Counter Strike : Global Offensive Source Code
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//========= Copyright � 1996-2008, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#if !defined( NO_ENTITY_PREDICTION )
#include "igamesystem.h"
#ifndef _PS3
#ifdef WIN32
#include <typeinfo.h>
#else
#include <typeinfo>
#endif
#endif
#include "cdll_int.h"
#endif
#ifndef _PS3
#include <memory.h>
#endif
#include <stdarg.h>
#include "tier0/dbg.h"
#include "tier1/strtools.h"
#include "predictioncopy.h"
#include "engine/ivmodelinfo.h"
#include "tier1/fmtstr.h"
#include "utlvector.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#if defined( COPY_CHECK_STRESSTEST )
class CPredictionCopyTester : public CBaseGameSystem
{
public:
virtual char const *Name() { return "CPredictionCopyTester"; }
// Init, shutdown
virtual bool Init()
{
RunTests();
Remove( this );
return true;
}
virtual void Shutdown() {}
// Level init, shutdown
virtual void LevelInit() {}
// The level is shutdown in two parts
virtual void LevelShutdownPreEntity() {}
// Entities are deleted / released here...
virtual void LevelShutdownPostEntity() {}
// end of level shutdown
// Called before rendering
virtual void PreRender ( ) {}
// Called after rendering
virtual void PostRender() {}
// Gets called each frame
virtual void Update( float frametime ) {}
private:
void RunTests( void );
};
IGameSystem* GetPredictionCopyTester( void )
{
static CPredictionCopyTester s_PredictionCopyTesterSystem;
return &s_PredictionCopyTesterSystem;
}
class CCopyTesterData
{
public:
CCopyTesterData()
{
m_CharValue = 'a';
m_ShortValue = (short)100;
m_IntValue = (int)100;
m_FloatValue = 1.0f;
Q_strncpy( m_szValue, "primarydata", sizeof( m_szValue ) );
m_Vector = Vector( 100, 100, 100 );
AngleQuaternion( QAngle( 0, 45, 0 ), m_Quaternion );
m_Bool = false;
m_Clr.r = m_Clr.g = m_Clr.b = m_Clr.a = 255;
m_Ptr = (void *)0xfedcba98;
// m_hEHandle = NULL;
}
void MakeDifferent( void )
{
m_CharValue = 'd';
m_ShortValue = (short)400;
m_IntValue = (int)400;
m_FloatValue = 4.0f;
Q_strncpy( m_szValue, "secondarydata", sizeof( m_szValue ) );
m_Vector = Vector( 400, 400, 400 );
AngleQuaternion( QAngle( 60, 0, 0 ), m_Quaternion );
m_Bool = true;
m_Clr.r = m_Clr.g = m_Clr.b = m_Clr.a = 1;
m_Ptr = (void *)0x00000001;
// m_hEHandle = (C_BaseEntity *)0x00000001;
}
DECLARE_PREDICTABLE();
int m_IntValue;
float m_FloatValue;
Vector m_Vector;
char m_CharValue;
Quaternion m_Quaternion;
color32 m_Clr;
bool m_Bool;
void *m_Ptr;
short m_ShortValue;
char m_szValue[ 128 ];
// EHANDLE m_hEHandle;
};
BEGIN_PREDICTION_DATA_NO_BASE( CCopyTesterData )
DEFINE_FIELD( m_CharValue, FIELD_CHARACTER ),
DEFINE_FIELD( m_ShortValue, FIELD_SHORT ),
DEFINE_FIELD( m_IntValue, FIELD_INTEGER ),
DEFINE_FIELD( m_FloatValue, FIELD_FLOAT ),
DEFINE_FIELD( m_szValue, FIELD_STRING ),
DEFINE_FIELD( m_Vector, FIELD_VECTOR ),
DEFINE_FIELD( m_Quaternion, FIELD_QUATERNION ),
DEFINE_FIELD( m_Bool, FIELD_BOOLEAN ),
DEFINE_FIELD( m_Clr, FIELD_COLOR32 ),
// DEFINE_FIELD( m_hEHandle, FIELD_EHANDLE ),
END_PREDICTION_DATA()
class CCopyTesterData2 : public C_BaseEntity
{
DECLARE_CLASS( CCopyTesterData2, C_BaseEntity );
public:
CCopyTesterData2()
{
m_CharValueA = 'b';
m_ShortValueA = (short)200;
m_IntValueA = (int)200;
m_FloatValueA = 2.0f;
}
void MakeDifferent( void )
{
m_CharValueA = 'e';
m_ShortValueA = (short)500;
m_IntValueA = (int)500;
m_FloatValueA = 5.0f;
m_FooData.MakeDifferent();
}
DECLARE_PREDICTABLE();
char m_CharValueA;
CCopyTesterData m_FooData;
int m_IntValueA;
short m_ShortValueA;
float m_FloatValueA;
};
BEGIN_PREDICTION_DATA_NO_BASE( CCopyTesterData2 )
DEFINE_FIELD( m_CharValueA, FIELD_CHARACTER ),
DEFINE_FIELD( m_ShortValueA, FIELD_SHORT ),
DEFINE_PRED_TYPEDESCRIPTION( m_FooData, CCopyTesterData ),
DEFINE_FIELD( m_IntValueA, FIELD_INTEGER ),
DEFINE_FIELD( m_FloatValueA, FIELD_FLOAT ),
END_PREDICTION_DATA()
void CPredictionCopyTester::RunTests( void )
{
CCopyTesterData2 *foo1, *foo2, *foo3;
foo1 = new CCopyTesterData2;
foo2 = new CCopyTesterData2;
foo3 = new CCopyTesterData2;
foo2->MakeDifferent();
CPredictionCopy::PrepareDataMap( foo1->GetPredDescMap() );
CPredictionCopy::PrepareDataMap( foo2->GetPredDescMap() );
CPredictionCopy::PrepareDataMap( foo2->GetPredDescMap() );
// foo1 == foo3
// foo1 != foo2
{
Msg( "Comparing and copying == objects, should have zero diffcount\n" );
// Compare foo1 and foo3, should be equal
CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo3, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW );
int diff_count = 0;
diff_count = tester.TransferData( "test1", -1, foo3->GetPredDescMap() );
Msg( "diff_count == %i\n", diff_count );
Assert( !diff_count );
}
{
Msg( "Simple compare of != objects, should spew and have non-zero diffcount\n" );
// Compare foo1 and foo2, should differ
CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW );
int diff_count = 0;
diff_count = tester.TransferData( "test2", -1, foo2->GetPredDescMap() );
Msg( "diff_count == %i (should be 13)\n", diff_count );
Assert( diff_count == 13 );
}
{
Msg( "Comparing and copying same objects, should spew and have non-zero diffcount\n" );
// Compare foo1 and foo2 while overriting foo2, should have differences but leave objects ==
CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_COPYONLY );
tester.TransferData( "test2", -1, foo1->GetPredDescMap() );
}
{
Msg( "Comparing and copying objects which were just made to coincide, should have zero diffcount\n" );
// Make sure foo1 is now == foo2
CPredictionCopy tester( PC_NON_NETWORKED_ONLY, foo1, false, foo2, false, CPredictionCopy::TRANSFERDATA_ERRORCHECK_SPEW );
int diff_count = 0;
diff_count = tester.TransferData( "test4", -1, foo2->GetPredDescMap() );
Msg( "diff_count == %i\n", diff_count );
Assert( !diff_count );
}
delete foo3;
delete foo2;
delete foo1;
}
#endif // COPY_CHECK_STRESSTEST