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317 lines
7.7 KiB
317 lines
7.7 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Implements the groups page of the Object Properties dialog. This
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// allows the user to edit which visgroups the selected objects belong to.
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//
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//=============================================================================//
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#include "stdafx.h"
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#include "hammer.h"
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#include "MapWorld.h"
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#include "OP_Groups.h"
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#include "EditGroups.h"
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#include "GlobalFunctions.h"
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#include "CustomMessages.h"
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#include "ObjectProperties.h"
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#include "VisGroup.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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const char *NO_GROUP_STRING = "(no group)";
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const DWORD NO_GROUP_ID = 0xffff;
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const DWORD VALUE_DIFFERENT_ID = 0xfffe;
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static const unsigned int g_uToggleStateMsg = ::RegisterWindowMessage(GROUPLIST_MSG_TOGGLE_STATE);
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BEGIN_MESSAGE_MAP(COP_Groups, CObjectPage)
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//{{AFX_MSG_MAP(COP_Groups)
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ON_BN_CLICKED(IDC_EDITGROUPS, OnEditgroups)
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ON_REGISTERED_MESSAGE(g_uToggleStateMsg, OnListToggleState)
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ON_WM_SIZE()
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//}}AFX_MSG_MAP
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ON_WM_SETFOCUS()
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END_MESSAGE_MAP()
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IMPLEMENT_DYNCREATE(COP_Groups, CObjectPage)
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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COP_Groups::COP_Groups()
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: CObjectPage(COP_Groups::IDD)
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{
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//{{AFX_DATA_INIT(COP_Groups)
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//}}AFX_DATA_INIT
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m_pEditObjectRuntimeClass = RUNTIME_CLASS(editCMapClass);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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COP_Groups::~COP_Groups()
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : pDX -
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//-----------------------------------------------------------------------------
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void COP_Groups::DoDataExchange(CDataExchange* pDX)
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{
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CObjectPage::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(COP_Model)
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DDX_Control(pDX, IDC_EDITGROUPS, m_EditGroupsControl);
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//}}AFX_DATA_MAP
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : b -
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//-----------------------------------------------------------------------------
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void COP_Groups::SetMultiEdit(bool b)
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{
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CObjectPage::SetMultiEdit(b);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool COP_Groups::SaveData( SaveData_Reason_t reason )
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{
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if (!IsWindow(m_hWnd))
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{
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return false;
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}
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int nCount = m_cGroups.GetVisGroupCount();
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for (int i = 0; i < nCount; i++)
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{
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CVisGroup *pVisGroup = m_cGroups.GetVisGroup(i);
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// Don't let users edit Auto VisGroup membership!
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if ( pVisGroup->IsAutoVisGroup() )
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continue;
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int nCheck = m_cGroups.GetCheck(pVisGroup);
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if (nCheck != -1)
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{
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FOR_EACH_OBJ( *m_pObjectList, pos )
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{
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CMapClass *pObject = (CUtlReference< CMapClass >)m_pObjectList->Element(pos);
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if (nCheck)
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{
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pObject->AddVisGroup(pVisGroup);
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}
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else
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{
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pObject->RemoveVisGroup(pVisGroup);
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}
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}
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}
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : Mode -
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// pData -
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//-----------------------------------------------------------------------------
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void COP_Groups::UpdateData( int Mode, void *pData, bool bCanEdit )
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{
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__super::UpdateData( Mode, pData, bCanEdit );
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if ( !IsWindow(m_hWnd) )
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{
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return;
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}
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static int s_checkState[128];
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if (Mode == LoadData || Mode == LoadFirstData)
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{
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CMapClass *pObject = (CMapClass *)pData;
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if (Mode == LoadFirstData)
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{
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UpdateGroupList();
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//
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// Loading the first object. check each group this object is in.
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//
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int nCount = m_cGroups.GetVisGroupCount();
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for (int i = 0; i < nCount; i++)
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{
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CVisGroup *pVisGroup = m_cGroups.GetVisGroup(i);
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s_checkState[i] = pObject->IsInVisGroup(pVisGroup);
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}
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}
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else
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{
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//
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// Loading subsequent objects.
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//
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int nCount = m_cGroups.GetVisGroupCount();
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for (int i = 0; i < nCount; i++)
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{
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if ( s_checkState[i] != -1)
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{
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CVisGroup *pVisGroup = m_cGroups.GetVisGroup(i);
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if ( pObject->IsInVisGroup(pVisGroup) != s_checkState[i] )
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{
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s_checkState[i] = -1;
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}
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}
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}
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}
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}
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else if ( Mode == LoadFinished )
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{
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int nCount = m_cGroups.GetVisGroupCount();
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for (int i = 0; i < nCount; i++)
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{
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CVisGroup *pVisGroup = m_cGroups.GetVisGroup(i);
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m_cGroups.SetCheck(pVisGroup, s_checkState[i]);
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}
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}
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m_cGroups.EnableWindow( ( m_bCanEdit ? TRUE : FALSE ) );
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m_EditGroupsControl.EnableWindow( ( m_bCanEdit ? TRUE : FALSE ) );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void COP_Groups::UpdateGroupList(void)
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{
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if (!IsWindow(m_hWnd))
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{
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return;
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}
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m_cGroups.SetRedraw(false);
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m_cGroups.DeleteAllItems();
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CVisGroup *pAuto = NULL;
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CMapDoc *pDoc = CMapDoc::GetActiveMapDoc();
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if (pDoc != NULL)
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{
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int nCount = pDoc->VisGroups_GetRootCount();
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for (int i = 0; i < nCount; i++)
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{
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CVisGroup *pGroup = pDoc->VisGroups_GetRootVisGroup(i);
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if (stricmp(pGroup->GetName(), "Auto") != 0)
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{
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m_cGroups.AddVisGroup(pGroup);
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}
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else
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{
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pAuto = pGroup;
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}
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}
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// We can't reassign membership to auto visgroups, and rarely need to check membership,
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// so add the "Auto" visgroup last so that it doesn't get in the way.
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if (pAuto)
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{
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m_cGroups.AddVisGroup(pAuto);
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}
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}
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m_cGroups.ExpandAll();
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// If this ever gets slow we could pass a param into ExpandAll to not expand "Auto"
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if (pAuto)
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{
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m_cGroups.CollapseItem(pAuto);
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}
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m_cGroups.SetRedraw(true);
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m_cGroups.Invalidate();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void COP_Groups::OnEditgroups()
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{
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CEditGroups dlg;
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dlg.DoModal();
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UpdateGroupList();
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// dvs: TODO: update the check state for all groups
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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BOOL COP_Groups::OnInitDialog()
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{
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CObjectPage::OnInitDialog();
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m_cGroups.SubclassDlgItem(IDC_GROUPS, this);
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m_cGroups.EnableChecks();
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CAnchorDef anchorDefs[] =
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{
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CAnchorDef( IDC_GROUPS, k_eSimpleAnchorAllSides ),
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CAnchorDef( IDC_EDITGROUPS, k_eSimpleAnchorBottomRight )
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};
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m_AnchorMgr.Init( GetSafeHwnd(), anchorDefs, ARRAYSIZE( anchorDefs ) );
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Called when the check state of a group is toggled in the groups list.
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// Input : wParam - Index of item in the groups list that was toggled.
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// lParam - New check state.
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// Output : Returns zero.
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//-----------------------------------------------------------------------------
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LRESULT COP_Groups::OnListToggleState(WPARAM wParam, LPARAM lParam)
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{
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CVisGroup *pVisGroup = (CVisGroup *)wParam;
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// Don't let users edit Auto VisGroup membership!
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if ( pVisGroup->IsAutoVisGroup() )
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return 0;
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m_cGroups.SetCheck(pVisGroup, (int)lParam);
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return 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *pOld -
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//-----------------------------------------------------------------------------
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void COP_Groups::OnSetFocus(CWnd *pOld)
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{
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// fixme:
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//UpdateGrouplist();
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CPropertyPage::OnSetFocus(pOld);
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}
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void COP_Groups::OnSize( UINT nType, int cx, int cy )
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{
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m_AnchorMgr.OnSize();
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}
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