Counter Strike : Global Offensive Source Code
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//====== Copyright © 1996-2004, Valve Corporation, All rights reserved. =======
//
// Purpose: Force feeback OS level handlers
//
//=============================================================================
#include <windows.h>
#include "basehandle.h"
#include "UtlVector.h"
#include "usercmd.h"
#include "cdll_client_int.h"
#include "cdll_util.h"
#include "input.h"
#include "convar.h"
#include "tier0/icommandline.h"
#include "forcefeedback.h"
#include "FileSystem.h"
#define DIRECTINPUT_VERSION 0x0800
#include "dinput.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
static ConVar ff_autocenter( "ff_autocenter", "1", FCVAR_ARCHIVE, "Enable auto-centering of forcefeedback joystick." );
struct ForceFeedbackParams_t
{
bool m_bForceFeedbackAvailable;
LPDIRECTINPUT8 m_pIInput;
LPDIRECTINPUTDEVICE8 m_pIJoystick;
bool m_bPaused;
};
typedef CUtlVector< LPDIRECTINPUTEFFECT > vecEffectPtr_t;
class EffectMap_t
{
public:
FORCEFEEDBACK_t effect;
char const *effectfile;
vecEffectPtr_t *pVecEffectPtr;
bool m_bDownloaded;
};
static EffectMap_t g_EffectMap[] =
{
{ FORCE_FEEDBACK_SHOT_SINGLE, "scripts/forcefeedback/singleshot.ffe" },
{ FORCE_FEEDBACK_SHOT_DOUBLE, "scripts/forcefeedback/doubleshot.ffe" },
{ FORCE_FEEDBACK_TAKEDAMAGE, "scripts/forcefeedback/takedamage.ffe" },
{ FORCE_FEEDBACK_SCREENSHAKE, "scripts/forcefeedback/screenshake.ffe" },
{ FORCE_FEEDBACK_SKIDDING, "scripts/forcefeedback/skidding.ffe" },
{ FORCE_FEEDBACK_BREAKING, "scripts/forcefeedback/breaking.ffe" },
};
static void InitEffectMap()
{
int c = ARRAYSIZE( g_EffectMap );
for ( int i = 0; i < c; ++i )
{
g_EffectMap[ i ].pVecEffectPtr = new vecEffectPtr_t();
}
}
static void ShutdownEffectMap()
{
int c = ARRAYSIZE( g_EffectMap );
for ( int i = 0; i < c; ++i )
{
if ( g_EffectMap[ i ].pVecEffectPtr )
{
g_EffectMap[ i ].pVecEffectPtr->RemoveAll();
delete g_EffectMap[ i ].pVecEffectPtr;
}
g_EffectMap[ i ].pVecEffectPtr = NULL;
}
}
static void ReportCap( int flags, int bits, char const *desc )
{
if ( flags & bits )
{
DevMsg( "%s\n", desc );
}
}
static void ReportDevType( DWORD devType )
{
byte baseType = GET_DIDEVICE_TYPE( devType );
byte subType = GET_DIDEVICE_SUBTYPE( devType );
switch ( baseType )
{
default:
DevMsg( "unknown type\n" );
break;
case DI8DEVTYPE_DEVICE:
DevMsg( "DEVICE\n" );
break;
case DI8DEVTYPE_MOUSE:
DevMsg( "MOUSE\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEMOUSE_UNKNOWN:
DevMsg( "DI8DEVTYPEMOUSE_UNKNOWN\n" );
break;
case DI8DEVTYPEMOUSE_TRADITIONAL:
DevMsg( "DI8DEVTYPEMOUSE_TRADITIONAL\n" );
break;
case DI8DEVTYPEMOUSE_FINGERSTICK:
DevMsg( "DI8DEVTYPEMOUSE_FINGERSTICK\n" );
break;
case DI8DEVTYPEMOUSE_TOUCHPAD:
DevMsg( "DI8DEVTYPEMOUSE_TOUCHPAD\n" );
break;
case DI8DEVTYPEMOUSE_TRACKBALL:
DevMsg( "DI8DEVTYPEMOUSE_TRACKBALL\n" );
break;
case DI8DEVTYPEMOUSE_ABSOLUTE:
DevMsg( "DI8DEVTYPEMOUSE_ABSOLUTE\n" );
break;
}
break;
case DI8DEVTYPE_KEYBOARD:
DevMsg( "KEYBOARD\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEKEYBOARD_UNKNOWN:
DevMsg( "DI8DEVTYPEKEYBOARD_UNKNOWN\n" );
break;
case DI8DEVTYPEKEYBOARD_PCXT:
DevMsg( "DI8DEVTYPEKEYBOARD_PCXT\n" );
break;
case DI8DEVTYPEKEYBOARD_OLIVETTI:
DevMsg( "DI8DEVTYPEKEYBOARD_OLIVETTI\n" );
break;
case DI8DEVTYPEKEYBOARD_PCAT:
DevMsg( "DI8DEVTYPEKEYBOARD_PCAT\n" );
break;
case DI8DEVTYPEKEYBOARD_PCENH:
DevMsg( "DI8DEVTYPEKEYBOARD_PCENH:\n" );
break;
case DI8DEVTYPEKEYBOARD_NOKIA1050:
DevMsg( "DI8DEVTYPEKEYBOARD_NOKIA1050\n" );
break;
case DI8DEVTYPEKEYBOARD_NOKIA9140:
DevMsg( "DI8DEVTYPEKEYBOARD_NOKIA9140\n" );
break;
case DI8DEVTYPEKEYBOARD_NEC98:
DevMsg( "DI8DEVTYPEKEYBOARD_NEC98\n" );
break;
case DI8DEVTYPEKEYBOARD_NEC98LAPTOP:
DevMsg( "DI8DEVTYPEKEYBOARD_NEC98LAPTOP\n" );
break;
case DI8DEVTYPEKEYBOARD_NEC98106:
DevMsg( "DI8DEVTYPEKEYBOARD_NEC98106\n" );
break;
case DI8DEVTYPEKEYBOARD_JAPAN106:
DevMsg( "DI8DEVTYPEKEYBOARD_JAPAN106\n" );
break;
case DI8DEVTYPEKEYBOARD_JAPANAX:
DevMsg( "DI8DEVTYPEKEYBOARD_JAPANAX\n" );
break;
case DI8DEVTYPEKEYBOARD_J3100:
DevMsg( "DI8DEVTYPEKEYBOARD_J3100\n" );
break;
}
break;
case DI8DEVTYPE_JOYSTICK:
DevMsg( "JOYSTICK\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEJOYSTICK_LIMITED :
DevMsg( "DI8DEVTYPEJOYSTICK_LIMITED\n" );
break;
case DI8DEVTYPEJOYSTICK_STANDARD:
DevMsg( "DI8DEVTYPEJOYSTICK_STANDARD\n" );
break;
}
break;
case DI8DEVTYPE_GAMEPAD:
DevMsg( "GAMEPAD\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEGAMEPAD_LIMITED:
DevMsg( "DI8DEVTYPEGAMEPAD_LIMITED\n" );
break;
case DI8DEVTYPEGAMEPAD_STANDARD:
DevMsg( "DI8DEVTYPEGAMEPAD_STANDARD\n" );
break;
case DI8DEVTYPEGAMEPAD_TILT:
DevMsg( "DI8DEVTYPEGAMEPAD_TILT\n" );
break;
}
break;
case DI8DEVTYPE_DRIVING:
DevMsg( "DRIVING\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEDRIVING_LIMITED:
DevMsg( "DI8DEVTYPEDRIVING_LIMITED\n" );
break;
case DI8DEVTYPEDRIVING_COMBINEDPEDALS:
DevMsg( "DI8DEVTYPEDRIVING_COMBINEDPEDALS\n" );
break;
case DI8DEVTYPEDRIVING_DUALPEDALS:
DevMsg( "DI8DEVTYPEDRIVING_DUALPEDALS\n" );
break;
case DI8DEVTYPEDRIVING_THREEPEDALS:
DevMsg( "DI8DEVTYPEDRIVING_THREEPEDALS\n" );
break;
case DI8DEVTYPEDRIVING_HANDHELD:
DevMsg( "DI8DEVTYPEDRIVING_HANDHELD\n" );
break;
}
break;
case DI8DEVTYPE_FLIGHT:
DevMsg( "FLIGHT\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEFLIGHT_LIMITED:
DevMsg( "DI8DEVTYPEFLIGHT_LIMITED\n" );
break;
case DI8DEVTYPEFLIGHT_STICK:
DevMsg( "DI8DEVTYPEFLIGHT_STICK\n" );
break;
case DI8DEVTYPEFLIGHT_YOKE:
DevMsg( "DI8DEVTYPEFLIGHT_YOKE\n" );
break;
case DI8DEVTYPEFLIGHT_RC:
DevMsg( "DI8DEVTYPEFLIGHT_RC\n" );
break;
}
break;
case DI8DEVTYPE_1STPERSON:
DevMsg( "1STPERSON\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPE1STPERSON_LIMITED:
DevMsg( "DI8DEVTYPE1STPERSON_LIMITED\n" );
break;
case DI8DEVTYPE1STPERSON_UNKNOWN:
DevMsg( "DI8DEVTYPE1STPERSON_UNKNOWN\n" );
break;
case DI8DEVTYPE1STPERSON_SIXDOF:
DevMsg( "DI8DEVTYPE1STPERSON_SIXDOF\n" );
break;
case DI8DEVTYPE1STPERSON_SHOOTER:
DevMsg( "DI8DEVTYPE1STPERSON_SHOOTER\n" );
break;
}
break;
case DI8DEVTYPE_DEVICECTRL:
DevMsg( "DEVICECTRL\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEDEVICECTRL_UNKNOWN:
DevMsg( "DI8DEVTYPEDEVICECTRL_UNKNOWN\n" );
break;
case DI8DEVTYPEDEVICECTRL_COMMSSELECTION:
DevMsg( "DI8DEVTYPEDEVICECTRL_COMMSSELECTION\n" );
break;
case DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED:
DevMsg( "DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED\n" );
break;
}
break;
case DI8DEVTYPE_SCREENPOINTER:
DevMsg( "SCREENPOINTER\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPESCREENPTR_UNKNOWN:
DevMsg( "DI8DEVTYPESCREENPTR_UNKNOWN\n" );
break;
case DI8DEVTYPESCREENPTR_LIGHTGUN:
DevMsg( "DI8DEVTYPESCREENPTR_LIGHTGUN\n" );
break;
case DI8DEVTYPESCREENPTR_LIGHTPEN:
DevMsg( "DI8DEVTYPESCREENPTR_LIGHTPEN\n" );
break;
case DI8DEVTYPESCREENPTR_TOUCH:
DevMsg( "DI8DEVTYPESCREENPTR_TOUCH\n" );
break;
}
break;
case DI8DEVTYPE_REMOTE:
DevMsg( "REMOTE\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPEREMOTE_UNKNOWN:
DevMsg( "DI8DEVTYPEREMOTE_UNKNOWN\n" );
break;
}
break;
case DI8DEVTYPE_SUPPLEMENTAL:
DevMsg( "SUPPLEMENTAL\n" );
switch ( subType )
{
default:
break;
case DI8DEVTYPESUPPLEMENTAL_UNKNOWN:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_UNKNOWN\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_HEADTRACKER:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_HEADTRACKER\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_HANDTRACKER:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_HANDTRACKER\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_SHIFTER:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_SHIFTER\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_THROTTLE:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_THROTTLE\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_DUALPEDALS:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_DUALPEDALS\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_THREEPEDALS:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_THREEPEDALS\n" );
break;
case DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS:
DevMsg( "DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS\n" );
break;
}
break;
}
}
static void DescribeFFDevice( const DIDEVCAPS& caps )
{
ReportCap( caps.dwFlags, DIDC_ALIAS, " DIDC_ALIAS" );
ReportCap( caps.dwFlags, DIDC_ATTACHED, " device is attached" );
ReportCap( caps.dwFlags, DIDC_DEADBAND, " device supports deadband" );
//ReportCap( caps.dwFlags, DIDC_EMULATED, " device is emulated" );
ReportCap( caps.dwFlags, DIDC_FFFADE, " device supports fade" );
ReportCap( caps.dwFlags, DIDC_FFATTACK, " device supports attack" );
ReportCap( caps.dwFlags, DIDC_HIDDEN, " DIDC_HIDDEN" );
ReportCap( caps.dwFlags, DIDC_PHANTOM, " DIDC_PHANTOM" );
ReportCap( caps.dwFlags, DIDC_POLLEDDATAFORMAT, " device using polled data format" );
ReportCap( caps.dwFlags, DIDC_POLLEDDEVICE, " device is polled" );
ReportCap( caps.dwFlags, DIDC_POSNEGCOEFFICIENTS, " device supports two coefficient values for conditions" );
ReportCap( caps.dwFlags, DIDC_POSNEGSATURATION, " DIDC_POSNEGSATURATION" );
ReportCap( caps.dwFlags, DIDC_SATURATION, " device supports saturation" );
ReportCap( caps.dwFlags, DIDC_STARTDELAY, " device supports start delay" );
ReportDevType( caps.dwDevType );
DevMsg( " %u buttons\n", caps.dwButtons );
DevMsg( " %u axes\n", caps.dwAxes );
DevMsg( " %u POVs\n", caps.dwPOVs );
DevMsg( " %.1f msec FF sample period\n", (float)caps.dwFFSamplePeriod/1000.0f );
DevMsg( " %.1f msec FF min time resolution period\n", (float)caps.dwFFMinTimeResolution/1000.0f );
}
struct LoadEffectContext_t
{
LPDIRECTINPUTDEVICE8 device;
EffectMap_t *map;
};
static BOOL CALLBACK EnumEffectsInFileProc(LPCDIFILEEFFECT lpdife, LPVOID pvRef)
{
LoadEffectContext_t *ctx = ( LoadEffectContext_t * )pvRef;
EffectMap_t *map = ctx->map;
vecEffectPtr_t *vecPtr = map->pVecEffectPtr;
Assert( vecPtr );
int idx = vecPtr->AddToTail( NULL );
HRESULT hr;
hr = ctx->device->CreateEffect
(
lpdife->GuidEffect,
lpdife->lpDiEffect,
&(*vecPtr)[ idx ],
NULL
);
if ( FAILED ( hr ) )
{
// Error handling
Msg( "EnumEffectsInFileProc during effect loading for %s\n", map->effectfile );
}
return DIENUM_CONTINUE;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : device -
// &map -
// Output : static void
//-----------------------------------------------------------------------------
static void LoadEffectFile( LPDIRECTINPUTDEVICE8 device, EffectMap_t &map )
{
LoadEffectContext_t context;
context.device = device;
context.map = &map;
// Pull out of .gcf if needed
filesystem->GetLocalCopy( map.effectfile );
char fullpath[ 512 ];
filesystem->GetLocalPath( map.effectfile, fullpath, sizeof( fullpath ) );
HRESULT hr = device->EnumEffectsInFile
( fullpath,
EnumEffectsInFileProc,
(LPVOID)&context,
DIFEF_MODIFYIFNEEDED );
if ( FAILED( hr ) )
{
Msg( "EnumEffectsInFile failed for %s\n", map.effectfile );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : device -
// Output : static void
//-----------------------------------------------------------------------------
static void LoadEffectFiles( LPDIRECTINPUTDEVICE8 device )
{
int c = ARRAYSIZE( g_EffectMap );
for ( int i = 0; i < c; ++i )
{
EffectMap_t& map = g_EffectMap[ i ];
LoadEffectFile( device, map );
}
}
//-----------------------------------------------------------------------------
// Purpose: Init_ForceFeedback
//-----------------------------------------------------------------------------
void CInput::Init_ForceFeedback()
{
// abort startup if user requests no joystick
if ( CommandLine()->FindParm("-noff" ) )
{
return;
}
Assert( !m_pFF );
m_pFF = new ForceFeedbackParams_t;
Assert( m_pFF );
Q_memset( m_pFF, 0, sizeof( *m_pFF ) );
HRESULT hr = DirectInput8Create(GetModuleHandle(0), DIRECTINPUT_VERSION,
IID_IDirectInput8, (void**)&m_pFF->m_pIInput, NULL );
if ( FAILED( hr ) )
{
return;
}
hr = m_pFF->m_pIInput->CreateDevice(GUID_Joystick, &m_pFF->m_pIJoystick, NULL );
if ( FAILED( hr ) )
{
return;
}
hr = m_pFF->m_pIJoystick->SetDataFormat(&c_dfDIJoystick2 );
if ( FAILED( hr ) )
{
return;
}
HWND mainWnd = (HWND)g_pEngineWindow->GetWindowHandle();
hr = m_pFF->m_pIJoystick->SetCooperativeLevel( mainWnd, DISCL_BACKGROUND | DISCL_EXCLUSIVE );
if ( FAILED( hr ) )
{
return;
}
DIPROPDWORD dwd;
//The following code turns the center spring off
dwd.diph.dwSize = sizeof(DIPROPDWORD);
dwd.diph.dwHeaderSize = sizeof(DIPROPHEADER);
dwd.diph.dwObj = 0;
dwd.diph.dwHow = DIPH_DEVICE;
dwd.dwData = FALSE;
if ( !ff_autocenter.GetBool() )
{
hr = m_pFF->m_pIJoystick->SetProperty( DIPROP_AUTOCENTER, &dwd.diph );
if ( FAILED( hr ) )
{
return;
}
}
// Acquire the device
hr = m_pFF->m_pIJoystick->Acquire();
if( FAILED( hr ) )
{
return;
}
DIDEVCAPS diDevCaps;
Q_memset( &diDevCaps, 0, sizeof( diDevCaps ) );
diDevCaps.dwSize = sizeof( diDevCaps );
hr = m_pFF->m_pIJoystick->GetCapabilities( &diDevCaps );
if ( FAILED( hr ) )
{
DevMsg( "GetCapabilities failed\n" );
return;
}
if ( !( diDevCaps.dwFlags & DIDC_FORCEFEEDBACK ) )
{
// Doesn't support FF
return;
}
DIDEVICEINSTANCE diDI;
Q_memset( &diDI, 0, sizeof( diDI ) );
diDI.dwSize = sizeof( diDI );
hr = m_pFF->m_pIJoystick->GetDeviceInfo( &diDI );
if ( FAILED( hr ) )
{
DevMsg( "GetDeviceInfo failed\n" );
return;
}
DevMsg( "Forcefeedback device found:\n" );
//DevMsg( " device '%s'\n", diDI.tszInstanceName );
DevMsg( " product '%s'\n", diDI.tszProductName );
DescribeFFDevice( diDevCaps );
InitEffectMap();
LoadEffectFiles( m_pFF->m_pIJoystick );
m_pFF->m_bForceFeedbackAvailable = true;
}
//-----------------------------------------------------------------------------
// Purpose: Shutdown_ForceFeedback
//-----------------------------------------------------------------------------
void CInput::Shutdown_ForceFeedback()
{
HRESULT hr;
Assert( m_pFF );
if ( !m_pFF )
{
return;
}
if ( m_pFF->m_bForceFeedbackAvailable )
{
m_pFF->m_bForceFeedbackAvailable = false;
ShutdownEffectMap();
// Do cleanup
if ( m_pFF->m_pIJoystick )
{
hr = m_pFF->m_pIJoystick->Unacquire();
if ( FAILED( hr ) )
{
DevMsg( "Forcefeedback Unacquire failed\n" );
}
hr = m_pFF->m_pIJoystick->Release();
if ( FAILED( hr ) )
{
DevMsg( "Forcefeedback Release failed\n" );
}
}
if ( m_pFF->m_pIInput )
{
hr = m_pFF->m_pIInput->Release();
if ( FAILED( hr ) )
{
DevMsg( "DirectInput Release failed\n" );
}
}
}
delete m_pFF;
m_pFF = NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Reaquire()
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
HRESULT hr = m_pFF->m_pIJoystick->Acquire();
if ( FAILED( hr ) )
{
DevMsg( "ForceFeedback_Reaquire failed\n" );
}
}
//-----------------------------------------------------------------------------
// Purpose: Certain devices require polling periodically
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Think()
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
HRESULT hr = m_pFF->m_pIJoystick->Poll();
if ( FAILED( hr ) )
{
if ( hr == DIERR_INPUTLOST ||
hr == DIERR_NOTACQUIRED )
{
ForceFeedback_Reaquire();
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_StopAll()
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
HRESULT hr = m_pFF->m_pIJoystick->SendForceFeedbackCommand( DISFFC_STOPALL );
if ( hr == DIERR_INPUTLOST )
{
ForceFeedback_Reaquire();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Pause()
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
m_pFF->m_bPaused = true;
HRESULT hr = m_pFF->m_pIJoystick->SendForceFeedbackCommand( DISFFC_PAUSE );
if ( hr == DIERR_INPUTLOST )
{
ForceFeedback_Reaquire();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Resume()
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
if ( !m_pFF->m_bPaused )
return;
m_pFF->m_bPaused = false;
HRESULT hr = m_pFF->m_pIJoystick->SendForceFeedbackCommand( DISFFC_CONTINUE );
if ( hr == DIERR_INPUTLOST )
{
ForceFeedback_Reaquire();
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : effectnum -
// params -
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Start( int effectnum, const FFBaseParams_t& params )
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
// Unpause system...
if ( m_pFF->m_bPaused )
{
ForceFeedback_Resume();
}
// look up the effect
FORCEFEEDBACK_t effect = (FORCEFEEDBACK_t)effectnum;
if ( effect < 0 || effect >= NUM_FORCE_FEEDBACK_PRESETS )
{
Assert( !"ForceFeedback_Start with bogus effectnum" );
return;
}
EffectMap_t *map = &g_EffectMap[ effectnum ];
vecEffectPtr_t *effects = map->pVecEffectPtr;
// Play the effects on the device
int c = effects->Count();
for ( int i = 0; i < c; ++i )
{
LPDIRECTINPUTEFFECT pEffect = (*effects)[ i ];
if ( !map->m_bDownloaded )
{
pEffect->Download();
map->m_bDownloaded = true;
}
DWORD flags = DIEP_DIRECTION | DIEP_GAIN | DIEP_DURATION;
LONG rglDirection[2] = { 0, 100 };
// Fill in parameters
DIEFFECT effect;
Q_memset( &effect, 0, sizeof( effect ) );
effect.dwSize = sizeof( effect );
effect.dwFlags = DIEFF_POLAR | DIEFF_OBJECTOFFSETS;
effect.rglDirection = rglDirection;
effect.cAxes = 2;
HRESULT hr = pEffect->GetParameters( &effect, flags );
if ( !FAILED( hr ) )
{
// If params.m_flDuration == 0.0f then that means use the duration in the file
if ( params.m_flDuration <= -0.999f )
{
effect.dwDuration = INFINITE;
}
else if( params.m_flDuration >= 0.001f )
{
// Convert to microsseconds
effect.dwDuration = (DWORD)( params.m_flDuration * 1000000.0f );
}
effect.dwGain = params.m_flGain * 10000.0f;
effect.rglDirection[ 0 ] = 100.0f * params.m_flDirection;
effect.rglDirection[ 1 ] = 0;
hr = pEffect->SetParameters( &effect, flags );
if ( !FAILED( hr ) )
{
pEffect->Start( 1, params.m_bSolo ? DIES_SOLO : 0 );
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : effectnum -
//-----------------------------------------------------------------------------
void CInput::ForceFeedback_Stop( int effectnum )
{
if ( !m_pFF || !m_pFF->m_bForceFeedbackAvailable )
return;
// look up the effect
FORCEFEEDBACK_t effect = (FORCEFEEDBACK_t)effectnum;
if ( effect < 0 || effect >= NUM_FORCE_FEEDBACK_PRESETS )
{
Assert( !"ForceFeedback_Stop with bogus effectnum" );
return;
}
EffectMap_t *map = &g_EffectMap[ effectnum ];
vecEffectPtr_t *effects = map->pVecEffectPtr;
// Stop the effects on the device
int c = effects->Count();
for ( int i = 0; i < c; ++i )
{
LPDIRECTINPUTEFFECT pEffect = (*effects)[ i ];
pEffect->Stop();
}
}