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166 lines
4.0 KiB
166 lines
4.0 KiB
//=========== (C) Copyright 2000 Valve, L.L.C. All rights reserved. ===========
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef TSMEMPOOL_H
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#define TSMEMPOOL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#undef new
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//-----------------------------------------------------------------------------
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// Purpose: Optimized pool memory allocator
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//-----------------------------------------------------------------------------
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class CThreadSafeMemoryPool
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{
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public:
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enum
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{
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GROW_NONE=0, // Don't allow new blobs.
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GROW_FAST=1, // New blob size is numElements * (i+1) (ie: the blocks it allocates get larger and larger each time it allocates one).
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GROW_SLOW=2, // New blob size is numElements.
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GROW_TIL_YOU_CANT=3 // GROW_SLOW til alloc fails - then STOP and dont assert!
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};
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CThreadSafeMemoryPool( int blockSize, int numElements, int growMode = GROW_FAST );
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~CThreadSafeMemoryPool();
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void *Alloc(); // Allocate the element size you specified in the constructor.
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void *Alloc( unsigned int cubAlloc );
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void Free( void *pMem );
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void Free( void *pMem, int cubAlloc );
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// Frees everything
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void Clear();
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// display
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void PrintStats();
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size_t CubTotalSize();
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size_t CubSizeInUse();
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int Count();
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static void * operator new( size_t size )
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{
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CThreadSafeMemoryPool *pNode = (CThreadSafeMemoryPool *)MemAlloc_AllocAlignedFileLine( size, 8, __FILE__, __LINE__
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#ifdef STEAM
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, true // new operator
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#endif
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);
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return pNode;
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}
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static void * operator new( size_t size, int nBlockUse, const char *pFileName, int nLine )
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{
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CThreadSafeMemoryPool *pNode = (CThreadSafeMemoryPool *)MemAlloc_AllocAlignedFileLine( size, 8, pFileName, nLine
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#ifdef STEAM
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, true // new operator
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#endif
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);
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return pNode;
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}
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static void operator delete( void *p)
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{
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MemAlloc_FreeAligned( p
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#ifdef STEAM
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, true // new operator
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#endif
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);
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}
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static void operator delete( void *p, int nBlockUse, const char *pFileName, int nLine )
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{
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MemAlloc_FreeAligned( p
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#ifdef STEAM
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, true // new operator
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#endif
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);
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}
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private:
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// These ain't gonna work
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static void * operator new[] ( size_t size );
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static void operator delete [] ( void *p);
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// CThreadSpinRWLock needs 8 byte alignment to work but we new() CThreadSafeMemoryPool
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// so simply place it at the start of the class to make sure it fits on the 8-byte boundary
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CThreadSpinRWLock m_threadRWLock;
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int m_nGrowMode;
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int m_cubBlockSize;
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int m_nGrowSize;
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void ClearNoLock();
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CInterlockedInt m_cBlocksInUse;
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size_t m_cubAllocated;
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struct BlockSet_t
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{
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byte *m_pubBlockSet;
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size_t m_cubAllocated;
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};
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CUtlVector<BlockSet_t> m_vecBlockSets;
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class CTSListBase *m_ptslistFreeBlocks;
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};
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//-----------------------------------------------------------------------------
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// Wrapper macro to make an allocator that returns particular typed allocations
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// and construction and destruction of objects.
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//-----------------------------------------------------------------------------
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template< class T >
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class CThreadSafeClassMemoryPool : public CThreadSafeMemoryPool
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{
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public:
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CThreadSafeClassMemoryPool(int numElements, int growMode = GROW_FAST) :
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CThreadSafeMemoryPool( sizeof(T), numElements, growMode ) {}
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T* Alloc();
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void Free( T *pMem );
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};
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template< class T >
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T* CThreadSafeClassMemoryPool<T>::Alloc()
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{
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T *pRet = (T*)CThreadSafeMemoryPool::Alloc();
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if ( pRet )
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{
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Construct( pRet );
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}
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return pRet;
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}
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template< class T >
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void CThreadSafeClassMemoryPool<T>::Free(T *pMem)
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{
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if ( pMem )
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{
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Destruct( pMem );
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}
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CThreadSafeMemoryPool::Free( pMem );
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}
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#endif // TSMEMPOOL_H
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