &zipInfo );
if ( nIndex >= 0 )
{
UnzipItem( hZip, nIndex, pFullPath, 0, ZIP_FILENAME );
}
CloseZip( hZip );
}
void CRConClient::SaveRemoteConsoleLog( const void* pBuffer, int nBufLen )
{
if ( nBufLen == 0 )
return;
char pLogPath[MAX_PATH];
do
{
Q_snprintf( pLogPath, sizeof( pLogPath ), "%s/console%04d.log", m_RemoteFileDir.Get(), m_nConsoleLogIndex++ );
} while ( g_pFullFileSystem->FileExists( pLogPath, "MOD" ) );
char pFullPath[MAX_PATH];
GetModSubdirectory( pLogPath, pFullPath, sizeof(pFullPath) );
HZIP hZip = OpenZip( (void*)pBuffer, nBufLen, ZIP_MEMORY );
int nIndex;
ZIPENTRY zipInfo;
FindZipItem( hZip, "console.log", true, &nIndex, &zipInfo );
if ( nIndex >= 0 )
{
UnzipItem( hZip, nIndex, pFullPath, 0, ZIP_FILENAME );
}
CloseZip( hZip );
}