Counter Strike : Global Offensive Source Code
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150 lines
4.3 KiB

//===== Copyright � 1996-2005, Valve Corporation, All rights reserved. ======//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#include "cbase.h"
#include "cdll_bounded_cvars.h"
#include "convar_serverbounded.h"
#include "tier0/icommandline.h"
// NOTE: This has to be the last file included!
#include "tier0/memdbgon.h"
bool g_bForceCLPredictOff = false;
bool g_bSpectatingForceCLPredictOff = false;
// ------------------------------------------------------------------------------------------ //
// cl_predict.
// ------------------------------------------------------------------------------------------ //
class CBoundedCvar_Predict : public ConVar_ServerBounded
{
public:
CBoundedCvar_Predict() :
ConVar_ServerBounded( "cl_predict",
"1.0",
FCVAR_USERINFO | FCVAR_NOT_CONNECTED,
"Perform client side prediction." )
{
}
virtual float GetFloat() const
{
// Used temporarily for CS kill cam.
if ( g_bForceCLPredictOff || g_bSpectatingForceCLPredictOff )
return 0;
static const ConVar *pClientPredict = g_pCVar->FindVar( "sv_client_predict" );
if ( pClientPredict && pClientPredict->GetInt() != -1 )
{
// Ok, the server wants to control this value.
return pClientPredict->GetFloat();
}
else
{
return GetBaseFloatValue();
}
}
};
static CBoundedCvar_Predict cl_predict_var;
ConVar_ServerBounded *cl_predict = &cl_predict_var;
// ------------------------------------------------------------------------------------------ //
// cl_interp_ratio.
// ------------------------------------------------------------------------------------------ //
class CBoundedCvar_InterpRatio : public ConVar_ServerBounded
{
public:
CBoundedCvar_InterpRatio() :
ConVar_ServerBounded( "cl_interp_ratio",
"2.0",
FCVAR_USERINFO | FCVAR_NOT_CONNECTED,
"Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)." )
{
}
virtual float GetFloat() const
{
static const ConVar *pMin = g_pCVar->FindVar( "sv_client_min_interp_ratio" );
static const ConVar *pMax = g_pCVar->FindVar( "sv_client_max_interp_ratio" );
float flBaseFloatValue = GetBaseFloatValue();
if ( engine->IsPlayingDemo() && engine->GetDemoPlaybackParameters() )
flBaseFloatValue = 2.0f; // use the default value when playing demos
if ( pMin && pMax && pMin->GetFloat() != -1 )
{
return clamp( flBaseFloatValue, pMin->GetFloat(), pMax->GetFloat() );
}
else
{
return flBaseFloatValue;
}
}
};
static CBoundedCvar_InterpRatio cl_interp_ratio_var;
ConVar_ServerBounded *cl_interp_ratio = &cl_interp_ratio_var;
// ------------------------------------------------------------------------------------------ //
// cl_interp
// ------------------------------------------------------------------------------------------ //
class CBoundedCvar_Interp : public ConVar_ServerBounded
{
public:
CBoundedCvar_Interp() :
ConVar_ServerBounded( "cl_interp",
"0.03125", // 2 / 102.4
FCVAR_USERINFO | FCVAR_NOT_CONNECTED,
"Sets the interpolation amount (bounded on low side by server interp ratio settings).", true, 0.0f, true, 0.5f )
{
}
virtual float GetFloat() const
{
static const ConVar *pUpdateRate = g_pCVar->FindVar( "cl_updaterate" );
static const ConVar *pMin = g_pCVar->FindVar( "sv_client_min_interp_ratio" );
float flBaseFloatValue = GetBaseFloatValue();
if ( engine->IsPlayingDemo() && engine->GetDemoPlaybackParameters() && pUpdateRate )
flBaseFloatValue = 2.0f / pUpdateRate->GetFloat(); // use a default value 2/updaterate when playing demos
if ( pUpdateRate && pMin && pMin->GetFloat() != -1 )
{
return MAX( flBaseFloatValue, pMin->GetFloat() / pUpdateRate->GetFloat() );
}
else
{
return flBaseFloatValue;
}
}
};
static CBoundedCvar_Interp cl_interp_var;
ConVar_ServerBounded *cl_interp = &cl_interp_var;
float GetClientInterpAmount()
{
static const ConVar *pUpdateRate = g_pCVar->FindVar( "cl_updaterate" );
if ( pUpdateRate )
{
// #define FIXME_INTERP_RATIO
float interp = cl_interp_ratio->GetFloat() / pUpdateRate->GetFloat();
return interp;
}
else
{
AssertMsgOnce( false, "GetInterpolationAmount: can't get cl_updaterate cvar." );
return 0.1f;
}
}