You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
307 lines
4.6 KiB
307 lines
4.6 KiB
//
|
|
// Standard shaders collection
|
|
//
|
|
// These shaders are compiled as the following shader models:
|
|
// _ps11.vcs
|
|
// _ps14.vcs
|
|
// _ps20.vcs
|
|
// _ps20b.vcs
|
|
// _vs11.vcs
|
|
// _vs20.vcs
|
|
//
|
|
// These shaders use the old DirectX compiler.
|
|
//
|
|
|
|
AccumBuff4Sample_ps2x.fxc
|
|
accumbuff5sample_ps2x.fxc
|
|
|
|
aftershock_ps2x.fxc
|
|
aftershock_vs20.fxc
|
|
|
|
appchooser360movie_ps2x.fxc
|
|
|
|
bik_ps2x.fxc
|
|
bik_vs20.fxc
|
|
|
|
blob_arm_vs20.fxc
|
|
blob_arm_ps20b.fxc
|
|
|
|
Bloom_ps2x.fxc
|
|
|
|
bloomadd_ps2x.fxc
|
|
|
|
blurentity_ps2x.fxc
|
|
|
|
BlurFilter_ps2x.fxc
|
|
BlurFilter_vs20.fxc
|
|
|
|
blurgaussian_3x3_ps2x.fxc
|
|
|
|
bufferclearobeystencil_ps2x.fxc
|
|
bufferclearobeystencil_vs20.fxc
|
|
|
|
cable_ps2x.fxc
|
|
cable_vs20.fxc
|
|
|
|
clearalpha_ps2x.fxc
|
|
|
|
cloak_blended_pass_ps2x.fxc
|
|
cloak_blended_pass_vs20.fxc
|
|
|
|
cloak_ps2x.fxc
|
|
cloak_vs20.fxc
|
|
|
|
colorcorrection_ps2x.fxc
|
|
|
|
compositedeferredshadow_ps2x.fxc
|
|
|
|
constant_color_ps2x.fxc
|
|
|
|
copy_fp_rt_ps2x.fxc
|
|
|
|
customweapon_vs20.fxc
|
|
customweapon_ps20b.fxc
|
|
|
|
DebugDrawDepth_ps2x.fxc
|
|
DebugDrawDepth_vs20.fxc
|
|
|
|
DebugDrawEnvmapMask_ps2x.fxc
|
|
DebugDrawEnvmapMask_vs20.fxc
|
|
|
|
debugluxel_vs20.fxc
|
|
debugluxel_ps2x.fxc
|
|
|
|
debugmrttexture_ps2x.fxc
|
|
debugmrttexture_vs20.fxc
|
|
|
|
debugtangentspace_vs20.fxc
|
|
|
|
decalmodulate_vs20.fxc
|
|
decalmodulate_ps2x.fxc
|
|
|
|
depth_of_field_ps20b.fxc
|
|
depth_of_field_vs20.fxc
|
|
|
|
depthtodestalpha_vs20.fxc
|
|
depthtodestalpha_ps20b.fxc
|
|
|
|
Downsample_nohdr_ps2x.fxc
|
|
Downsample_ps2x.fxc
|
|
Downsample_vs20.fxc
|
|
|
|
downsampledepth_extractnormal_ps2x.fxc
|
|
|
|
emissive_scroll_blended_pass_ps2x.fxc
|
|
emissive_scroll_blended_pass_vs20.fxc
|
|
|
|
engine_post_vs20.fxc
|
|
Engine_Post_ps2x.fxc
|
|
|
|
eye_refract_ps2x.fxc
|
|
eye_refract_vs20.fxc
|
|
|
|
eyes_ps2x.fxc
|
|
Eyes_vs20.fxc
|
|
|
|
eyes_flashlight_ps2x.fxc
|
|
eyes_flashlight_vs20.fxc
|
|
|
|
eyeglint_vs20.fxc
|
|
eyeglint_ps2x.fxc
|
|
|
|
fade_blur_ps2x.fxc
|
|
|
|
fillrate_ps2x.fxc
|
|
fillrate_vs20.fxc
|
|
|
|
filmgrain_vs20.fxc
|
|
filmgrain_ps20.fxc
|
|
filmdust_ps20.fxc
|
|
|
|
flashlight_ps2x.fxc
|
|
|
|
flesh_interior_blended_pass_ps2x.fxc
|
|
flesh_interior_blended_pass_vs20.fxc
|
|
|
|
floatcombine_autoexpose_ps2x.fxc
|
|
floatcombine_ps2x.fxc
|
|
|
|
floattoscreen_notonemap_ps2x.fxc
|
|
floattoscreen_ps2x.fxc
|
|
floattoscreen_vanilla_ps2x.fxc
|
|
|
|
gamecontrols_ps20.fxc
|
|
gamecontrols_vs20.fxc
|
|
|
|
haloadd_ps2x.fxc
|
|
|
|
HDRCombineTo16Bit_ps2x.fxc
|
|
HDRCombineTo16Bit_vs20.fxc
|
|
|
|
HDRSelectRange_ps2x.fxc
|
|
HDRSelectRange_vs20.fxc
|
|
|
|
hsl_filmgrain_pass1_ps2x.fxc
|
|
hsl_filmgrain_pass2_ps2x.fxc
|
|
|
|
hsv_ps2x.fxc
|
|
|
|
IntroScreenSpaceEffect_ps2x.fxc
|
|
|
|
lpreview_output_ps2x.fxc
|
|
lpreview1_ps2x.fxc
|
|
lpreview1_vs20.fxc
|
|
|
|
modulate_ps2x.fxc
|
|
|
|
monitorscreen_ps2x.fxc
|
|
|
|
motion_blur_vs20.fxc
|
|
motion_blur_ps2x.fxc
|
|
|
|
multiblend_ps2x.fxc
|
|
multiblend_vs20.fxc
|
|
|
|
object_motion_blur_vs20.fxc
|
|
object_motion_blur_ps2x.fxc
|
|
|
|
paintblob_ps20b.fxc
|
|
paintblob_vs20.fxc
|
|
|
|
particlesphere_ps2x.fxc
|
|
particlesphere_vs20.fxc
|
|
|
|
portal_ps2x.fxc
|
|
portal_vs20.fxc
|
|
|
|
portalstaticoverlay_ps2x.fxc
|
|
portalstaticoverlay_vs20.fxc
|
|
|
|
portal_refract_vs20.fxc
|
|
portal_refract_ps2x.fxc
|
|
|
|
projected_ps2x.fxc
|
|
projected_vs20.fxc
|
|
|
|
proto_ice_ps20b.fxc
|
|
proto_ice_vs20.fxc
|
|
|
|
prototype_ps20b.fxc
|
|
prototype_vs20.fxc
|
|
|
|
refract_ps2x.fxc
|
|
Refract_vs20.fxc
|
|
|
|
rendertargetblit_ps2x.fxc
|
|
rendertargetblit_vs20.fxc
|
|
|
|
sample4x4_blend_ps2x.fxc
|
|
sample4x4_ps2x.fxc
|
|
sample4x4delog_ps2x.fxc
|
|
sample4x4log_ps2x.fxc
|
|
sample4x4maxmin_ps2x.fxc
|
|
|
|
screenspaceeffect_vs20.fxc
|
|
|
|
sfm_combine_vs20.fxc
|
|
sfm_integercombine_ps2x.fxc
|
|
|
|
shadow_ps2x.fxc
|
|
shadow_vs20.fxc
|
|
|
|
shadowbuildtexture_ps2x.fxc
|
|
|
|
ShadowModel.psh
|
|
ShadowModel.vsh
|
|
|
|
shadowmodel_ps20.fxc
|
|
shadowmodel_vs20.fxc
|
|
|
|
ShatteredGlass_ps2x.fxc
|
|
ShatteredGlass_vs20.fxc
|
|
|
|
DebugTextureView_vs20.fxc
|
|
DebugTextureView_ps2x.fxc
|
|
|
|
showz_ps2x.fxc
|
|
showz_vs20.fxc
|
|
|
|
phong_ps20b.fxc
|
|
phong_vs20.fxc
|
|
|
|
sky_ps2x.fxc
|
|
sky_vs20.fxc
|
|
sky_hdr_compressed_ps2x.fxc
|
|
sky_hdr_compressed_rgbs_ps2x.fxc
|
|
|
|
solidenergy_vs20.fxc
|
|
solidenergy_ps20b.fxc
|
|
|
|
splinecard_vsxx.fxc
|
|
|
|
splinerope_vsxx.fxc
|
|
splinerope_ps2x.fxc
|
|
|
|
cs_grass_ps2x.fxc
|
|
cs_grass_vs20.fxc
|
|
|
|
sprite_ps2x.fxc
|
|
sprite_vs20.fxc
|
|
spritecard_ps2x.fxc
|
|
spritecard_vsxx.fxc
|
|
|
|
teeth_ps2x.fxc
|
|
teeth_vs20.fxc
|
|
teeth_bump_ps2x.fxc
|
|
teeth_bump_vs20.fxc
|
|
teeth_flashlight_ps2x.fxc
|
|
teeth_flashlight_vs20.fxc
|
|
|
|
TreeLeaf_ps2x.fxc
|
|
TreeLeaf_vs20.fxc
|
|
|
|
unlitgeneric_notexture_ps2x.fxc
|
|
unlitgeneric_ps2x.fxc
|
|
unlitgeneric_vs20.fxc
|
|
|
|
unlittwotexture_ps2x.fxc
|
|
unlittwotexture_vs20.fxc
|
|
|
|
unlitworld_screensample_ps2x.fxc
|
|
unlitworld_screensample_vs20.fxc
|
|
|
|
vertexlitgeneric_flashlight_vs20.fxc
|
|
|
|
vertexlit_and_unlit_generic_bump_ps2x.fxc
|
|
vertexlit_and_unlit_generic_bump_vs20.fxc
|
|
|
|
vertexlitgeneric_flashlight_vs11.vsh
|
|
volume_clouds_vs20.fxc
|
|
volume_clouds_ps2x.fxc
|
|
|
|
vortwarp_ps2x.fxc
|
|
vortwarp_vs20.fxc
|
|
|
|
Water_vs20.fxc
|
|
|
|
WaterCheap_ps2x.fxc
|
|
WaterCheap_vs20.fxc
|
|
|
|
weapondecal_vs20.fxc
|
|
weapondecal_ps20b.fxc
|
|
|
|
white_ps2x.fxc
|
|
|
|
windowimposter_ps2x.fxc
|
|
windowimposter_vs20.fxc
|
|
|
|
worldtwotextureblend_ps2x.fxc
|
|
|
|
WorldVertexAlpha_ps2x.fxc
|
|
|
|
WorldVertexTransition.vsh
|
|
WorldVertexTransition_Editor.psh
|
|
writez_vs20.fxc
|
|
|
|
vertexcolor_ps2x.fxc
|
|
debugshadowbuffer_ps2x.fxc
|