You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
223 lines
6.4 KiB
223 lines
6.4 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: A point entity that periodically emits sparks and "bzzt" sounds.
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#include "cbase.h"
|
|
#include "IEffects.h"
|
|
#include "engine/IEngineSound.h"
|
|
#include "particle_parse.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include "tier0/memdbgon.h"
|
|
|
|
ConVar fx_new_sparks ( "fx_new_sparks", "1", FCVAR_CHEAT, "Use new style sparks.\n" );
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Emits sparks from the given location and plays a random spark sound.
|
|
// Input : pev -
|
|
// location -
|
|
//-----------------------------------------------------------------------------
|
|
void DoSpark( CBaseEntity *ent, const Vector &location, int nMagnitude, int nTrailLength, bool bPlaySound, const Vector &vecDir )
|
|
{
|
|
g_pEffects->Sparks( location, nMagnitude, nTrailLength, &vecDir );
|
|
}
|
|
|
|
|
|
const int SF_SPARK_START_ON = 64;
|
|
const int SF_SPARK_GLOW = 128;
|
|
const int SF_SPARK_SILENT = 256;
|
|
const int SF_SPARK_DIRECTIONAL = 512;
|
|
|
|
|
|
class CEnvSpark : public CPointEntity
|
|
{
|
|
DECLARE_CLASS( CEnvSpark, CPointEntity );
|
|
|
|
public:
|
|
CEnvSpark( void );
|
|
|
|
void Spawn(void);
|
|
void Precache(void);
|
|
void SparkThink(void);
|
|
|
|
// Input handlers
|
|
void InputStartSpark( inputdata_t &inputdata );
|
|
void InputStopSpark( inputdata_t &inputdata );
|
|
void InputToggleSpark( inputdata_t &inputdata );
|
|
void InputSparkOnce( inputdata_t &inputdata );
|
|
|
|
DECLARE_DATADESC();
|
|
|
|
float m_flDelay;
|
|
int m_nGlowSpriteIndex;
|
|
int m_nMagnitude;
|
|
int m_nTrailLength;
|
|
|
|
COutputEvent m_OnSpark;
|
|
};
|
|
|
|
|
|
BEGIN_DATADESC( CEnvSpark )
|
|
|
|
DEFINE_KEYFIELD( m_flDelay, FIELD_FLOAT, "MaxDelay" ),
|
|
DEFINE_FIELD( m_nGlowSpriteIndex, FIELD_INTEGER ),
|
|
DEFINE_KEYFIELD( m_nMagnitude, FIELD_INTEGER, "Magnitude" ),
|
|
DEFINE_KEYFIELD( m_nTrailLength, FIELD_INTEGER, "TrailLength" ),
|
|
|
|
// Function Pointers
|
|
DEFINE_FUNCTION( SparkThink ),
|
|
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "StartSpark", InputStartSpark ),
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "StopSpark", InputStopSpark ),
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "ToggleSpark", InputToggleSpark ),
|
|
DEFINE_INPUTFUNC( FIELD_VOID, "SparkOnce", InputSparkOnce ),
|
|
|
|
DEFINE_OUTPUT( m_OnSpark, "OnSpark" ),
|
|
|
|
END_DATADESC()
|
|
|
|
|
|
LINK_ENTITY_TO_CLASS(env_spark, CEnvSpark);
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor! Exciting, isn't it?
|
|
//-----------------------------------------------------------------------------
|
|
CEnvSpark::CEnvSpark( void )
|
|
{
|
|
m_nMagnitude = 1;
|
|
m_nTrailLength = 1;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Called when spawning, after keyvalues have been handled.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::Spawn(void)
|
|
{
|
|
SetThink( NULL );
|
|
SetUse( NULL );
|
|
|
|
if (FBitSet(m_spawnflags, SF_SPARK_START_ON))
|
|
{
|
|
SetThink(&CEnvSpark::SparkThink); // start sparking
|
|
}
|
|
|
|
SetNextThink( gpGlobals->curtime + 0.1 + random->RandomFloat( 0, 1.5 ) );
|
|
|
|
// Negative delays are not allowed
|
|
if (m_flDelay < 0)
|
|
{
|
|
m_flDelay = 0;
|
|
}
|
|
|
|
Precache( );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::Precache(void)
|
|
{
|
|
// Unlock string tables to avoid an engine warning
|
|
bool oldLock = engine->LockNetworkStringTables( false );
|
|
m_nGlowSpriteIndex = PrecacheModel("sprites/glow01.vmt");
|
|
engine->LockNetworkStringTables( oldLock );
|
|
|
|
if ( IsPrecacheAllowed() )
|
|
{
|
|
PrecacheScriptSound( "DoSpark" );
|
|
PrecacheParticleSystem( "env_sparks_omni" );
|
|
PrecacheParticleSystem( "env_sparks_directional" );
|
|
}
|
|
}
|
|
|
|
extern ConVar phys_pushscale;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Emits sparks at random intervals.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::SparkThink(void)
|
|
{
|
|
SetNextThink( gpGlobals->curtime + 0.1 + random->RandomFloat(0, m_flDelay) );
|
|
|
|
m_OnSpark.FireOutput( this, this );
|
|
|
|
if ( !( m_spawnflags & SF_SPARK_SILENT ) )
|
|
{
|
|
EmitSound( "DoSpark" );
|
|
}
|
|
|
|
if ( fx_new_sparks.GetBool() )
|
|
{
|
|
if ( FBitSet( m_spawnflags, SF_SPARK_DIRECTIONAL ) )
|
|
DispatchParticleEffect( "env_sparks_directional", WorldSpaceCenter(), Vector ( m_nMagnitude, m_nTrailLength, FBitSet(m_spawnflags, SF_SPARK_GLOW) ), GetAbsAngles() );
|
|
else
|
|
DispatchParticleEffect( "env_sparks_omni", WorldSpaceCenter(), Vector ( m_nMagnitude, m_nTrailLength, FBitSet(m_spawnflags, SF_SPARK_GLOW) ), GetAbsAngles() );
|
|
}
|
|
else
|
|
{
|
|
Vector vecDir = vec3_origin;
|
|
if ( FBitSet( m_spawnflags, SF_SPARK_DIRECTIONAL ) )
|
|
{
|
|
AngleVectors( GetAbsAngles(), &vecDir );
|
|
}
|
|
|
|
DoSpark( this, WorldSpaceCenter(), m_nMagnitude, m_nTrailLength, !( m_spawnflags & SF_SPARK_SILENT ), vecDir );
|
|
|
|
if (FBitSet(m_spawnflags, SF_SPARK_GLOW))
|
|
{
|
|
CPVSFilter filter( GetAbsOrigin() );
|
|
te->GlowSprite( filter, 0.0, &GetAbsOrigin(), m_nGlowSpriteIndex, 0.2, 1.5, 25 );
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Input handler for starting the sparks.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::InputStartSpark( inputdata_t &inputdata )
|
|
{
|
|
SetThink(&CEnvSpark::SparkThink);
|
|
SetNextThink( gpGlobals->curtime );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Shoot one spark.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::InputSparkOnce( inputdata_t &inputdata )
|
|
{
|
|
SparkThink();
|
|
SetNextThink( TICK_NEVER_THINK );
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Input handler for starting the sparks.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::InputStopSpark( inputdata_t &inputdata )
|
|
{
|
|
SetThink(NULL);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Input handler for toggling the on/off state of the sparks.
|
|
//-----------------------------------------------------------------------------
|
|
void CEnvSpark::InputToggleSpark( inputdata_t &inputdata )
|
|
{
|
|
if (GetNextThink() == TICK_NEVER_THINK)
|
|
{
|
|
InputStartSpark( inputdata );
|
|
}
|
|
else
|
|
{
|
|
InputStopSpark( inputdata );
|
|
}
|
|
}
|
|
|
|
|