You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
120 lines
3.2 KiB
120 lines
3.2 KiB
//--------------------------------------------------------------------------------------------------------
|
|
// Copyright (c) 2007 Turtle Rock Studios, Inc.
|
|
|
|
#include "cbase.h"
|
|
#include "c_basetoggle.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
IMPLEMENT_CLIENTCLASS_DT( C_BaseToggle, DT_BaseToggle, CBaseToggle )
|
|
RecvPropVector( RECVINFO( m_vecFinalDest ) ),
|
|
RecvPropInt( RECVINFO( m_movementType ) ),
|
|
RecvPropFloat( RECVINFO( m_flMoveTargetTime ) ),
|
|
END_RECV_TABLE()
|
|
|
|
BEGIN_PREDICTION_DATA( C_BaseToggle )
|
|
END_PREDICTION_DATA()
|
|
|
|
|
|
ConVar cl_predict_basetoggles("cl_predict_basetoggles", "1" );
|
|
|
|
//--------------------------------------------------------------------------------------------------------
|
|
// Returns the velocity imparted to players standing on us.
|
|
void C_BaseToggle::GetGroundVelocityToApply( Vector &vecGroundVel )
|
|
{
|
|
vecGroundVel = GetLocalVelocity();
|
|
if( !GetPredictable() )
|
|
{
|
|
vecGroundVel.z = 0.0f; // don't give upward velocity, or it could predict players into the air.
|
|
}
|
|
}
|
|
|
|
bool C_BaseToggle::ShouldPredict( void )
|
|
{
|
|
return cl_predict_basetoggles.GetBool() && (m_movementType == MOVE_TOGGLE_LINEAR);
|
|
}
|
|
|
|
C_BasePlayer *C_BaseToggle::GetPredictionOwner( void )
|
|
{
|
|
C_BasePlayer *pPlayer = (C_BasePlayer *)m_hPredictionOwner.Get();
|
|
|
|
if( pPlayer && pPlayer->IsLocalPlayer() )
|
|
return pPlayer;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
bool C_BaseToggle::PredictionIsPhysicallySimulated( void )
|
|
{
|
|
return (m_movementType == MOVE_TOGGLE_LINEAR);
|
|
}
|
|
|
|
void C_BaseToggle::PostDataUpdate( DataUpdateType_t updateType )
|
|
{
|
|
BaseClass::PostDataUpdate( updateType );
|
|
|
|
m_vLastNetworked = GetNetworkOrigin();
|
|
m_fLastNetworkedTime = gpGlobals->curtime;
|
|
|
|
if( GetPredictionEligible() && m_bWasPredictingMotion && (m_movementType == MOVE_TOGGLE_NONE) )
|
|
{
|
|
SetPredictionEligible( false );
|
|
ResetLatched();
|
|
}
|
|
m_bWasPredictingMotion = (m_movementType != MOVE_TOGGLE_NONE);
|
|
}
|
|
|
|
void C_BaseToggle::PhysicsSimulate( void )
|
|
{
|
|
BaseClass::PhysicsSimulate();
|
|
|
|
if( GetPredictable() )
|
|
{
|
|
Vector vOrigin = PredictPosition( GetPredictionOwner()->PredictedServerTime() );
|
|
|
|
if( vOrigin == m_vecFinalDest )
|
|
{
|
|
SetLocalVelocity( vec3_origin );
|
|
}
|
|
SetLocalOrigin( vOrigin );
|
|
SetNetworkOrigin( vOrigin );
|
|
}
|
|
}
|
|
|
|
Vector C_BaseToggle::PredictPosition( float fCurTime )
|
|
{
|
|
if( (m_movementType != MOVE_TOGGLE_LINEAR) || m_flMoveTargetTime <= 0.0f )
|
|
return GetNetworkOrigin();
|
|
|
|
if( m_flMoveTargetTime > fCurTime )
|
|
{
|
|
float fTargetTime = m_flMoveTargetTime;
|
|
float fTimeRemaining = fTargetTime - fCurTime;
|
|
float fTotalTime = fTargetTime - m_fLastNetworkedTime;
|
|
|
|
if( fTotalTime <= 0.0f )
|
|
return m_vecFinalDest;
|
|
|
|
float fInterp = fTimeRemaining / fTotalTime;
|
|
|
|
return (m_vLastNetworked * fInterp) + (m_vecFinalDest * (1.0f - fInterp));
|
|
}
|
|
else
|
|
{
|
|
return m_vecFinalDest;
|
|
}
|
|
}
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------------
|
|
IMPLEMENT_CLIENTCLASS_DT( C_BaseButton, DT_BaseButton, CBaseButton )
|
|
RecvPropBool( RECVINFO( m_usable ) ),
|
|
END_RECV_TABLE()
|
|
|
|
|
|
//--------------------------------------------------------------------------------------------------------
|
|
bool C_BaseButton::IsPotentiallyUsable( void )
|
|
{
|
|
return true;
|
|
}
|