You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
167 lines
4.0 KiB
167 lines
4.0 KiB
//===== Copyright © 1996-2009, Valve Corporation, All rights reserved. ======//
|
|
//
|
|
// Purpose:
|
|
//
|
|
//===========================================================================//
|
|
|
|
#ifndef DS_SEARCHER_H
|
|
#define DS_SEARCHER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
class CDsSearcher;
|
|
|
|
#include "mm_framework.h"
|
|
|
|
class CDsSearcher : public IMatchAsyncOperationCallback, IMatchEventsSink
|
|
{
|
|
public:
|
|
explicit CDsSearcher( KeyValues *pSettings, uint64 uiReserveCookie, IMatchSession *pMatchSession, uint64 ullCrypt = 0ull );
|
|
virtual ~CDsSearcher();
|
|
|
|
// IMatchEventsSink
|
|
public:
|
|
virtual void OnEvent( KeyValues *pEvent );
|
|
|
|
public:
|
|
virtual void Update();
|
|
virtual void Destroy();
|
|
|
|
virtual bool IsFinished();
|
|
|
|
struct DsResult_t
|
|
{
|
|
bool m_bAborted;
|
|
bool m_bDedicated;
|
|
|
|
char m_szConnectionString[256];
|
|
#ifdef _X360
|
|
char m_szInsecureSendableServerAddress[256];
|
|
#elif !defined( NO_STEAM )
|
|
char m_szPublicConnectionString[256];
|
|
char m_szPrivateConnectionString[256];
|
|
#endif
|
|
|
|
void CopyToServerKey( KeyValues *pKvServer, uint64 ullCrypt = 0ull ) const;
|
|
};
|
|
virtual DsResult_t const& GetResult();
|
|
|
|
protected:
|
|
void InitDedicatedSearch();
|
|
void InitWithKnownServer();
|
|
void ReserveNextServer();
|
|
|
|
virtual void OnOperationFinished( IMatchAsyncOperation *pOperation );
|
|
|
|
float m_flTimeout;
|
|
IMatchAsyncOperation *m_pAsyncOperation;
|
|
|
|
protected:
|
|
#ifdef _X360
|
|
|
|
CXlspTitleServers *m_pTitleServers;
|
|
|
|
void Xlsp_EnumerateDcs();
|
|
void Xlsp_OnEnumerateDcsCompleted();
|
|
|
|
CUtlVector< CXlspDatacenter > m_arrDatacenters;
|
|
char m_chDatacenterQuery[ MAX_PATH ];
|
|
|
|
void Xlsp_PrepareDatacenterQuery();
|
|
void Xlsp_StartNextDc();
|
|
|
|
CXlspDatacenter m_dc;
|
|
|
|
void Xlsp_OnDcServerBatch( void const *pData, int numBytes );
|
|
|
|
CUtlVector< uint16 > m_arrServerPorts;
|
|
|
|
#elif !defined( NO_STEAM )
|
|
|
|
int m_nSearchPass;
|
|
void Steam_SearchPass();
|
|
|
|
class CServerListListener : public ISteamMatchmakingServerListResponse
|
|
{
|
|
public:
|
|
explicit CServerListListener( CDsSearcher *pDsSearcher, CUtlVector< MatchMakingKeyValuePair_t > &filters );
|
|
void Destroy();
|
|
|
|
public:
|
|
// Server has responded ok with updated data
|
|
virtual void ServerResponded( HServerListRequest hReq, int iServer );
|
|
// Server has failed to respond
|
|
virtual void ServerFailedToRespond( HServerListRequest hReq, int iServer )
|
|
{
|
|
gameserveritem_t *pServer = steamapicontext->SteamMatchmakingServers()
|
|
->GetServerDetails( hReq, iServer );
|
|
|
|
DevMsg( " server failed to respond '%s'\n",
|
|
pServer->m_NetAdr.GetConnectionAddressString() );
|
|
|
|
}
|
|
// A list refresh you had initiated is now 100% completed
|
|
virtual void RefreshComplete( HServerListRequest hReq, EMatchMakingServerResponse response );
|
|
|
|
protected:
|
|
CDsSearcher *m_pOuter;
|
|
HServerListRequest m_hRequest;
|
|
};
|
|
friend class CServerListListener;
|
|
CServerListListener *m_pServerListListener;
|
|
|
|
struct DsServer_t
|
|
{
|
|
DsServer_t( char const *szConnectionString, char const *szPrivateConnectionString, int nPing ) : m_nPing( nPing )
|
|
{
|
|
Q_strncpy( m_szConnectionString, szConnectionString, ARRAYSIZE( m_szConnectionString ) );
|
|
Q_strncpy( m_szPrivateConnectionString, szPrivateConnectionString, ARRAYSIZE( m_szPrivateConnectionString ) );
|
|
}
|
|
char m_szConnectionString[256];
|
|
char m_szPrivateConnectionString[256];
|
|
int m_nPing;
|
|
};
|
|
CUtlVector< DsServer_t > m_arrServerList;
|
|
|
|
void Steam_OnDedicatedServerListFetched();
|
|
|
|
#endif
|
|
|
|
protected:
|
|
|
|
IMatchSession *m_pMatchSession;
|
|
KeyValues *m_pSettings;
|
|
|
|
uint64 m_uiReserveCookie;
|
|
KeyValues *m_pReserveSettings;
|
|
KeyValues::AutoDelete m_autodelete_pReserveSettings;
|
|
|
|
enum State_t
|
|
{
|
|
STATE_INIT,
|
|
STATE_WAITING,
|
|
#ifdef _X360
|
|
STATE_XLSP_ENUMERATE_DCS,
|
|
STATE_XLSP_NEXT_DC,
|
|
STATE_XLSP_REQUESTING_SERVERS,
|
|
#elif !defined( NO_STEAM )
|
|
STATE_STEAM_REQUESTING_SERVERS,
|
|
STATE_STEAM_NEXT_SEARCH_PASS,
|
|
#endif
|
|
STATE_RESERVING,
|
|
STATE_FINISHED,
|
|
};
|
|
State_t m_eState;
|
|
|
|
DsResult_t m_Result;
|
|
|
|
// If we are loadtesting, do a 2-pass search
|
|
// 1st pass, look for empty ds with sv_load_test = 1
|
|
// 2 pass, don't include sv_load_test flag in search
|
|
bool m_bLoadTest;
|
|
|
|
uint64 m_ullCrypt;
|
|
};
|
|
|
|
#endif
|