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203 lines
6.3 KiB
203 lines
6.3 KiB
//========= Copyright © Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef HLTVBROADCAST_HDR
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#define HLTVBROADCAST_HDR
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#ifdef _WIN32
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#pragma once
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#endif
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#include <filesystem.h>
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//#include "demo.h"
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#include "broadcast.h"
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#include "tier0/microprofiler.h"
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#include "tier1/utlincrementalvector.h"
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#include "steam/steam_api.h"
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#include "steam/isteamhttp.h"
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class CHLTVFrame;
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class CHLTVServer;
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class CEngineGotvSyncPacket; // forward declare protobuf message here
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class CHLTVBroadcast
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{
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protected:
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class CMemoryStream
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{
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protected:
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CUtlMemory< uint8 > m_Buffer; // data chunk that will get uploaded
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uint m_nCommitted; // the number of bytes in payload buffer that will need to be uploaded
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uint8 *m_pReserved;
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// the total number of bytes allocated in payload buffer includes committed portion + reserved portion that is being filled in right now. m_pPayloadReserved == NULL after upload, otherwise we forgot to commit.
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public:
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CMemoryStream();
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void *Reserve( uint nReserveBytes );
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const void *GetReservedBase()const { return m_Buffer.Base() + m_nCommitted; }
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const void *Base()const { return m_Buffer.Base(); }
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uint GetReservedSize()const { return m_Buffer.Count() - m_nCommitted; }
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void Commit( uint nCommitBytes );
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void Purge();
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bool IsEmpty()const { return m_nCommitted == 0; }
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uint GetCommitSize()const { return m_nCommitted; }
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void Reset() { m_nCommitted = 0; }
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void WriteCmdHeader( unsigned char cmd, int tick, int nPlayerSlot );
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};
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class CInStreamMsg : public bf_write
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{
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protected:
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CMemoryStream &m_Stream;
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// int m_nCmd;
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// int m_nTick;
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// int m_nPlayerSlot,
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public:
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CInStreamMsg( CMemoryStream &stream, const char *pDebugName, uint nReserveSize = 256 * 1024 ) :
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m_Stream( stream ),
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bf_write( pDebugName, stream.Reserve(nReserveSize), nReserveSize )
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{
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}
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~CInStreamMsg()
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{
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m_Stream.Commit( GetNumBytesWritten() );
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}
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};
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class CInStreamMsgWithSize : public CInStreamMsg
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{
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protected:
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public:
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CInStreamMsgWithSize( CMemoryStream &stream, const char *pDebugName, uint nReserveSize = 256 * 1024 ) :
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CInStreamMsg( stream, pDebugName, nReserveSize )
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{
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this->WriteLong( 0 ); // we'll write this in the end
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}
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~CInStreamMsgWithSize()
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{
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// the length of the message, after the initial 4 bytes that contain the length of the message. Binarily compatible with .dem file
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*( int32* )( this->GetBasePointer() ) = this->GetNumBytesWritten() - sizeof( int32 );
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}
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};
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class CHttpCallback : public CCallbackBase
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{
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public:
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CHttpCallback( CHLTVBroadcast *pParent, HTTPRequestHandle hRequest, const char *pResource );
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~CHttpCallback();
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virtual void Run( void *pvParam ) OVERRIDE; // success; HTTPRequestCompleted_t
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virtual void Run( void *pvParam, bool bIOFailure, SteamAPICall_t hSteamAPICall ) OVERRIDE; // result; HTTPRequestCompleted_t
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void DetachFromParent() { m_pParent = NULL; }
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void SetProtobufMsgForGCUponSuccess( const CEngineGotvSyncPacket *pProtobufMsgForGCUponSuccess );
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public:
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int m_nIncrementalVectorIndex;
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protected:
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virtual int GetCallbackSizeBytes() OVERRIDE { return sizeof( HTTPRequestCompleted_t ); }
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CHLTVBroadcast *m_pParent;
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HTTPRequestHandle m_hRequest;
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CUtlString m_Resource;
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const CEngineGotvSyncPacket *m_pProtobufMsgForGCUponSuccess;
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};
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public:
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CHLTVBroadcast( CHLTVServer *pHltvServer );
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virtual ~CHLTVBroadcast();
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int GetRecordingTick( void )
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{
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return m_nLastWrittenTick/* - m_nStartTick*/;
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}
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void OnMasterStarted();
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void StartRecording( const char *pBroadcastUrl );
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const char *GetUrl()const { return m_Url.Get(); }
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void SetSignonState( int state ) {}; // not need by HLTV recorder
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bool IsRecording( void );
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void PauseRecording( void ) {};
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void ResumeRecording( void ) {};
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void StopRecording();
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void DumpStats();
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void RecordCommand( const char *cmdstring );
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void RecordUserInput( int cmdnumber ) {}; // not need by HLTV recorder
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//void RecordMessages( bf_read &data, int bits );
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void RecordServerClasses( CMemoryStream &stream, ServerClass *pClasses );
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void RecordStringTables( CMemoryStream &stream );
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void ResetDemoInterpolation( void ) {};
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public:
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void WriteFrame( CHLTVFrame *pFrame, bf_write *additionaldata = NULL );
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void ResendStartup();
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void RecordSnapshot( CHLTVFrame * pFrame, bf_write * additionaldata, bf_write &msg, int nDeltaTick );
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void CloseFile();
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void Reset();
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void WriteServerInfo( CMemoryStream &stream );
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void WriteSignonData(); // write all necessary signon data and returns written bytes
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void WriteMessages( CMemoryStream &stream, unsigned char cmd );
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void SendSignonData();
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int GetMaxAckTickCount();
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void OnHttpRequestFailed();
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void OnHttpRequestResetContent();
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void OnHttpRequestSuccess();
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void Register( CHttpCallback *pCallback );
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void Unregister( CHttpCallback *pCallback );
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protected:
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void FlushCollectedStreams(const char *pExtraParams = "");
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CHttpCallback * Send( const char* pPath, CMemoryStream &stream );
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CHttpCallback * Send( const char* pPath, const void *pBase, uint nSize );
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CHttpCallback * LowLevelSend( const CUtlString &path, const void *pBase, uint nSize );
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protected:
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bool m_bIsRecording;
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int m_nFrameCount;
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int m_nKeyframeTick;
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int m_nStartTick;
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int m_nDeltaTick;
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int m_nSignonTick;
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int m_nCurrentTick;
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int m_nSignonDataAckTick; // when signon data was sent out last
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int m_nLastWrittenTick;
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uint64 m_nMasterCookie;
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CHLTVServer *m_pHltvServer;
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CMicroProfiler m_mpKeyframe, m_mpFrame, m_mpLowLevelSend;
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int64 m_nMaxKeyframeTicks, m_nDecayMaxKeyframeTicks, m_nMaxLowLevelSendTicks;
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int64 m_nKeyframeBytes, m_nDeltaFrameBytes;
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FileHandle_t m_pFile;
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// The following fields are exclusive to the HTTP broadcast implementation, they are not needed for writing into file, memory or netchan streams
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//HTTPRequestHandle m_hHTTPRequestHandle;
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CMemoryStream m_DeltaStream; // this is being collected every tick, and flushed every so often
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CMemoryStream m_SignonDataStream;
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int m_nSignonDataFragment;
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CUtlString m_Url;
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float m_flTimeout;
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int m_nFailedHttpRequests;
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friend class CHttpCallback;
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CUtlIncrementalVector< CHttpCallback > m_HttpRequests; // requests in flight
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int m_nHttpRequestBacklogHighWatermark;
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int m_nMatchFragmentCounter;
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float m_flBroadcastKeyframeInterval;
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};
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#endif // HLTVBROADCAST_HDR
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