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629 lines
16 KiB
629 lines
16 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implements the big scary boom-boom machine Antlions fear.
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//
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//=============================================================================//
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#include "cbase.h"
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#include "EnvMessage.h"
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#include "fmtstr.h"
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#include "vguiscreen.h"
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#include "filesystem.h"
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// NOTE: This has to be the last file included!
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#include "tier0/memdbgon.h"
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#define SLIDESHOW_LIST_BUFFER_MAX 8192
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struct SlideKeywordList_t
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{
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char szSlideKeyword[64];
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};
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class CSlideshowDisplay : public CBaseEntity
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{
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public:
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DECLARE_CLASS( CSlideshowDisplay, CBaseEntity );
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DECLARE_DATADESC();
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DECLARE_SERVERCLASS();
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virtual ~CSlideshowDisplay();
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virtual bool KeyValue( const char *szKeyName, const char *szValue );
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virtual int UpdateTransmitState();
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virtual void SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways );
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virtual void Spawn( void );
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virtual void Precache( void );
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virtual void OnRestore( void );
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void ScreenVisible( bool bVisible );
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void Disable( void );
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void Enable( void );
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void InputDisable( inputdata_t &inputdata );
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void InputEnable( inputdata_t &inputdata );
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void InputSetDisplayText( inputdata_t &inputdata );
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void InputRemoveAllSlides( inputdata_t &inputdata );
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void InputAddSlides( inputdata_t &inputdata );
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void InputSetMinSlideTime( inputdata_t &inputdata );
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void InputSetMaxSlideTime( inputdata_t &inputdata );
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void InputSetCycleType( inputdata_t &inputdata );
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void InputSetNoListRepeats( inputdata_t &inputdata );
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private:
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// Control panel
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void GetControlPanelInfo( int nPanelIndex, const char *&pPanelName );
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void GetControlPanelClassName( int nPanelIndex, const char *&pPanelName );
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void SpawnControlPanels( void );
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void RestoreControlPanels( void );
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void BuildSlideShowImagesList( void );
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private:
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CNetworkVar( bool, m_bEnabled );
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CNetworkString( m_szDisplayText, 128 );
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CNetworkString( m_szSlideshowDirectory, 128 );
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string_t m_String_tSlideshowDirectory;
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CUtlVector<SlideKeywordList_t*> m_SlideKeywordList;
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CNetworkArray( unsigned char, m_chCurrentSlideLists, 16 );
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CNetworkVar( float, m_fMinSlideTime );
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CNetworkVar( float, m_fMaxSlideTime );
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CNetworkVar( int, m_iCycleType );
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CNetworkVar( bool, m_bNoListRepeats );
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int m_iScreenWidth;
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int m_iScreenHeight;
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bool m_bDoFullTransmit;
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typedef CHandle<CVGuiScreen> ScreenHandle_t;
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CUtlVector<ScreenHandle_t> m_hScreens;
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};
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LINK_ENTITY_TO_CLASS( vgui_slideshow_display, CSlideshowDisplay );
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//-----------------------------------------------------------------------------
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// Save/load
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//-----------------------------------------------------------------------------
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BEGIN_DATADESC( CSlideshowDisplay )
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DEFINE_FIELD( m_bEnabled, FIELD_BOOLEAN ),
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DEFINE_AUTO_ARRAY_KEYFIELD( m_szDisplayText, FIELD_CHARACTER, "displaytext" ),
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DEFINE_AUTO_ARRAY( m_szSlideshowDirectory, FIELD_CHARACTER ),
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DEFINE_KEYFIELD( m_String_tSlideshowDirectory, FIELD_STRING, "directory" ),
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// DEFINE_FIELD( m_SlideKeywordList, CUtlVector < SlideKeywordList_t* > ),
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DEFINE_AUTO_ARRAY( m_chCurrentSlideLists, FIELD_CHARACTER ),
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DEFINE_KEYFIELD( m_fMinSlideTime, FIELD_FLOAT, "minslidetime" ),
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DEFINE_KEYFIELD( m_fMaxSlideTime, FIELD_FLOAT, "maxslidetime" ),
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DEFINE_KEYFIELD( m_iCycleType, FIELD_INTEGER, "cycletype" ),
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DEFINE_KEYFIELD( m_bNoListRepeats, FIELD_BOOLEAN, "nolistrepeats" ),
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DEFINE_KEYFIELD( m_iScreenWidth, FIELD_INTEGER, "width" ),
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DEFINE_KEYFIELD( m_iScreenHeight, FIELD_INTEGER, "height" ),
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//DEFINE_FIELD( m_bDoFullTransmit, FIELD_BOOLEAN ),
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//DEFINE_UTLVECTOR( m_hScreens, FIELD_EHANDLE ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_STRING, "SetDisplayText", InputSetDisplayText ),
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DEFINE_INPUTFUNC( FIELD_VOID, "RemoveAllSlides", InputRemoveAllSlides ),
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DEFINE_INPUTFUNC( FIELD_STRING, "AddSlides", InputAddSlides ),
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DEFINE_INPUTFUNC( FIELD_FLOAT, "SetMinSlideTime", InputSetMinSlideTime ),
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DEFINE_INPUTFUNC( FIELD_FLOAT, "SetMaxSlideTime", InputSetMaxSlideTime ),
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DEFINE_INPUTFUNC( FIELD_INTEGER, "SetCycleType", InputSetCycleType ),
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DEFINE_INPUTFUNC( FIELD_BOOLEAN, "SetNoListRepeats", InputSetNoListRepeats ),
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END_DATADESC()
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IMPLEMENT_SERVERCLASS_ST( CSlideshowDisplay, DT_SlideshowDisplay )
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SendPropBool( SENDINFO(m_bEnabled) ),
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SendPropString( SENDINFO( m_szDisplayText ) ),
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SendPropString( SENDINFO( m_szSlideshowDirectory ) ),
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SendPropArray3( SENDINFO_ARRAY3(m_chCurrentSlideLists), SendPropInt( SENDINFO_ARRAY(m_chCurrentSlideLists), 8, SPROP_UNSIGNED ) ),
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SendPropFloat( SENDINFO(m_fMinSlideTime), 11, 0, 0.0f, 20.0f ),
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SendPropFloat( SENDINFO(m_fMaxSlideTime), 11, 0, 0.0f, 20.0f ),
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SendPropInt( SENDINFO(m_iCycleType), 2, SPROP_UNSIGNED ),
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SendPropBool( SENDINFO(m_bNoListRepeats) ),
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END_SEND_TABLE()
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CSlideshowDisplay::~CSlideshowDisplay()
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{
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int i;
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// Kill the control panels
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for ( i = m_hScreens.Count(); --i >= 0; )
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{
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DestroyVGuiScreen( m_hScreens[i].Get() );
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}
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m_hScreens.RemoveAll();
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}
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//-----------------------------------------------------------------------------
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// Read in worldcraft data...
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//-----------------------------------------------------------------------------
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bool CSlideshowDisplay::KeyValue( const char *szKeyName, const char *szValue )
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{
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//!! temp hack, until worldcraft is fixed
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// strip the # tokens from (duplicate) key names
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char *s = (char *)strchr( szKeyName, '#' );
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if ( s )
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{
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*s = '\0';
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}
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// NOTE: Have to do these separate because they set two values instead of one
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if( FStrEq( szKeyName, "angles" ) )
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{
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Assert( GetMoveParent() == NULL );
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QAngle angles;
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UTIL_StringToVector( angles.Base(), szValue );
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// Because the vgui screen basis is strange (z is front, y is up, x is right)
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// we need to rotate the typical basis before applying it
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VMatrix mat, rotation, tmp;
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MatrixFromAngles( angles, mat );
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MatrixBuildRotationAboutAxis( rotation, Vector( 0, 1, 0 ), 90 );
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MatrixMultiply( mat, rotation, tmp );
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MatrixBuildRotateZ( rotation, 90 );
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MatrixMultiply( tmp, rotation, mat );
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MatrixToAngles( mat, angles );
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SetAbsAngles( angles );
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return true;
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}
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return BaseClass::KeyValue( szKeyName, szValue );
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}
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int CSlideshowDisplay::UpdateTransmitState()
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{
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if ( m_bDoFullTransmit )
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{
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m_bDoFullTransmit = false;
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return SetTransmitState( FL_EDICT_ALWAYS );
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}
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return SetTransmitState( FL_EDICT_FULLCHECK );
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}
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void CSlideshowDisplay::SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways )
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{
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// Are we already marked for transmission?
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if ( pInfo->m_pTransmitEdict->Get( entindex() ) )
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return;
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BaseClass::SetTransmit( pInfo, bAlways );
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// Force our screens to be sent too.
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for ( int i=0; i < m_hScreens.Count(); i++ )
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{
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CVGuiScreen *pScreen = m_hScreens[i].Get();
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pScreen->SetTransmit( pInfo, bAlways );
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}
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}
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void CSlideshowDisplay::Spawn( void )
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{
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Q_strcpy( m_szSlideshowDirectory.GetForModify(), m_String_tSlideshowDirectory.ToCStr() );
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Precache();
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BaseClass::Spawn();
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m_bEnabled = false;
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// Clear out selected list
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m_chCurrentSlideLists.GetForModify( 0 ) = 0; // Select all slides to begin with
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for ( int i = 1; i < 16; ++i )
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m_chCurrentSlideLists.GetForModify( i ) = (unsigned char)-1;
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SpawnControlPanels();
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ScreenVisible( m_bEnabled );
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m_bDoFullTransmit = true;
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}
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void CSlideshowDisplay::Precache( void )
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{
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BaseClass::Precache();
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BuildSlideShowImagesList();
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PrecacheVGuiScreen( "slideshow_display_screen" );
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}
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void CSlideshowDisplay::OnRestore( void )
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{
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BaseClass::OnRestore();
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BuildSlideShowImagesList();
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RestoreControlPanels();
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ScreenVisible( m_bEnabled );
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}
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void CSlideshowDisplay::ScreenVisible( bool bVisible )
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{
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for ( int iScreen = 0; iScreen < m_hScreens.Count(); ++iScreen )
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{
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CVGuiScreen *pScreen = m_hScreens[ iScreen ].Get();
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if ( bVisible )
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pScreen->RemoveEffects( EF_NODRAW );
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else
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pScreen->AddEffects( EF_NODRAW );
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}
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}
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void CSlideshowDisplay::Disable( void )
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{
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if ( !m_bEnabled )
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return;
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m_bEnabled = false;
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ScreenVisible( false );
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}
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void CSlideshowDisplay::Enable( void )
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{
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if ( m_bEnabled )
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return;
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m_bEnabled = true;
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ScreenVisible( true );
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}
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void CSlideshowDisplay::InputDisable( inputdata_t &inputdata )
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{
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Disable();
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}
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void CSlideshowDisplay::InputEnable( inputdata_t &inputdata )
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{
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Enable();
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}
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void CSlideshowDisplay::InputSetDisplayText( inputdata_t &inputdata )
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{
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Q_strcpy( m_szDisplayText.GetForModify(), inputdata.value.String() );
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}
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void CSlideshowDisplay::InputRemoveAllSlides( inputdata_t &inputdata )
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{
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// Clear out selected list
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for ( int i = 0; i < 16; ++i )
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m_chCurrentSlideLists.GetForModify( i ) = (unsigned char)-1;
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}
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void CSlideshowDisplay::InputAddSlides( inputdata_t &inputdata )
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{
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// Find the list with the current keyword
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int iList;
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for ( iList = 0; iList < m_SlideKeywordList.Count(); ++iList )
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{
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if ( Q_strcmp( m_SlideKeywordList[ iList ]->szSlideKeyword, inputdata.value.String() ) == 0 )
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break;
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}
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if ( iList < m_SlideKeywordList.Count() )
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{
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// Found the keyword list, so add this index to the selected lists
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int iNumCurrentSlideLists;
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for ( iNumCurrentSlideLists = 0; iNumCurrentSlideLists < 16; ++iNumCurrentSlideLists )
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{
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if ( m_chCurrentSlideLists[ iNumCurrentSlideLists ] == (unsigned char)-1 )
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break;
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}
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if ( iNumCurrentSlideLists >= 16 )
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return;
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m_chCurrentSlideLists.GetForModify( iNumCurrentSlideLists ) = iList;
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}
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}
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void CSlideshowDisplay::InputSetMinSlideTime( inputdata_t &inputdata )
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{
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m_fMinSlideTime = inputdata.value.Float();
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}
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void CSlideshowDisplay::InputSetMaxSlideTime( inputdata_t &inputdata )
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{
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m_fMaxSlideTime = inputdata.value.Float();
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}
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void CSlideshowDisplay::InputSetCycleType( inputdata_t &inputdata )
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{
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m_iCycleType = inputdata.value.Int();
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}
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void CSlideshowDisplay::InputSetNoListRepeats( inputdata_t &inputdata )
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{
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m_bNoListRepeats = inputdata.value.Bool();
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}
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void CSlideshowDisplay::GetControlPanelInfo( int nPanelIndex, const char *&pPanelName )
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{
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pPanelName = "slideshow_display_screen";
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}
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void CSlideshowDisplay::GetControlPanelClassName( int nPanelIndex, const char *&pPanelName )
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{
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pPanelName = "vgui_screen";
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}
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//-----------------------------------------------------------------------------
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// This is called by the base object when it's time to spawn the control panels
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//-----------------------------------------------------------------------------
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void CSlideshowDisplay::SpawnControlPanels()
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{
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int nPanel;
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for ( nPanel = 0; true; ++nPanel )
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{
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const char *pScreenName;
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GetControlPanelInfo( nPanel, pScreenName );
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if (!pScreenName)
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continue;
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const char *pScreenClassname;
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GetControlPanelClassName( nPanel, pScreenClassname );
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if ( !pScreenClassname )
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continue;
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float flWidth = m_iScreenWidth;
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float flHeight = m_iScreenHeight;
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CVGuiScreen *pScreen = CreateVGuiScreen( pScreenClassname, pScreenName, this, this, 0 );
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pScreen->ChangeTeam( GetTeamNumber() );
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pScreen->SetActualSize( flWidth, flHeight );
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pScreen->SetActive( true );
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pScreen->MakeVisibleOnlyToTeammates( false );
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pScreen->SetTransparency( true );
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int nScreen = m_hScreens.AddToTail( );
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m_hScreens[nScreen].Set( pScreen );
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return;
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}
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}
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void CSlideshowDisplay::RestoreControlPanels( void )
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{
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int nPanel;
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for ( nPanel = 0; true; ++nPanel )
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{
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const char *pScreenName;
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GetControlPanelInfo( nPanel, pScreenName );
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if (!pScreenName)
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continue;
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const char *pScreenClassname;
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GetControlPanelClassName( nPanel, pScreenClassname );
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if ( !pScreenClassname )
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continue;
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CVGuiScreen *pScreen = (CVGuiScreen *)gEntList.FindEntityByClassname( NULL, pScreenClassname );
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while ( ( pScreen && pScreen->GetOwnerEntity() != this ) || Q_strcmp( pScreen->GetPanelName(), pScreenName ) != 0 )
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{
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pScreen = (CVGuiScreen *)gEntList.FindEntityByClassname( pScreen, pScreenClassname );
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}
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if ( pScreen )
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{
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int nScreen = m_hScreens.AddToTail( );
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m_hScreens[nScreen].Set( pScreen );
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pScreen->SetActive( true );
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}
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return;
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}
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}
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void CSlideshowDisplay::BuildSlideShowImagesList( void )
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{
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FileFindHandle_t matHandle;
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char szDirectory[_MAX_PATH];
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char szMatFileName[_MAX_PATH] = {'\0'};
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char szFileBuffer[ SLIDESHOW_LIST_BUFFER_MAX ];
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char *pchCurrentLine = NULL;
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if ( IsGameConsole() )
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{
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Q_snprintf( szDirectory, sizeof( szDirectory ), "materials/vgui/%s/slides.txt", m_szSlideshowDirectory.Get() );
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FileHandle_t fh = g_pFullFileSystem->Open( szDirectory, "rt" );
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if ( !fh )
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{
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DevWarning( "Couldn't read slideshow image file %s!", szDirectory );
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return;
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}
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int iFileSize = MIN( g_pFullFileSystem->Size( fh ), SLIDESHOW_LIST_BUFFER_MAX );
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int iBytesRead = g_pFullFileSystem->Read( szFileBuffer, iFileSize, fh );
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g_pFullFileSystem->Close( fh );
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// Ensure we don't write outside of our buffer
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if ( iBytesRead > iFileSize )
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iBytesRead = iFileSize;
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szFileBuffer[ iBytesRead ] = '\0';
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pchCurrentLine = szFileBuffer;
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// Seek to end of first line
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char *pchNextLine = pchCurrentLine;
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while ( *pchNextLine != '\0' && *pchNextLine != '\n' && *pchNextLine != ' ' )
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++pchNextLine;
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if ( *pchNextLine != '\0' )
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{
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// Mark end of string
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*pchNextLine = '\0';
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// Seek to start of next string
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++pchNextLine;
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while ( *pchNextLine != '\0' && ( *pchNextLine == '\n' || *pchNextLine == ' ' ) )
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++pchNextLine;
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}
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Q_strncpy( szMatFileName, pchCurrentLine, sizeof(szMatFileName) );
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pchCurrentLine = pchNextLine;
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}
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else
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{
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Q_snprintf( szDirectory, sizeof( szDirectory ), "materials/vgui/%s/*.vmt", m_szSlideshowDirectory.Get() );
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const char *pMatFileName = g_pFullFileSystem->FindFirst( szDirectory, &matHandle );
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if ( pMatFileName )
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Q_strncpy( szMatFileName, pMatFileName, sizeof(szMatFileName) );
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}
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int iSlideIndex = 0;
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while ( szMatFileName[ 0 ] )
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{
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char szFileName[_MAX_PATH];
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Q_snprintf( szFileName, sizeof( szFileName ), "vgui/%s/%s", m_szSlideshowDirectory.Get(), szMatFileName );
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szFileName[ Q_strlen( szFileName ) - 4 ] = '\0';
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PrecacheMaterial( szFileName );
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// Get material keywords
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char szFullFileName[_MAX_PATH];
|
|
Q_snprintf( szFullFileName, sizeof( szFullFileName ), "materials/vgui/%s/%s", m_szSlideshowDirectory.Get(), szMatFileName );
|
|
|
|
KeyValues *pMaterialKeys = new KeyValues( "material" );
|
|
bool bLoaded = pMaterialKeys->LoadFromFile( g_pFullFileSystem, szFullFileName, NULL );
|
|
if ( bLoaded )
|
|
{
|
|
char szKeywords[ 256 ];
|
|
Q_strcpy( szKeywords, pMaterialKeys->GetString( "%keywords", "" ) );
|
|
|
|
char *pchKeyword = szKeywords;
|
|
|
|
while ( pchKeyword[ 0 ] != '\0' )
|
|
{
|
|
char *pNextKeyword = pchKeyword;
|
|
|
|
// Skip commas and spaces
|
|
while ( pNextKeyword[ 0 ] != '\0' && pNextKeyword[ 0 ] != ',' )
|
|
++pNextKeyword;
|
|
|
|
if ( pNextKeyword[ 0 ] != '\0' )
|
|
{
|
|
pNextKeyword[ 0 ] = '\0';
|
|
++pNextKeyword;
|
|
|
|
while ( pNextKeyword[ 0 ] != '\0' && ( pNextKeyword[ 0 ] == ',' || pNextKeyword[ 0 ] == ' ' ) )
|
|
++pNextKeyword;
|
|
}
|
|
|
|
// Find the list with the current keyword
|
|
int iList;
|
|
for ( iList = 0; iList < m_SlideKeywordList.Count(); ++iList )
|
|
{
|
|
if ( Q_strcmp( m_SlideKeywordList[ iList ]->szSlideKeyword, pchKeyword ) == 0 )
|
|
break;
|
|
}
|
|
|
|
if ( iList >= m_SlideKeywordList.Count() )
|
|
{
|
|
// Couldn't find the list, so create it
|
|
iList = m_SlideKeywordList.AddToTail( new SlideKeywordList_t );
|
|
Q_strcpy( m_SlideKeywordList[ iList ]->szSlideKeyword, pchKeyword );
|
|
}
|
|
|
|
pchKeyword = pNextKeyword;
|
|
}
|
|
}
|
|
pMaterialKeys->deleteThis();
|
|
pMaterialKeys = NULL;
|
|
|
|
// Find the generic list
|
|
int iList;
|
|
for ( iList = 0; iList < m_SlideKeywordList.Count(); ++iList )
|
|
{
|
|
if ( Q_strcmp( m_SlideKeywordList[ iList ]->szSlideKeyword, "" ) == 0 )
|
|
break;
|
|
}
|
|
|
|
if ( iList >= m_SlideKeywordList.Count() )
|
|
{
|
|
// Couldn't find the generic list, so create it
|
|
iList = m_SlideKeywordList.AddToHead( new SlideKeywordList_t );
|
|
Q_strcpy( m_SlideKeywordList[ iList ]->szSlideKeyword, "" );
|
|
}
|
|
|
|
if ( IsGameConsole() )
|
|
{
|
|
// Seek to end of first line
|
|
char *pchNextLine = pchCurrentLine;
|
|
while ( *pchNextLine != '\0' && *pchNextLine != '\n' && *pchNextLine != ' ' )
|
|
++pchNextLine;
|
|
|
|
if ( *pchNextLine != '\0' )
|
|
{
|
|
// Mark end of string
|
|
*pchNextLine = '\0';
|
|
|
|
// Seek to start of next string
|
|
++pchNextLine;
|
|
while ( *pchNextLine != '\0' && ( *pchNextLine == '\n' || *pchNextLine == ' ' ) )
|
|
++pchNextLine;
|
|
}
|
|
|
|
Q_strncpy( szMatFileName, pchCurrentLine, sizeof(szMatFileName) );
|
|
pchCurrentLine = pchNextLine;
|
|
}
|
|
else
|
|
{
|
|
const char *pMatFileName = g_pFullFileSystem->FindNext( matHandle );
|
|
|
|
if ( pMatFileName )
|
|
Q_strncpy( szMatFileName, pMatFileName, sizeof(szMatFileName) );
|
|
else
|
|
szMatFileName[ 0 ] = '\0';
|
|
}
|
|
|
|
++iSlideIndex;
|
|
}
|
|
|
|
if ( !IsGameConsole() )
|
|
{
|
|
g_pFullFileSystem->FindClose( matHandle );
|
|
}
|
|
}
|