You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
719 lines
16 KiB
719 lines
16 KiB
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: Implementation of the IEditorTexture interface for WAD textures.
|
|
//
|
|
//=============================================================================//
|
|
|
|
|
|
#include "stdafx.h"
|
|
#include <process.h>
|
|
#include <afxtempl.h>
|
|
#include <io.h>
|
|
#include <sys\stat.h>
|
|
#include <fcntl.h>
|
|
#include "hammer.h"
|
|
#include "MapDoc.h"
|
|
#include "Options.h"
|
|
#include "MainFrm.h"
|
|
#include "GlobalFunctions.h"
|
|
#include "WADTypes.h"
|
|
#include "BSPFile.h"
|
|
#include "bitmap/imageformat.h" // hack : don't want to include this just for ImageFormat
|
|
#include "TextureSystem.h"
|
|
#include "WADTexture.h"
|
|
|
|
// memdbgon must be the last include file in a .cpp file!!!
|
|
#include <tier0/memdbgon.h>
|
|
|
|
|
|
#pragma warning(disable:4244)
|
|
|
|
|
|
#define _GraphicCacheAllocate(n) malloc(n)
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Stuff for loading WAD3 files.
|
|
//-----------------------------------------------------------------------------
|
|
typedef struct WAD3miptex_s
|
|
{
|
|
char name[16];
|
|
unsigned width, height;
|
|
unsigned offsets[4]; // four mip maps stored
|
|
} WAD3miptex_t;
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Stuff for loading WAL files.
|
|
//-----------------------------------------------------------------------------
|
|
typedef struct // Mip Graphic
|
|
{
|
|
char name[32]; // Name of the Graphic.
|
|
DWORD width; // width of picture, must be a multiple of 8
|
|
DWORD height; // height of picture, must be a multiple of 8
|
|
DWORD offset1; // offset to u_char Pix[width * height]
|
|
DWORD offset2; // offset to u_char Pix[width/2 * height/2]
|
|
DWORD offset4; // offset to u_char Pix[width/4 * height/4]
|
|
DWORD offset8; // offset to u_char Pix[width/8 * height/8]
|
|
char animname[32];
|
|
DWORD surface;
|
|
DWORD contents;
|
|
DWORD value;
|
|
} walhdr_t;
|
|
|
|
|
|
static char *g_pLoadBuf = NULL;
|
|
static int g_nLoadSize = 128 * 1024;
|
|
|
|
|
|
extern void ScaleBitmap(CSize sizeSrc, CSize sizeDest, char *src, char *dest);
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : nSize -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
static bool AllocateLoadBuffer(int nSize)
|
|
{
|
|
if (nSize > g_nLoadSize)
|
|
{
|
|
g_nLoadSize = nSize;
|
|
|
|
if (g_pLoadBuf != NULL)
|
|
{
|
|
delete[] g_pLoadBuf;
|
|
g_pLoadBuf = NULL;
|
|
}
|
|
}
|
|
|
|
if (g_pLoadBuf == NULL)
|
|
{
|
|
g_pLoadBuf = new char[g_nLoadSize];
|
|
}
|
|
|
|
if (g_pLoadBuf == NULL)
|
|
{
|
|
return(false);
|
|
}
|
|
|
|
return(true);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Constructor. Initializes data members.
|
|
//-----------------------------------------------------------------------------
|
|
CWADTexture::CWADTexture(void)
|
|
{
|
|
memset(m_szName, 0, sizeof(m_szName));
|
|
memset(m_szFileName, 0, sizeof(m_szFileName));
|
|
|
|
m_datawidth = 0;
|
|
m_dataheight = 0;
|
|
|
|
m_WALsurface = 0;
|
|
m_WALvalue = 0;
|
|
m_WALcontents = 0;
|
|
|
|
m_ulFileOffset = 0;
|
|
m_ulFileID = 0;
|
|
|
|
memset(&format, 0, sizeof(format));
|
|
|
|
m_pPalette = NULL;
|
|
m_bLocalPalette = false;
|
|
|
|
m_nWidth = 0;
|
|
m_nHeight = 0;
|
|
|
|
m_pData = NULL;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Destructor. Frees texture image data and palette.
|
|
//-----------------------------------------------------------------------------
|
|
CWADTexture::~CWADTexture(void)
|
|
{
|
|
//
|
|
// Free image data.
|
|
//
|
|
if (m_pData != NULL)
|
|
{
|
|
free(m_pData);
|
|
m_pData = NULL;
|
|
}
|
|
|
|
//
|
|
// Free palette.
|
|
//
|
|
if (m_pPalette != NULL)
|
|
{
|
|
free(m_pPalette);
|
|
m_pPalette = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns the full path of the file (WAD, PAK, or WAL) from which this
|
|
// texture was loaded.
|
|
//-----------------------------------------------------------------------------
|
|
const char *CWADTexture::GetFileName( void ) const
|
|
{
|
|
return(m_szFileName);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : fd -
|
|
// ulFileID -
|
|
// bLoad -
|
|
// pszName -
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CWADTexture::Init(int fd, DWORD ulFileID, BOOL bLoad, LPCTSTR pszName)
|
|
{
|
|
//
|
|
// Load header and copy needed data into members variables.
|
|
//
|
|
GRAPHICSFILESTRUCT FileInfo;
|
|
bool bFound = g_Textures.FindGraphicsFile(&FileInfo, ulFileID);
|
|
if (!bFound)
|
|
{
|
|
miptex_t hdr;
|
|
_read(fd, (char *)&hdr, sizeof(hdr));
|
|
|
|
m_nWidth = hdr.width;
|
|
m_nHeight = hdr.height;
|
|
}
|
|
else if (FileInfo.format == tfWAD3)
|
|
{
|
|
WAD3miptex_t hdr;
|
|
_read(fd, (char *)&hdr, sizeof(hdr));
|
|
|
|
m_nWidth = hdr.width;
|
|
m_nHeight = hdr.height;
|
|
|
|
if (m_nHeight < 0)
|
|
{
|
|
return(FALSE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return(FALSE);
|
|
}
|
|
|
|
m_ulFileID = ulFileID;
|
|
|
|
strcpy(m_szName, pszName);
|
|
|
|
if (bFound)
|
|
{
|
|
strcpy(m_szFileName, FileInfo.filename);
|
|
}
|
|
|
|
if (m_nWidth * m_nHeight > MAX_TEXTURESIZE)
|
|
{
|
|
return(FALSE);
|
|
}
|
|
|
|
if (!m_szName[0])
|
|
{
|
|
return(FALSE);
|
|
}
|
|
|
|
// set offset
|
|
m_ulFileOffset = _tell(fd);
|
|
|
|
if (bLoad)
|
|
{
|
|
return(Load());
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input :
|
|
// Output : CPalette *
|
|
//-----------------------------------------------------------------------------
|
|
CPalette *CWADTexture::GetPalette(void) const
|
|
{
|
|
static CPalette pal;
|
|
pal.DeleteObject();
|
|
pal.CreatePalette(m_pPalette);
|
|
return &pal;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Returns a string of comma delimited keywords associated with this
|
|
// material.
|
|
// Input : pszKeywords - Buffer to receive keywords, NULL to query string length.
|
|
// Output : Returns the number of characters in the keyword string.
|
|
//-----------------------------------------------------------------------------
|
|
int CWADTexture::GetKeywords(char *pszKeywords) const
|
|
{
|
|
//
|
|
// Set the keywords to the WAD file name.
|
|
//
|
|
if (pszKeywords != NULL)
|
|
{
|
|
const char *pszLastSlash = strrchr(m_szFileName, '\\');
|
|
if (pszLastSlash != NULL)
|
|
{
|
|
pszLastSlash++;
|
|
strcpy(pszKeywords, pszLastSlash);
|
|
}
|
|
else
|
|
{
|
|
strcpy(pszKeywords, m_szFileName);
|
|
}
|
|
}
|
|
|
|
return(strlen(m_szFileName));
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pszName -
|
|
// Output : Returns the length of the short name in characters.
|
|
//-----------------------------------------------------------------------------
|
|
int CWADTexture::GetShortName(char *pszName) const
|
|
{
|
|
char szBuf[MAX_PATH];
|
|
|
|
if (pszName == NULL)
|
|
{
|
|
pszName = szBuf;
|
|
}
|
|
|
|
if (format == tfWAL)
|
|
{
|
|
const char *pszCopy = strstr(m_szName, "textures");
|
|
if (pszCopy == NULL)
|
|
{
|
|
pszCopy = m_szName;
|
|
}
|
|
else
|
|
{
|
|
pszCopy += strlen("textures\\");
|
|
}
|
|
|
|
strcpy(pszName, pszCopy);
|
|
|
|
// remove extension
|
|
char *psz = strstr(szBuf, ".wal");
|
|
if (psz != NULL)
|
|
{
|
|
*psz = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
strcpy(pszName, m_szName);
|
|
}
|
|
|
|
return(strlen(pszName));
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Resizes a texture to be even powers of 2 in width and height.
|
|
// Input : pLoadBuf -
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CWADTexture::AdjustTexture(char *pLoadBuf)
|
|
{
|
|
// make height/width power of two
|
|
int i, i2;
|
|
|
|
for (i = 0; ; i++)
|
|
{
|
|
i2 = 1 << i;
|
|
if (i2 >= m_nWidth)
|
|
{
|
|
m_datawidth = i2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (i = 0; ; i++)
|
|
{
|
|
i2 = 1 << i;
|
|
if (i2 >= m_nHeight)
|
|
{
|
|
m_dataheight = i2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// allocate data
|
|
m_pData = _GraphicCacheAllocate(m_datawidth * m_dataheight);
|
|
|
|
if (m_pData == NULL)
|
|
{
|
|
CString errmsg;
|
|
errmsg.Format(IDS_ERRLOADGRAPHIC, m_szName);
|
|
AfxMessageBox(errmsg);
|
|
return FALSE;
|
|
}
|
|
|
|
// scale up to data
|
|
ScaleBitmap(CSize(m_nWidth, m_nHeight), CSize(m_datawidth, m_dataheight), pLoadBuf, (char *)m_pData);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
bool CWADTexture::IsLoaded() const
|
|
{
|
|
return (m_pData != NULL);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Load data from file associated with m_ulFileID.
|
|
// Input : fd -
|
|
// hFile -
|
|
// Output : Returns TRUE on success, FALSE on failure.
|
|
//-----------------------------------------------------------------------------
|
|
BOOL CWADTexture::Load(int fd, HANDLE hFile)
|
|
{
|
|
if (m_pData)
|
|
{
|
|
return TRUE; // already loaded
|
|
}
|
|
|
|
// if fd is -1, get it from base file.. otherwise we've been
|
|
// given an fd by caller, so use that in loading
|
|
GRAPHICSFILESTRUCT fileInfo;
|
|
Q_memset( &fileInfo, 0, sizeof(fileInfo));
|
|
|
|
|
|
if (fd == -1)
|
|
{
|
|
// find graphics file - different loading based on wad type.
|
|
if (!g_Textures.FindGraphicsFile(&fileInfo, m_ulFileID))
|
|
{
|
|
return(FALSE);
|
|
}
|
|
|
|
// keep fd
|
|
fd = fileInfo.fd;
|
|
|
|
// seek to offset
|
|
_lseek(fd, m_ulFileOffset, SEEK_SET);
|
|
}
|
|
|
|
m_bLocalPalette = FALSE;
|
|
|
|
// dvs: if fd != -1, using FileInfo without initializing it!!
|
|
if (!AllocateLoadBuffer(m_nWidth * m_nHeight))
|
|
{
|
|
AfxMessageBox("Couldn't allocate a texture loading buffer.");
|
|
return FALSE;
|
|
}
|
|
|
|
// load bitmap
|
|
_read(fd, g_pLoadBuf, m_nWidth * m_nHeight);
|
|
|
|
//
|
|
// If WAD3, read the palette.
|
|
//
|
|
if (fileInfo.format == tfWAD3)
|
|
{
|
|
WORD nPal;
|
|
|
|
_lseek(fd, (m_nWidth / 2 * m_nHeight / 2) + (m_nWidth / 4 * m_nHeight / 4) + (m_nWidth / 8 * m_nHeight / 8), SEEK_CUR);
|
|
|
|
_read(fd, &nPal, sizeof nPal);
|
|
|
|
Assert(nPal <= 256);
|
|
|
|
if ((nPal > 0) && (nPal < 1024))
|
|
{
|
|
m_bLocalPalette = TRUE;
|
|
|
|
// setup palette
|
|
m_pPalette = (LOGPALETTE *)malloc(sizeof(WORD) * 2 + sizeof(PALETTEENTRY) * nPal);
|
|
|
|
// fast load - throw into buffer
|
|
static unsigned char PalBuf[3 * 1024];
|
|
_read(fd, PalBuf, nPal * 3);
|
|
|
|
// convert to LOGPALETTE
|
|
for (int i = 0; i < nPal; i++)
|
|
{
|
|
m_pPalette->palPalEntry[i].peRed = PalBuf[i*3];
|
|
m_pPalette->palPalEntry[i].peGreen = PalBuf[i*3+1];
|
|
m_pPalette->palPalEntry[i].peBlue = PalBuf[i*3+2];
|
|
m_pPalette->palPalEntry[i].peFlags = D3DRMPALETTE_READONLY | PC_NOCOLLAPSE;
|
|
}
|
|
|
|
m_pPalette->palVersion = 0x300;
|
|
m_pPalette->palNumEntries = nPal;
|
|
}
|
|
}
|
|
|
|
AdjustTexture(g_pLoadBuf);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: If the buffer pointer passed in is not NULL, copies the image data
|
|
// in RGB format to the buffer
|
|
// Input : pImageRGB - Pointer to buffer that receives the image data. If the
|
|
// pointer is NULL, no data is copied, only the data size is returned.
|
|
// Output : Returns a the size of the RGB image in bytes.
|
|
//-----------------------------------------------------------------------------
|
|
int CWADTexture::GetImageDataRGB( void *pImageRGB )
|
|
{
|
|
if ( pImageRGB != NULL )
|
|
{
|
|
Load();
|
|
|
|
unsigned char *puchImage = ( unsigned char * )m_pData;
|
|
unsigned char *pIndex = ( unsigned char * )pImageRGB;
|
|
|
|
for (int y = 0; y < m_dataheight; y++)
|
|
{
|
|
for (int x = 0; x < m_datawidth; x++)
|
|
{
|
|
unsigned char chPaletteEntry = puchImage[y * m_datawidth + x];
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peRed;
|
|
pIndex++;
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peGreen;
|
|
pIndex++;
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peBlue;
|
|
pIndex++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return( m_datawidth * m_dataheight * 3 );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: If the buffer pointer passed in is not NULL, copies the image data
|
|
// in RGBA format to the buffer
|
|
// Input : pImageRGBA - Pointer to buffer that receives the image data. If the
|
|
// pointer is NULL, no data is copied, only the data size is returned.
|
|
// Output : Returns a the size of the RGBA image in bytes.
|
|
//-----------------------------------------------------------------------------
|
|
int CWADTexture::GetImageDataRGBA( void *pImageRGBA )
|
|
{
|
|
if ( pImageRGBA != NULL )
|
|
{
|
|
unsigned char *puchImage = (unsigned char *)m_pData;
|
|
unsigned char *pIndex = (unsigned char *)pImageRGBA;
|
|
|
|
for (int y = 0; y < m_dataheight; y++)
|
|
{
|
|
for (int x = 0; x < m_datawidth; x++)
|
|
{
|
|
unsigned char chPaletteEntry = puchImage[y * m_datawidth + x];
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peRed;
|
|
pIndex++;
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peGreen;
|
|
pIndex++;
|
|
|
|
*pIndex = m_pPalette->palPalEntry[chPaletteEntry].peBlue;
|
|
pIndex++;
|
|
|
|
*pIndex = 0;
|
|
pIndex++;
|
|
}
|
|
}
|
|
}
|
|
|
|
return( m_datawidth * m_dataheight * 4 );
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : size -
|
|
//-----------------------------------------------------------------------------
|
|
void CWADTexture::GetSize(SIZE& size)
|
|
{
|
|
size.cx = m_nWidth;
|
|
size.cy = m_nHeight;
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Draws white "No Image" text in a black rectangle.
|
|
// Input : pDC -
|
|
// rect -
|
|
// iFontHeight -
|
|
// dwFlags -
|
|
//-----------------------------------------------------------------------------
|
|
void CWADTexture::DrawNoImage(CDC *pDC, RECT& rect, int iFontHeight)
|
|
{
|
|
// draw "no data"
|
|
CFont *pOldFont = (CFont*) pDC->SelectStockObject(ANSI_VAR_FONT);
|
|
COLORREF cr = pDC->SetTextColor(RGB(0xff, 0xff, 0xff));
|
|
COLORREF cr2 = pDC->SetBkColor(RGB(0, 0, 0));
|
|
|
|
// draw black rect first
|
|
pDC->FillRect(&rect, CBrush::FromHandle(HBRUSH(GetStockObject(BLACK_BRUSH))));
|
|
|
|
// then text
|
|
pDC->TextOut(rect.left+2, rect.top+2, "No Image", 8);
|
|
pDC->SelectObject(pOldFont);
|
|
pDC->SetTextColor(cr);
|
|
pDC->SetBkColor(cr2);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose:
|
|
// Input : *pDC -
|
|
// rect -
|
|
// iFontHeight -
|
|
// dwFlags -
|
|
//-----------------------------------------------------------------------------
|
|
void CWADTexture::Draw(CDC *pDC, RECT& rect, int iFontHeight, int iIconHeight, DrawTexData_t &DrawTexData)
|
|
{
|
|
if (!m_nWidth)
|
|
{
|
|
DrawNoImage(pDC, rect, iFontHeight);
|
|
return;
|
|
}
|
|
|
|
// no data -
|
|
if (!m_pData)
|
|
{
|
|
// try to load -
|
|
if (!Load())
|
|
{
|
|
DrawNoImage(pDC, rect, iFontHeight);
|
|
return;
|
|
}
|
|
}
|
|
|
|
static struct
|
|
{
|
|
BITMAPINFOHEADER bmih;
|
|
unsigned short colorindex[256];
|
|
} bmi;
|
|
|
|
BITMAPINFOHEADER& bmih = bmi.bmih;
|
|
memset(&bmih, 0, sizeof bmih);
|
|
bmih.biSize = sizeof(bmih);
|
|
bmih.biWidth = m_datawidth;
|
|
bmih.biHeight = -m_dataheight; // top-down DIB
|
|
bmih.biCompression = BI_RGB;
|
|
bmih.biBitCount = 8;
|
|
|
|
bmih.biPlanes = 1;
|
|
|
|
static BOOL bInit = FALSE;
|
|
if (!bInit)
|
|
{
|
|
bInit = TRUE;
|
|
for (int i = 0; i < 256; i++)
|
|
{
|
|
bmi.colorindex[i] = i;
|
|
}
|
|
}
|
|
|
|
int dest_width = rect.right - rect.left;
|
|
int dest_height = rect.bottom - rect.top;
|
|
|
|
if (DrawTexData.nFlags & drawCaption)
|
|
{
|
|
dest_height -= iFontHeight + 4;
|
|
}
|
|
|
|
if (!(DrawTexData.nFlags & drawResizeAlways))
|
|
{
|
|
if (m_nWidth < dest_width)
|
|
{
|
|
dest_width = m_nWidth;
|
|
}
|
|
|
|
if (m_nHeight < dest_height)
|
|
{
|
|
dest_height = m_nHeight;
|
|
}
|
|
}
|
|
|
|
SetStretchBltMode(pDC->m_hDC, COLORONCOLOR);
|
|
|
|
if (StretchDIBits(pDC->m_hDC, rect.left, rect.top, dest_width, dest_height, 0, 0, m_datawidth, m_dataheight, m_pData, (BITMAPINFO*)&bmi, DIB_PAL_COLORS, SRCCOPY) == GDI_ERROR)
|
|
{
|
|
Msg(mwError, "CWADTexture::Draw(): StretchDIBits failed.");
|
|
}
|
|
|
|
//
|
|
// Caption.
|
|
//
|
|
if (DrawTexData.nFlags & drawCaption)
|
|
{
|
|
// draw background for name
|
|
CBrush brCaption(RGB(0, 0, 255));
|
|
CRect rcCaption(rect);
|
|
|
|
rcCaption.top = rcCaption.bottom - (iFontHeight + 5);
|
|
pDC->FillRect(rcCaption, &brCaption);
|
|
|
|
// draw name
|
|
char szShortName[MAX_PATH];
|
|
int iLen = GetShortName(szShortName);
|
|
pDC->TextOut(rect.left, rect.bottom - (iFontHeight + 4), szShortName, iLen);
|
|
}
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Frees the static load buffer.
|
|
//-----------------------------------------------------------------------------
|
|
bool CWADTexture::Initialize(void)
|
|
{
|
|
return(AllocateLoadBuffer(g_nLoadSize));
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Loads this texture from disk, if it is not already loaded.
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CWADTexture::Load( void )
|
|
{
|
|
if (m_pData != NULL)
|
|
{
|
|
// Already loaded.
|
|
return(true);
|
|
}
|
|
|
|
return(Load(-1, NULL) == TRUE);
|
|
}
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: Frees the static load buffer.
|
|
//-----------------------------------------------------------------------------
|
|
void CWADTexture::ShutDown(void)
|
|
{
|
|
if (g_pLoadBuf != NULL)
|
|
{
|
|
delete[] g_pLoadBuf;
|
|
g_pLoadBuf = NULL;
|
|
}
|
|
}
|
|
|